Author Topic: How Chuwie ruined the game today  (Read 12964 times)

Offline matt

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Re: How Chuwie ruined the game today
« Reply #120 on: July 03, 2012, 05:26:33 PM »
LOL!!! you little ,little boy LOL!!!


I have dove into more hordes than you have seen players in this game. I have defended, attacked, NOEd, milkrunned, spawn camped, for longer than THIS game has been around. I have lead a squad for years in two different flight games. I have flown more fighter sweeps than missions you have ever been in. I have launched 1000s of missions.  Basically I have "been there, done that". There isn't a single thing you could think of in this game I havn't done. You are once again showing how little you do know. Creating your own horde doesn't stop an apposing horde unless you intercept it head on. Stealing bases from behind the other horde doesn't stop or slow them at all as they are more interested in grabbing bases than defending one. So now you have created a second horde that like the other avoids each other.

Also, what I do here on the boards is not complaining, tho some may take it as that. I look at it more as a warning. I see an issue that is stating to change the game play in the arenas. Your either part of the horde, or your being crushed by it. There is very little in between. The biggest complaint before was about the NOE. A vast majority of the mission run in the Mains were NOE. HTC decided to change things. We got the 65 foot limits and at first 35-40 mile dar circles. And the players cried, because it was the only way they knew to play the game. The dar circles are back down and players have learned to fly better. While there are still a lot of NOE (mostly when we hit a water map) there are not as many as we had before. I'm hoping the same happens for the horde one day. I don't know what "fix" HTC will do, but I'm sure the players will cry, but then they will learn how to play better and the game will go on. Maybe with more fighting action in stead of the "Whack a mole" version we have now.

The only way to stop a horde is to get a warning early enough to organize a number of players to mount an effective defense. Launching a defensive mission isn't like launching an attack mission. In an attack mission even if you suck, when that arena message goes up "A3 has been captured" you can feel a part of that. Defensively, if your good enough....or lucky enough in my case, you land a couple of kills. There is no message stating t"the attack at A3 was turned back" there may not even be a kill or two for many players due to skill levels. Your just not going to get the participation in a defensive mission you would in an attack mission.

So we get hordes.... that avoid each other (because it's more fun to take a base then to stop the other guys from taking one), we have a few players that enjoy diving in a "picking" a few horde lemmings and run back to a base and land them to get their name in lights, and then we have the rest of us who look for a fight, even if we have to dive into the horde to get it.
  wow your the bigest crybaby shut up let people
spend their 14.95 they way they want.  :headscratch:

Offline Iraqvet

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Re: How Chuwie ruined the game today
« Reply #121 on: July 03, 2012, 05:26:52 PM »
 :furious
« Last Edit: July 03, 2012, 05:51:19 PM by Iraqvet »
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Offline Iraqvet

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Re: How Chuwie ruined the game today
« Reply #122 on: July 03, 2012, 05:28:59 PM »
 :rofl
« Last Edit: July 03, 2012, 05:49:15 PM by Iraqvet »
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Offline Iraqvet

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Re: How Chuwie ruined the game today
« Reply #123 on: July 03, 2012, 05:30:56 PM »
LOL!!! you little ,little boy LOL!!!


I have dove into more hordes than you have seen players in this game. I have defended, attacked, NOEd, milkrunned, spawn camped, for longer than THIS game has been around. I have lead a squad for years in two different flight games. I have flown more fighter sweeps than missions you have ever been in. I have launched 1000s of missions.  Basically I have "been there, done that". There isn't a single thing you could think of in this game I havn't done. You are once again showing how little you do know. Creating your own horde doesn't stop an apposing horde unless you intercept it head on. Stealing bases from behind the other horde doesn't stop or slow them at all as they are more interested in grabbing bases than defending one. So now you have created a second horde that like the other avoids each other.

