Author Topic: How Chuwie ruined the game today  (Read 12245 times)

Offline Raptor05121

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Re: How Chuwie ruined the game today
« Reply #75 on: July 02, 2012, 02:20:06 PM »
When HTC finally does implement something to stop this massive hordes from forming (ie zone eny), I don't want to see any forum complaints. You brought this down upon yourselves...

>implying HTC would change the game on purpose and lose money just to make a few people happy
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Offline Lusche

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Re: How Chuwie ruined the game today
« Reply #76 on: July 02, 2012, 02:31:15 PM »
Hmmm...

Does % of ground kills v.s air kills accurately reflect the "popularity of the ground game"?  Seems to me that could simply be more 100+ kill spawn camps taking place and inflating the number of ground kills, rather than a larger number of players suddenly playing on the ground.  


I track that by total kills & deaths as well as total time spend in the different modes. The AH population as a whole has been spending more and more time in GV, especially since the GV control changes (numbers for 2nd quarter 2012 not analyzed yet).

As a side note, spawn camps had always been a large, if not the largest, source of GV (tank) kills, I was getting 100+ kills  6 years ago myself ;)


Might more kills taking place on the ground also be negative a commentary on the game play in the air?

I doubt that, though of course I can't prove it.
To me it's a matter of fact, that the number of WW2 plane enthusiasts is getting smaller, as well as traditional computer game players equipped with a joystick. The times are changing. For the new player, GV controls are now much more accessible than plane controls.
« Last Edit: July 02, 2012, 02:34:34 PM by Lusche »
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Offline The Fugitive

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Re: How Chuwie ruined the game today
« Reply #77 on: July 02, 2012, 03:20:36 PM »
It's mostly griefers posting the demise of players, the game and society as a whole.  Don't worry, the game is still a blast to play and many many people love it.

I agree that the opinion you may form after reading these forums would not be positive.  I think it shows that more folks would rather complain about and covet what they do not have than say something positive.  Truly that.  People are more likely to complain that compliment.  I think those who love the game are the silent majority, not minority.


Player numbers have been quite stable over last 12 months as far as I can see, with highs and lows depending on season.

Interestingly, the LTAR's disbandmend doesn't reflect the popularity of the ground game, it's more popular than ever.  :old:


Believe it or not... first quarter 2012 was the first time ever in AH in which the share of  air to air kills went below 50%!

Yup us greifers know nothing. Funny how we are starting to see more kills in GVs in what started out as an air combat game. Could it be people are moving towards GVs as apposed to flying in the same old horde? I know I hope to hook up with our newest trainer soon to get some insite to the GV fighting.

Kingpin, I too am sitting on the fence about blowing $1600 on a new computer mostly to play this game. I can't wait to see what new goodies HTC has for us, but if I'm going to be flying less and less because game play continues to go the way of the horde maybe it's not worth it. Only time will tell, of course I'm not sure how long the "OK" from the wife is good for this new rig  :confused:

Offline Zoney

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Re: How Chuwie ruined the game today
« Reply #78 on: July 02, 2012, 03:39:24 PM »
Yup us greifers know nothing. Funny how we are starting to see more kills in GVs in what started out as an air combat game. Could it be people are moving towards GVs as apposed to flying in the same old horde? I know I hope to hook up with our newest trainer soon to get some insite to the GV fighting.

Kingpin, I too am sitting on the fence about blowing $1600 on a new computer mostly to play this game. I can't wait to see what new goodies HTC has for us, but if I'm going to be flying less and less because game play continues to go the way of the horde maybe it's not worth it. Only time will tell, of course I'm not sure how long the "OK" from the wife is good for this new rig  :confused:

Sir, I did not say or imply that griefers know nothing.  I did say that griefers are more likely to post than those that are happy.  90% of your posts are negative.  90% of your cartoons focus on the negative.  In conclusion, you look like you are miserable here but you still continue to play.  You are such a consumate griefer that when I try to inject some positive comments you just gotta come out with more "woe is me".

From now on, I shall visualize you as "Eor" from "Winnie the Poo", which will keep me laughing.................
Wag more, bark less.

Offline The Fugitive

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Re: How Chuwie ruined the game today
« Reply #79 on: July 02, 2012, 04:51:47 PM »
You can keep pointing out how shiny the apples are, I just say don't ignore the worm holes is all.

