it would have to be the trainee joining the trainer and being able to see what the trainer sees/does in real time.
Would it not more or less match up though, being that the plane's attitude changes would also be the same amount of time behind when the trainer actually did it? Smoothing code might make it a bit different, but it would seem to me to match up pretty close. I guess the question would be, "Would it be close enough?"
dual control would require coding i personally would not want in any manner because of the exploitability.
Meh. Are you thinking in terms of a hacked client giving input controls (or lack thereof) to another client? I can see a pretty simple way of avoiding that. Just have it so the client must be set to allow it, and only in the TA.
There are more important things to add. The D3A1 works fine as a basic trainer.
Sure there are. If it were me, I think the far more versatile option would be to give that capability in all aircraft for training purposes, no modeling required.
I just like this idea because it isn't a request for:
- a prototype plane that never saw combat (heh, technically I guess it is, but not in the usual manner of such requests)
- the baka bomb
- flying boats/submarines
- kamikaze aircraft
- an RPS
It's an idea I can't recall having seen in the Wishlist, and I think it has some merit. Coding it would be large, and I wouldn't want it to be prioritized over other things, but I think it'd be worthwhile.
Wiley.