Also, what I do here on the boards is not complaining, tho some may take it as that. I look at it more as a warning. I see an issue that is stating to change the game play in the arenas. Your either part of the horde, or your being crushed by it. There is very little in between. The biggest complaint before was about the NOE. A vast majority of the mission run in the Mains were NOE. HTC decided to change things. We got the 65 foot limits and at first 35-40 mile dar circles. And the players cried, because it was the only way they knew to play the game. The dar circles are back down and players have learned to fly better. While there are still a lot of NOE (mostly when we hit a water map) there are not as many as we had before. I'm hoping the same happens for the horde one day. I don't know what "fix" HTC will do, but I'm sure the players will cry, but then they will learn how to play better and the game will go on. Maybe with more fighting action in stead of the "Whack a mole" version we have now.

The only way to stop a horde is to get a warning early enough to organize a number of players to mount an effective defense. Launching a defensive mission isn't like launching an attack mission. In an attack mission even if you suck, when that arena message goes up "A3 has been captured" you can feel a part of that. Defensively, if your good enough....or lucky enough in my case, you land a couple of kills. There is no message stating t"the attack at A3 was turned back" there may not even be a kill or two for many players due to skill levels. Your just not going to get the participation in a defensive mission you would in an attack mission.

So we get hordes.... that avoid each other (because it's more fun to take a base then to stop the other guys from taking one), we have a few players that enjoy diving in a "picking" a few horde lemmings and run back to a base and land them to get their name in lights, and then we have the rest of us who look for a fight, even if we have to dive into the horde to get it.
You know I will afford you the respect you lack as a man and seem to be unable to give as I can see you have resorted to calling names. Simply because someone will not Bend to your will on these forums or does not agree with you does not make them wrong. You can get as nasty as you want about it, but it does not change the facts. As I said before and I have seen this time and again....Mouting your own Mission/Hoard "IS" effective sometimes at countering a opposing countries Hoard/Mission esp if it is a base they been hammering away at for quite a while. As they get killed/Shot down they see they are being attacked at diffrent location and up there instead and mission/Hoard looses its intensity/Momentum......again facts dont lie. Have seen this played out over and over in our country, and quite effectivly I might add. Perhaps it is diffrent in yours and is why it is such a burden for you.

Also I do not buy your "What I do here on the boards is not complaining, tho some may take it as that. I look at it more as a warning"......It is at is very base a whine/comlaint or saber rattling to get what YOU want because YOU think it should be so. Bottom line is AH would not exsist with out the revenue/or support it gets from the players it makes happy by playing this game. If the Hoard Issue was that bad and a deturrent to the game AH would have fixed it by now.   Furthermore if these Hoards/Missions were as bad as you are making them to be nobody would play much less subscribe to AH, but that is far from the case.  Hoards/Missions have exsisted on all sides and will continue to do so. If you do not want to have to deal with Missions/Hoards, go to the DA.

Simply complaining to complain........ is like a rocking chair it gives ya something to do but its not gonna get ya anywhere  :ahand
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Offline Nathan60

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Re: How Chuwie ruined the game today
« Reply #124 on: July 03, 2012, 05:43:25 PM »
Guys  tl;dr versions? wall of text should be perked.
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Offline Kalain

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Re: How Chuwie ruined the game today
« Reply #125 on: July 03, 2012, 06:07:27 PM »
Guys  tl;dr versions? wall of text should be perked.

tl;dr

Boohoo people aren't playing the game the way "I" think it should be played.
And Funny Super Lanc mission that had enough bombs to destroy the game.

The Two Sides, People who want to play together in large groups, and people who hate large groups.

I personally don't understand it, as much as 650 people on sometimes and you don't expect 15+ of them to team up and do something productive to winning the war?

EDIT: It takes a combination of numbers and tactics to defeat numbers.
« Last Edit: July 03, 2012, 06:11:50 PM by Kalain »
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Offline guncrasher

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Re: How Chuwie ruined the game today
« Reply #126 on: July 03, 2012, 06:10:28 PM »
Sorry but I don't troll.  I only report what I see.  I've been there flying against your hordes on at least two occasions in the past year, one of them being within the past month.



sorry baldeagl  a horde of 15 pigs yeah.  we do that when we do a fighter sweep to the biggest red dar we can find or if we want to take a base.  been playing for over 2 years now and I have yet to see 30 pigs online at the same time.  I think I have seen 20 once or twice as the max.  what you see is some other guys that were heading the same way we were.  the funny thing about the pigs is that we mostly fly on several fronts hitting different bases.  except on tuesdays when it's squad night.  that we will hordoink all afternoon but 15 to 20 is about the max.