I point out what I see happening in the game. Years ago I pointed out how every mission was an NOE. It was ridiculous how you just sat in the tower waiting for a base to flash. Then HTC changed the radar height, now we see less NOEs.....oh and did the hordlings cry then! Years ago people were getting chased out of the game because if you weren't "with" a group" you just couldn't get in. Along with that was other "unhealthy game play", and we got Split Arenas.....oh and how the hordlings cried.

I'm not a doomsayer, but I do point out where I see issues. Issues that if not resolved one way (voluntarily but the population/players) then they WILL be by another (HTC "hammer time"). The fix may be worst than the problem if HTC steps in..... remember the first radar settings with the enlarged dar circles?

I love this game and have played STRAIT never missing a payment in over ten years. I still have a blast playing this game and hanging out with friends. There isn't a single game that I have ever seen (and I work for a vending company and we had ALL the games) that could hold any ones interest like this game does. There is so much in it to do and try that you could NEVER master it all.  I use to see a lot of those things used, but now, not so much. We have some the greatest bombers ever flown and all you see them used as is Dive Bombers...... on GV spawns  :rolleyes: AKKuya is trying to get big bomber groups into the air on Thursdays, he has trouble getting numbers. Was a time you could see 20 buffs grouped up easy.... and that was before we had formations. Now you only see that when Chewie brings in his NOE Lancs.  :rolleyes:

I'm not a greifer, I just calls it as I see's them. As for the cartoons, I'd prefer to to do ones honoring players like the ones I did for "Vilkas", "Karaya", Twinboom" and others but you know why I don't? Because I get suggestions on the "negative" crap that is going on in the game. Call it satirical, call it honest fun, call it what you like, but it seems popular, and tends to hit a chore with a large variety of players.

Enjoy your view looking through the "rose colored glasses" while the world comes crashing down around you, at least I'll see it coming.

Offline Zoney

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Re: How Chuwie ruined the game today
« Reply #80 on: July 02, 2012, 05:06:55 PM »
while the world comes crashing down around you, at least I'll see it coming.

Roflmao, ok Eor.
Wag more, bark less.

Offline bustr

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Re: How Chuwie ruined the game today
« Reply #81 on: July 02, 2012, 05:31:43 PM »
Waystin,

Now you forgot to count our freinds and guests on channel who occasionally expand our ranks. Admittedly we have no control over them and what they choose to do. And they like following along when we pick fights away from our own green DAR map hoard. Or the few times all of the squads who are personal freinds of Pandora hooked up with her and started taking feilds. She has alot of friends in her own right who like to spend time together playing the game.

So I'm expected to beleive this is a bad thing having freinds in an online community who enjoy playing a game together as a group? With as many long timer members of the POTW, I'm already 10 years into this game myself, we all have many in game freinds and squads who want to have fun together and join up with us when they are online for a few sorties. This story is the same for all three countries communities of squads and their freinds hooking up to have fun playing the game together.

I'm going to venture those complaining the loudest about "groups" playing together as freinds in a game with no rules tend to spend their time playing the game from the mindset a bit like story book samurai stories of individual dueling and contests of arms from The Heian to the The Nambokuchô Period ending with the Muromachi Period. So far our Shogun likes the way his Empire is being utilised by those paying his access tax to the 21st century combat sand box.
-----------------------------

In the Muromachi period in Japan where the manner in which swords were worn for combat changed from the "tachi" slung like a calvery saber for honorable horse back combat between "Samurai". To the "katana" pushed through the sash and quickly drawn for slashing close quarters attacks worn by most combatants. The non-Samurai blood line "Ashigaru" or foot soldier(peasant class) in large units with his spear, naginata, bow and "katana" came into being. This became the eventual end of the lone "Samurai" dueling on battle feilds due to the real danger of being hacked to bits by hoards of "Ashigaru" while pinned down by spears and arrows. There was no GLORY found in feeding themselves to the reality of superior numbers with the limitations of a single man. In reality dueling was deuling and battle was battle. And why there are shools of deuling(Kendo, Iaido) and shools of strategy(Kenjutsu) in Japan to this day.
-----------------------------

I guess it's time for HTC to impliment a "Save Our Noble Samurai" rule with draconian punishments including ejection from the game for non-compliance or respect for those who protect the higher ideals of our game in spite of oursleves.

Lets see if I can distill all of this whining down to what the Noble Samurai want....

