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SHIP GUNS
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Topic: SHIP GUNS (Read 351 times)
Coronado
Nickel Member
Posts: 454
SHIP GUNS
«
on:
August 18, 2012, 09:49:08 PM »
Whats the deal?!?!? when you get in 5in guns and you are NOT in ground mode,, the turret swings either left or right on it's own. i'll try to to swing it left,,it goes right,,i try to swing it right, it goes left.
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Chilli
Platinum Member
Posts: 4278
Re: SHIP GUNS
«
Reply #1 on:
August 19, 2012, 02:34:05 AM »
I would guess that your joystick or mouse is either out of calibration or you may need to broaden a dead zone. The right - left issue could it be possible that you have the "invert axis" box checked for the rudder or mouse (whichever has actual control)? If the box is not checked, then try checking it.
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Coronado
Nickel Member
Posts: 454
Re: SHIP GUNS
«
Reply #2 on:
August 21, 2012, 12:21:35 AM »
Other guys have experienced the same issue.
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fuzeman
Aces High CM Staff
Plutonium Member
Posts: 8971
Re: SHIP GUNS
«
Reply #3 on:
August 21, 2012, 02:09:03 PM »
I have noticed in some ship guns you can get alot of overcontrol and back n forth movement if you go nuts traversing the gun.
Now a hijack-
I have noticed occasionally in the 3x8" guns, I sometimes only get one of three guns firing. By firing I mean, large black clooud of smoke and the tracer from the shell.
I did film this one time and it does show a single fire from the triple 8" mount. It's not a great film due to the limitations of filming task groups in our film viewer. And to watch it multiple times you need to close and restart the viewer.
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Far too many, if not most, people on this Board post just to say something opposed to posting when they have something to say.
"Masters of the Air" Scenario -
JG54
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SHIP GUNS