I dont even think the claim jumpers can muster 30 players online at one time often and they are way bigger than we are.  I believe the only squad that has the numbers to have 30 to 40 online at same time is the muffintops.


semp
you dont want me to ho, dont point your plane at me.

Offline Lusche

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Re: How Chuwie ruined the game today
« Reply #127 on: July 03, 2012, 06:18:33 PM »
The Two Sides, People who want to play together in large groups, and people who hate large groups.g?


It's not all that black and white. ;)

Personally, I do love large enemy groups. I'm very attracted to large red darbars. I do understand and respect the desire to fly & fight as a team, even though I'm the proverbial "lone wolf". I don't have a problem with NOE's or hordes or the landgrab game as such. I'm very much against any kind of zone ENY.

But I do have problems when the surprise horde NOE is becoming a dominant factor, particularly when using the whack-a-mole style of instantly dissipating at the slightest resistance and hammering a different target elsewhere. Or when the hordes of all three sides simply avoid each other, making the game a matter of who can take down undefended towns the quickest.
I don't expect players to 'change', because I know where they are coming from. :) Instead I'm hoping for a few adjustments in gameplay mechanics to stimulate more actual battles while keeping up the huge variety of gameplay options.

my 0.02€  :)
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Offline Kalain

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Re: How Chuwie ruined the game today
« Reply #128 on: July 03, 2012, 06:32:01 PM »

It's not all that black and white. ;)

Personally, I do love large enemy groups. I'm very attracted to large red darbars. I do understand and respect the desire to fly & fight as a team, even though I'm the proverbial "lone wolf". I don't have a problem with NOE's or hordes or the landgrab game as such. I'm very much against any kind of zone ENY.

But I do have problems when the surprise horde NOE is becoming a dominant factor, particularly when using the whack-a-mole style of instantly dissipating at the slightest resistance and hammering a different target elsewhere. Or when the hordes of all three sides simply avoid each other, making the game a matter of who can take down undefended towns the quickest.
I don't expect players to 'change', because I know where they are coming from. :) Instead I'm hoping for a few adjustments in gameplay mechanics to stimulate more actual battles while keeping up the huge variety of gameplay options.

my 0.02€  :)

lol, indeed nothing is really ever black and white.
It was done for fun, laughs, and giggles to take the last base needed to end the map, not pride.
In the past 2 weeks, I've seen more 262s than ponies.
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Offline Lusche

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Re: How Chuwie ruined the game today
« Reply #129 on: July 03, 2012, 06:32:46 PM »
It was done for fun, laughs, and giggles to take the last base needed to end the map, not pride.

It's not just about that one single mission ;)
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Offline kilo2

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Re: How Chuwie ruined the game today
« Reply #130 on: July 03, 2012, 06:55:06 PM »
You know I will afford you the respect you lack as a man and seem to be unable to give as I can see you have resorted to calling names. Simply because someone will not Bend to your will on these forums or does not agree with you does not make them wrong. You can get as nasty as you want about it, but it does not change the facts. As I said before and I have seen this time and again....Mouting your own Mission/Hoard "IS" effective sometimes at countering a opposing countries Hoard/Mission esp if it is a base they been hammering away at for quite a while. As they get killed/Shot down they see they are being attacked at diffrent location and up there instead and mission/Hoard looses its intensity/Momentum......again facts dont lie. Have seen this played out over and over in our country, and quite effectivly I might add. Perhaps it is diffrent in yours and is why it is such a burden for you.