First:

Hitech will code 2 keys which works like Check-6 but, sends a challenge (Challenge-Call from Player X) to any con to 1 v 1 which the challenged must hit the response key to. Non-acceptance of the challenge message results in a HOST text message in neon bright cowardly YELLOW:

Player xxxx refused a challenge from player yyyy so is a COWARD

And you are emidiatly sent to the tower for non-compliance to mull over your cowardess. Bombers, C47 and Storch not applicable. AFK and personal emergencies are your own fault. A monthly list will be posted of Cowards and who they refused to fight along with all other stats. I expect this to be abused adfinitum like the report function gets gamed to punish players. But, negative reinforcment will cull game killing Cowards from our ranks and populate Aces High with those who really get what it's about. Whatever that may be.......

After 10 years the following list is the best I can reduce most of the game play complaints down to by those who beleive unregulated groups are killing the game. It's funny how as an unregulated play entity, opposed to other games, AH outlasts them.

Draconianly Enforced Rules:

1. - No more than 6 players can be a squad. Squads cannot have additional wings.
2. - Missions can have no more than 6 members.
3. - No more than 6 players can be on a VOX channel at a time.
4. - Only single players can fight each other at a time. No more superior numbers against an individual or inferior numbers.
5. - Bomber boxes will be discontinued and bombs larger than 500lb will be perked at 250 per bomb.
7. - No more NOE missions to defeat defenders by dishonorably hiding their intentions.
8. - Mission members are not immune to the "Challenge" button.
9. - Hiding in ack for longer than 5 seconds results in the ack killing you including CV.
10. - CV can only come within 20,000 yards of any shoreline.
11. - CV auto ack is only effective up 15k feet, out 5k yards and starts at 5k feet alt. At 1k yards out, ack is from water up to 15k.
12. - GV cannot be bombed, only shot from the ground or the air including rockets within 1k of an airfeild by aircraft.
13. - Players cannot begin earning Perks until they have played for a year or achive 120 honorable kills to 10 deaths in a tour.
 
14. - No more than 12 players can up planes from any airfeild or CV and be in that sector. The tower won't let you launch untill the sector count drops below 12. A sector player counter will be coded to each tower to give real time info.

15. - Moderators will monitor fights and randomely tower combatants from both sides when the numbers become uneven or greater than 12 per side. 36 max if it's a mix of all three countries. Side balancing will be enforced by the moderators up to ejection from the arena for repeat offenders. Even when only 1 player from a contesting country is left in a combat area with 12 of a single country or 24 of two countries. It's in the Moderators discretion to tower all but a single challenger for the 1 player to assure fairness of opportunity to the disadvataged single player.

16. - Fairness Will Be Enforced At All Times By The Moderators, Without Restriction To The Moderators Decisions Or Motives.

17. - All moderators will have illuminated Icons to such at all times to use presence as enforcement.

I here by nominate "The Fugitive" as the first Moderator General of Aces High to enforce Fairness in the game over all of us.

Any sane adult knows forcing outcomes of conduct to halt evolutionairy change upon human cultural, societal or social groups that don't wish to comply, then requires cohersion by force of emediate and draconian consiquence forever after to freeze them in time. This is how minorities through history have enforced tyranny upon majorities by some form of deception and\or Proxy Enforcers like our so far benign Moderators. In our case the revolution of the Ashigaru will not be by arms but, a foot vote killing HTC's revenue stream.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline HawkerMKII

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Re: How Chuwie ruined the game today
« Reply #82 on: July 02, 2012, 05:58:26 PM »
Waystin,

Now you forgot to count our friends and guests on channel who occasionally expand our ranks. Admittedly we have no control over them and what they choose to do. And they like following along when we pick fights away from our own green DAR map hoard. Or the few times all of the squads who are personal friends of Pandora hooked up with her and started taking fields. She has alot of friends in her own right who like to spend time together playing the game.

So I'm expected to believe this is a bad thing having friends in an on line community who enjoy playing a game together as a group? With as many long timer members of the POTW, I'm already 10 years into this game myself, we all have many in game friends and squads who want to have fun together and join up with us when they are on line for a few sorties. This story is the same for all three countries communities of squads and their friends hooking up to have fun playing the game together.