Also I do not buy your "What I do here on the boards is not complaining, tho some may take it as that. I look at it more as a warning"......It is at is very base a whine/comlaint or saber rattling to get what YOU want because YOU think it should be so. Bottom line is AH would not exsist with out the revenue/or support it gets from the players it makes happy by playing this game. If the Hoard Issue was that bad and a deturrent to the game AH would have fixed it by now.   Furthermore if these Hoards/Missions were as bad as you are making them to be nobody would play much less subscribe to AH, but that is far from the case.  Hoards/Missions have exsisted on all sides and will continue to do so. If you do not want to have to deal with Missions/Hoards, go to the DA.

Simply complaining to complain........ is like a rocking chair it gives ya something to do but its not gonna get ya anywhere  :ahand

 :aok

Once you see Fugitive post the same complaint over and over you become numb to it. Fugitive has become bored with the game over his many years of play. Instead of realizing the fact he is bored he likes to push off blame to the player base.

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Offline Nathan60

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Re: How Chuwie ruined the game today
« Reply #131 on: July 03, 2012, 07:00:42 PM »
:aok

Once you see Fugitive post the same complaint over and over you become numb to it. Fugitive has become bored with the game over his many years of play. Instead of realizing the fact he is bored he likes to push off blame to the player base.


It is good to take a break or try something new if you're bored with the MA. Racing league FSO, SEC what have you. I think someone was working thier way through the plane set, I thought that was a pretty good idea to change things up
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Offline The Fugitive

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Re: How Chuwie ruined the game today
« Reply #132 on: July 03, 2012, 07:20:00 PM »
  wow your the bigest crybaby shut up let people
spend their 14.95 they way they want.  :headscratch:


With a post like that I'm hoping you will be starting Summer School soon.  :D

On the other side of that coin, why can't I spend my $15 dollars the way I want?

You know I will afford you the respect you lack as a man and seem to be unable to give as I can see you have resorted to calling names. Simply because someone will not Bend to your will on these forums or does not agree with you does not make them wrong. You can get as nasty as you want about it, .....

LOL! the only name I called you was "little boy" and to me you are, I have 2 sons older than you (I'm guessing mid 20's). You think you have all the answers right now, but in 30 years you'll look back and say "WOW!". I'm not trying to "bend you to my will". I thought we were have a discussion. You keep saying the sky is green and I keep trying to point out it's blue. IN the thousands upon thousands of missions I have been in it is very rare to see a horde dissipate to defend a base. So your idea of creating a horde to "draw away" a horde from an attack just doesn't fly.

As for complaining, think what you will. Had I been as ticked off as you make me sound explain to me why I have been paying my subscription to this game for over 10 years? If I hated it, or couldn't take it don't you think I would have left? Also in all that time seeing how HTC reacts to posts and how they handle the public end of this game for over ten years do you think I might have an idea of where my suggestions might go? My guess, based on all that experiance tells me they are NOT going to change the game just to please me. On the other hand if a few people read that thing I type it might get them thinking. I have been right before in my "warnings", whos to say I won't be right again?

tl;dr

Boohoo people aren't playing the game the way "I" think it should be played.
And Funny Super Lanc mission that had enough bombs to destroy the game.

The Two Sides, People who want to play together in large groups, and people who hate large groups.

I personally don't understand it, as much as 650 people on sometimes and you don't expect 15+ of them to team up and do something productive to winning the war?

EDIT: It takes a combination of numbers and tactics to defeat numbers.

This has nothing to do with "people aren't playing the way I want" Its a warning that if the players continue to play the game with large hordes, avoiding combat, it will most likely cause people to leave the game due to bordom. How many times can you NOE an undefended base? I would think if you have some intelligence that after a couple times it would bore the heck out of you and you would be looking for something more challenging.

A horde really isn't "teaming up" It's a plague of locust that flatten a field and leave nothing standing and then they move on to another undefended base. Saturday I saw Chuwie and his horde hit a V base with 20-30 guys.... I mean come on  :rolleyes:  "Teaming up" and working some tactics and a strategic plan would have been using the same 20-30 guys but having one "wing" of 3 guys pork the Airfield that was to the north and intercept any support air that got up. Have a second wing with 10 guys hit the Airfield to the south of the V base and take the town in prep for a capture. Have a 3rd wing of 5 guys hit the V base. The extra guys he could have had for back up goons, fighter cover, or heavy fighters to clean up what may have been missed. That's a mission! It is still a LARGE force, it still requires TEAMWORK, but it also requires players to play, to fight, to hit what they are aiming for. It also gives defenders a chance to defend, but they are NOT going to be able to cover everything so some of the mission will work.

Whats more fun, fighting for what you win, or rolling another base?

Unlike Lusche, I'd like to see players change. I like the game as it is. It has a lot of great things in it. After HTC "adjusts" things  like Lusche is hoping, who knows what it will be like?  

:aok

Once you see Fugitive post the same complaint over and over you become numb to it. Fugitive has become bored with the game over his many years of play. Instead of realizing the fact he is bored he likes to push off blame to the player base.



Yup I'm bored with the game  LOL!!!! If I didn't have to work, sleep, eat, take care of mine and my mother in laws houses, attend my family, and other local obligations, I'd never be out of the arena! You do remember that I'm the one who flew in a home made simpit for years? I'm about to drop $1600 on computer parts just for this game. Yup I'm bored, another guy with a clue. 

Offline LilMak

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Re: How Chuwie ruined the game today
« Reply #133 on: July 03, 2012, 08:29:20 PM »
Given the close distances of the bases in the MA it inherently gives the offensive mission the advantage. Most large missions start on the country channel and take several minutes or more to fill up. The more that show for the mission, the longer it takes to prepare. Once it's launched, the defense has the same amount of time or less to form a counter mission. By the time you could organize any decent defense against a horde the base is flat and there are goons in town. The exception to that rule is when the offensive mission fails to meet its objectives in the first pass or two. Then the enemy has gathered enough strength to beat the horde back. Usually, when the horde gets bloodied, they disappear and pop up somewhere else where there is no resistance. This is why I feel the argument "It's your fault you didn't get a fighter sweep up" has zero merit. The whackamole game play is destructive to the game because it encourages people to avoid fights when the sole purpose of this game is to get into combat with other virtual players.

Eventually, the hard core defenders will get pissed every fight is a 10 on 1 and leave in disgust. Then the hordelings will have no more baby seals to club and pat each other on the back for. At that point, there is no need to waste fifteen bucks bombing crap that doesn't shoot back.

So plan you're horde mission. Take off a few sectors back and announce it on 200. Then let the fun commence as you fight your way to target and get true satisfaction when you do accomplish your mission.
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Offline Iraqvet

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Re: How Chuwie ruined the game today
« Reply #134 on: July 03, 2012, 10:49:00 PM »

With a post like that I'm hoping you will be starting Summer School soon.  :D

On the other side of that coin, why can't I spend my $15 dollars the way I want?

LOL! the only name I called you was "little boy" and to me you are, I have 2 sons older than you (I'm guessing mid 20's). You think you have all the answers right now, but in 30 years you'll look back and say "WOW!". I'm not trying to "bend you to my will". I thought we were have a discussion. You keep saying the sky is green and I keep trying to point out it's blue. IN the thousands upon thousands of missions I have been in it is very rare to see a horde dissipate to defend a base. So your idea of creating a horde to "draw away" a horde from an attack just doesn't fly.

As for complaining, think what you will. Had I been as ticked off as you make me sound explain to me why I have been paying my subscription to this game for over 10 years? If I hated it, or couldn't take it don't you think I would have left? Also in all that time seeing how HTC reacts to posts and how they handle the public end of this game for over ten years do you think I might have an idea of where my suggestions might go? My guess, based on all that experiance tells me they are NOT going to change the game just to please me. On the other hand if a few people read that thing I type it might get them thinking. I have been right before in my "warnings", whos to say I won't be right again?

This has nothing to do with "people aren't playing the way I want" Its a warning that if the players continue to play the game with large hordes, avoiding combat, it will most likely cause people to leave the game due to bordom. How many times can you NOE an undefended base? I would think if you have some intelligence that after a couple times it would bore the heck out of you and you would be looking for something more challenging.