I'm going to venture those complaining the loudest about "groups" playing together as friends in a game with no rules tend to spend their time playing the game from the mindset a bit like story book samurai stories of individual dueling and contests of arms from The Heian to the The Nambokuchô Period ending with the Muromachi Period. So far our Shogun likes the way his Empire is being utilised by those paying his access tax to the 21st century combat sand box.
-----------------------------

In the Muromachi period in Japan where the manner in which swords were worn for combat changed from the "tachi" slung like a calvery saber for honorable horse back combat between "Samurai". To the "katana" pushed through the sash and quickly drawn for slashing close quarters attacks worn by most combatants. The non-Samurai blood line "Ashigaru" or foot soldier(peasant class) in large units with his spear, naginata, bow and "katana" came into being. This became the eventual end of the lone "Samurai" dueling on battle fields due to the real danger of being hacked to bits by hoards of "Ashigaru" while pinned down by spears and arrows. There was no GLORY found in feeding themselves to the reality of superior numbers with the limitations of a single man. In reality dueling was deuling and battle was battle. And why there are shools of deuling(Kendo, Iaido) and shools of strategy(Kenjutsu) in Japan to this day.
-----------------------------

I guess it's time for HTC to impliment a "Save Our Noble Samurai" rule with draconian punishments including ejection from the game for non-compliance or respect for those who protect the higher ideals of our game in spite of oursleves.

Lets see if I can distill all of this whining down to what the Noble Samurai want....

First:

Hitech will code 2 keys which works like Check-6 but, sends a challenge (Challenge-Call from Player X) to any con to 1 v 1 which the challenged must hit the response key to. Non-acceptance of the challenge message results in a HOST text message in neon bright cowardly YELLOW:

Player xxxx refused a challenge from player yyyy so is a COWARD

And you are emidiatly sent to the tower for non-compliance to mull over your cowardess. Bombers, C47 and Storch not applicable. AFK and personal emergencies are your own fault. A monthly list will be posted of Cowards and who they refused to fight along with all other stats. I expect this to be abused adfinitum like the report function gets gamed to punish players. But, negative reinforcment will cull game killing Cowards from our ranks and populate Aces High with those who really get what it's about. Whatever that may be.......

After 10 years the following list is the best I can reduce most of the game play complaints down to by those who beleive unregulated groups are killing the game. It's funny how as an unregulated play entity, opposed to other games, AH outlasts them.

Draconianly Enforced Rules:

1. - No more than 6 players can be a squad. Squads cannot have additional wings.
2. - Missions can have no more than 6 members.
3. - No more than 6 players can be on a VOX channel at a time.
4. - Only single players can fight each other at a time. No more superior numbers against an individual or inferior numbers.
5. - Bomber boxes will be discontinued and bombs larger than 500lb will be perked at 250 per bomb.
7. - No more NOE missions to defeat defenders by dishonorably hiding their intentions.
8. - Mission members are not immune to the "Challenge" button.
9. - Hiding in ack for longer than 5 seconds results in the ack killing you including CV.
10. - CV can only come within 20,000 yards of any shoreline.
11. - CV auto ack is only effective up 15k feet, out 5k yards and starts at 5k feet alt. At 1k yards out, ack is from water up to 15k.
12. - GV cannot be bombed, only shot from the ground or the air including rockets within 1k of an airfeild by aircraft.
13. - Players cannot begin earning Perks until they have played for a year or achive 120 honorable kills to 10 deaths in a tour.
 
14. - No more than 12 players can up planes from any airfeild or CV and be in that sector. The tower won't let you launch untill the sector count drops below 12. A sector player counter will be coded to each tower to give real time info.

15. - Moderators will monitor fights and randomely tower combatants from both sides when the numbers become uneven or greater than 12 per side. 36 max if it's a mix of all three countries. Side balancing will be enforced by the moderators up to ejection from the arena for repeat offenders. Even when only 1 player from a contesting country is left in a combat area with 12 of a single country or 24 of two countries. It's in the Moderators discretion to tower all but a single challenger for the 1 player to assure fairness of opportunity to the disadvataged single player.

16. - Fairness Will Be Enforced At All Times By The Moderators, Without Restriction To The Moderators Decisions Or Motives.

17. - All moderators will have illuminated Icons to such at all times to use presence as enforcement.

I here by nominate "The Fugitive" as the first Moderator General of Aces High to enforce Fairness in the game over all of us.

Any sane adult knows forcing outcomes of conduct to halt evolutionairy change upon human cultural, societal or social groups that don't wish to comply, then requires cohersion by force of emediate and draconian consiquence forever after to freeze them in time. This is how minorities through history have enforced tyranny upon majorities by some form of deception and\or Proxy Enforcers like our so far benign Moderators. In our case the revolution of the Ashigaru will not be by arms but, a foot vote killing HTC's revenue stream.