A horde really isn't "teaming up" It's a plague of locust that flatten a field and leave nothing standing and then they move on to another undefended base. Saturday I saw Chuwie and his horde hit a V base with 20-30 guys.... I mean come on  :rolleyes:  "Teaming up" and working some tactics and a strategic plan would have been using the same 20-30 guys but having one "wing" of 3 guys pork the Airfield that was to the north and intercept any support air that got up. Have a second wing with 10 guys hit the Airfield to the south of the V base and take the town in prep for a capture. Have a 3rd wing of 5 guys hit the V base. The extra guys he could have had for back up goons, fighter cover, or heavy fighters to clean up what may have been missed. That's a mission! It is still a LARGE force, it still requires TEAMWORK, but it also requires players to play, to fight, to hit what they are aiming for. It also gives defenders a chance to defend, but they are NOT going to be able to cover everything so some of the mission will work.

Whats more fun, fighting for what you win, or rolling another base?

Unlike Lusche, I'd like to see players change. I like the game as it is. It has a lot of great things in it. After HTC "adjusts" things  like Lusche is hoping, who knows what it will be like?  

Yup I'm bored with the game  LOL!!!! If I didn't have to work, sleep, eat, take care of mine and my mother in laws houses, attend my family, and other local obligations, I'd never be out of the arena! You do remember that I'm the one who flew in a home made simpit for years? I'm about to drop $1600 on computer parts just for this game. Yup I'm bored, another guy with a clue. 

Per your quote....."(I'm guessing mid 20's)".

Another assumption on your part that is incorrect. Your 'Assumptions are half of the problem thus far. I find it very telling that in each of your posts your need to re-tell everyone of your roster of experience......ie your thousands and thousands of missions, and years of experience etc etc. It smells if insecurity and Vanity effect of 'Look at me Syndrome'. For the THIRD time and I will say it again my "Idea as you so put it to create a sepearate mission to draw away Hoards" DOES work in our country and is put to good effect mutiple times on each map rotation. Simply put because mutiple missions are rolling at same time.....it comes down to simple logistics of the game and the numbers of players.

Per your other quote.... "This has nothing to do with "people aren't playing the way I want" Its a warning that if the players continue to play the game with large hordes, avoiding combat, it will most likely cause people to leave the game due to bordom."

Thats thier choice to leave if they want, yet we do not see these dwindling numbers as you forcast if it really was that bad they would have been gone long ago.....Hoards/Missions are nothing new to this game. People play and enjoy the game for what it is.

Per your Quote...."A horde really isn't "teaming up" It's a plague of locust that flatten a field and leave nothing standing and then they move on to another undefended base. Saturday I saw Chuwie and his horde hit a V base with 20-30 guys.... I mean come on"  :rolleyes:

This is nothing more than simply complaing that another player or players are not playing as YOU wish they would. Id really like to know who made you the person who decides the definition of teamwork and what teaming up entails...lol

Your final quote...."Whats more fun, fighting for what you win, or rolling another base?"

Thats the individual players decision and they get to make it on thier own.... Nor is it your job to decide it for them....per your "Ideas of what a mission/hoard is or is not , or what entails teamwork or what does not. Nor is is mine to impose my ideas in the same light either. I do not hold myself to be ANY better than other players on here, and as such I do not hold my ideas to such a gold standard as I have seen you do in your posts. ie Boasting about the thousands, and thousands of hours and squads etc all your exp so therefore you know all.  Even if I had all that exp I would not impose my personal beliefs to others as the gold standard of AH and the mentality of well you either agree with me or you know nothing aspect of your argument does not help you either.  I get irritated a lot when people do stupid things I game and I wish I could change em, but I adapt and overcome. But what I do not do is bring it to the boards and make myself look like a JA whom is upset because I simply cannot control every single aspect of the game .....right down to the size of an opposing incomming Mission , or what actually constitutes a Hoard. It is petty at its best and is bout equal to threads about Midway's name or Ho's.
***The Perk Tank Snuff***
HHC 1-502nd "Strike" Infantry 101st Airborne Division Air Assault!
The very essence of leadership is its purpose. The purpose of leadership is to accomplish a task. That is what leadership does and what it does is more important than what it is or how it works