18.....1 bullet per plane
19...1 gal of gas per plane
20....all hold hands and sing campfire songs
« Last Edit: July 02, 2012, 06:01:23 PM by HawkerMKII »
8th of November 1965, 173RD Airborne <S>

Offline realgood

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Re: How Chuwie ruined the game today
« Reply #83 on: July 02, 2012, 07:12:11 PM »
  :huh  :huh  :huh  :headscratch: :headscratch: what  :huh  :huh   :huh  :confused:  :confused:
Waystin,

Now you forgot to count our freinds and guests on channel who occasionally expand our ranks. Admittedly we have no control over them and what they choose to do. And they like following along when we pick fights away from our own green DAR map hoard. Or the few times all of the squads who are personal freinds of Pandora hooked up with her and started taking feilds. She has alot of friends in her own right who like to spend time together playing the game.

So I'm expected to beleive this is a bad thing having freinds in an online community who enjoy playing a game together as a group? With as many long timer members of the POTW, I'm already 10 years into this game myself, we all have many in game freinds and squads who want to have fun together and join up with us when they are online for a few sorties. This story is the same for all three countries communities of squads and their freinds hooking up to have fun playing the game together.

I'm going to venture those complaining the loudest about "groups" playing together as freinds in a game with no rules tend to spend their time playing the game from the mindset a bit like story book samurai stories of individual dueling and contests of arms from The Heian to the The Nambokuchô Period ending with the Muromachi Period. So far our Shogun likes the way his Empire is being utilised by those paying his access tax to the 21st century combat sand box.
-----------------------------

In the Muromachi period in Japan where the manner in which swords were worn for combat changed from the "tachi" slung like a calvery saber for honorable horse back combat between "Samurai". To the "katana" pushed through the sash and quickly drawn for slashing close quarters attacks worn by most combatants. The non-Samurai blood line "Ashigaru" or foot soldier(peasant class) in large units with his spear, naginata, bow and "katana" came into being. This became the eventual end of the lone "Samurai" dueling on battle feilds due to the real danger of being hacked to bits by hoards of "Ashigaru" while pinned down by spears and arrows. There was no GLORY found in feeding themselves to the reality of superior numbers with the limitations of a single man. In reality dueling was deuling and battle was battle. And why there are shools of deuling(Kendo, Iaido) and shools of strategy(Kenjutsu) in Japan to this day.
-----------------------------

I guess it's time for HTC to impliment a "Save Our Noble Samurai" rule with draconian punishments including ejection from the game for non-compliance or respect for those who protect the higher ideals of our game in spite of oursleves.

Lets see if I can distill all of this whining down to what the Noble Samurai want....

First:

Hitech will code 2 keys which works like Check-6 but, sends a challenge (Challenge-Call from Player X) to any con to 1 v 1 which the challenged must hit the response key to. Non-acceptance of the challenge message results in a HOST text message in neon bright cowardly YELLOW:

Player xxxx refused a challenge from player yyyy so is a COWARD

And you are emidiatly sent to the tower for non-compliance to mull over your cowardess. Bombers, C47 and Storch not applicable. AFK and personal emergencies are your own fault. A monthly list will be posted of Cowards and who they refused to fight along with all other stats. I expect this to be abused adfinitum like the report function gets gamed to punish players. But, negative reinforcment will cull game killing Cowards from our ranks and populate Aces High with those who really get what it's about. Whatever that may be.......

After 10 years the following list is the best I can reduce most of the game play complaints down to by those who beleive unregulated groups are killing the game. It's funny how as an unregulated play entity, opposed to other games, AH outlasts them.

Draconianly Enforced Rules:

1. - No more than 6 players can be a squad. Squads cannot have additional wings.
2. - Missions can have no more than 6 members.
3. - No more than 6 players can be on a VOX channel at a time.
4. - Only single players can fight each other at a time. No more superior numbers against an individual or inferior numbers.
5. - Bomber boxes will be discontinued and bombs larger than 500lb will be perked at 250 per bomb.
7. - No more NOE missions to defeat defenders by dishonorably hiding their intentions.
8. - Mission members are not immune to the "Challenge" button.
9. - Hiding in ack for longer than 5 seconds results in the ack killing you including CV.
10. - CV can only come within 20,000 yards of any shoreline.
11. - CV auto ack is only effective up 15k feet, out 5k yards and starts at 5k feet alt. At 1k yards out, ack is from water up to 15k.
12. - GV cannot be bombed, only shot from the ground or the air including rockets within 1k of an airfeild by aircraft.
13. - Players cannot begin earning Perks until they have played for a year or achive 120 honorable kills to 10 deaths in a tour.
 
14. - No more than 12 players can up planes from any airfeild or CV and be in that sector. The tower won't let you launch untill the sector count drops below 12. A sector player counter will be coded to each tower to give real time info.

15. - Moderators will monitor fights and randomely tower combatants from both sides when the numbers become uneven or greater than 12 per side. 36 max if it's a mix of all three countries. Side balancing will be enforced by the moderators up to ejection from the arena for repeat offenders. Even when only 1 player from a contesting country is left in a combat area with 12 of a single country or 24 of two countries. It's in the Moderators discretion to tower all but a single challenger for the 1 player to assure fairness of opportunity to the disadvataged single player.

16. - Fairness Will Be Enforced At All Times By The Moderators, Without Restriction To The Moderators Decisions Or Motives.

17. - All moderators will have illuminated Icons to such at all times to use presence as enforcement.

I here by nominate "The Fugitive" as the first Moderator General of Aces High to enforce Fairness in the game over all of us.

Any sane adult knows forcing outcomes of conduct to halt evolutionairy change upon human cultural, societal or social groups that don't wish to comply, then requires cohersion by force of emediate and draconian consiquence forever after to freeze them in time. This is how minorities through history have enforced tyranny upon majorities by some form of deception and\or Proxy Enforcers like our so far benign Moderators. In our case the revolution of the Ashigaru will not be by arms but, a foot vote killing HTC's revenue stream.
Might as well face it we are all addicted to this hehehe but me really I can ouit any time I want to <Proud Member 2nd Squad >"***Alchemists***"

Offline ink

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Re: How Chuwie ruined the game today
« Reply #84 on: July 02, 2012, 07:17:55 PM »
  :huh  :huh  :huh  :headscratch: :headscratch: what  :huh  :huh   :huh  :confused:  :confused:

just more of his wall of texts that say nothing. :rofl



Offline kilo2

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Re: How Chuwie ruined the game today
« Reply #85 on: July 02, 2012, 07:31:52 PM »
Maybe a little too far for a joke.

The Wall of Text Bandit strikes again!
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Offline bustr

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Re: How Chuwie ruined the game today
« Reply #86 on: July 02, 2012, 08:40:28 PM »
Reading is so dated and unneccessary with modern media styalised to "see Dick run" visual aids or limited to the attention span of 140 text characters.

I wouldn't worry guys, soon they will have reading eye robotic dogs to help you at cross walks to tell you when the sign says "Go". Opposible thumb reading eye dogs will be available shortly after that to help with the child safe asprin jars and their health warnings. Until then I hope you stay safe and remember "No" and "Go" are different words. They are less than 140 text characters each and even Jane could go up hills with Dick in childrens stories.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline coombz

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Re: How Chuwie ruined the game today
« Reply #87 on: July 02, 2012, 08:52:15 PM »
even worse than bustr's delusions of being intelligent are his mistaken assumptions that his posts are humorous
Did you see my dad on dogfights yet?
I'll be seeing you face to face possibly next month.

Offline guncrasher

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Re: How Chuwie ruined the game today
« Reply #88 on: July 02, 2012, 10:21:21 PM »
even worse than bustr's delusions of being intelligent are his mistaken assumptions that his posts are humorous


he's the master of sarcasm and that was a masterpiece.


semp
you dont want me to ho, dont point your plane at me.

Offline BaldEagl

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Re: How Chuwie ruined the game today
« Reply #89 on: July 02, 2012, 10:45:39 PM »
Your stinky bait is weak.  We hunt red dar, without the accompanying green dar.  Further, we have not had 30 swine online EVER.  The record is 26, and that was over 2 years ago.  So, you are talking without actually knowing what you are talking about.  Troll meter reads: WEAK.  :aok

Sorry but I don't troll.  I only report what I see.  I've been there flying against your hordes on at least two occasions in the past year, one of them being within the past month.

Ah who cares what this Bish thinks  hes probably too busy bailing out of  busted NOE's to know  whats really going on anyway. 

I fly alone 90% of the time and haven't flown an NOE mission in at least six years and only then because I joined a squad, found out that's what they did and left two weeks later.  I guess I hurt someone's feelings.   :cry
I edit a lot of my posts.  Get used to it.