Author Topic: New smoke effect  (Read 5439 times)

Offline The Fugitive

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Re: New smoke effect
« Reply #15 on: September 02, 2012, 10:45:46 AM »
Looks great, it may be time for HTC to hire another "art guy"  :noid

Offline 100Coogn

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Re: New smoke effect
« Reply #16 on: September 02, 2012, 10:51:34 AM »
My computer would not be able to handle it with the new clouds my FPS has suffered

I believe HTC has stated that the new clouds have no negative impact on frame rates.

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Offline Tracerfi

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Re: New smoke effect
« Reply #17 on: September 02, 2012, 11:43:13 AM »
I believe HTC has stated that the new clouds have no negative impact on frame rates.


my computer sucks and is less than 2 yrs old
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Offline titanic3

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Re: New smoke effect
« Reply #18 on: September 02, 2012, 12:20:52 PM »
my computer sucks and is less than 2 yrs old

All the more reason to spend a measly $50 or even $40 on a entry level GPU...AH isn't that demanding.

  the game is concentrated on combat, not on shaking the screen.

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Offline Tracerfi

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Re: New smoke effect
« Reply #19 on: September 02, 2012, 12:29:27 PM »
All the more reason to spend a measly $50 or even $40 on a entry level GPU...AH isn't that demanding.
its my parents computer and they know nothing about computers
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Offline titanic3

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Re: New smoke effect
« Reply #20 on: September 02, 2012, 12:33:32 PM »
Buy it with your own money, plug it in when they're not looking, close the case. They'll never know unless your parents play games.  :rolleyes:

  the game is concentrated on combat, not on shaking the screen.

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Offline Tracerfi

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Re: New smoke effect
« Reply #21 on: September 02, 2012, 12:35:02 PM »
Buy it with your own money, plug it in when they're not looking, close the case. They'll never know unless your parents play games.  :rolleyes:
its called facebook  :rofl
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Offline titanic3

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Re: New smoke effect
« Reply #22 on: September 02, 2012, 12:37:21 PM »
 :headscratch: What does FB have to do with anything?

  the game is concentrated on combat, not on shaking the screen.

semp

Offline ALFAMEGA51

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Re: New smoke effect
« Reply #23 on: September 02, 2012, 01:23:27 PM »
Looks excellent Ranger  :cheers:
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Offline SWkiljoy

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Re: New smoke effect
« Reply #24 on: September 02, 2012, 01:39:14 PM »
looking good! i agree, fire tune up and it'll be the talk of the season  :rock  :aok
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Offline LCADolby

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Re: New smoke effect
« Reply #25 on: September 02, 2012, 02:49:18 PM »
:headscratch: What does FB have to do with anything?

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Offline titanic3

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Re: New smoke effect
« Reply #26 on: September 02, 2012, 02:50:10 PM »

  the game is concentrated on combat, not on shaking the screen.

semp

Offline DREDIOCK

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Re: New smoke effect
« Reply #27 on: September 03, 2012, 01:56:09 PM »
Looks pretty but IMO needs to be thinned out a tad. Would make great smoke for a burning CV though
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Offline LCADolby

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Re: New smoke effect
« Reply #28 on: September 03, 2012, 02:14:59 PM »
Is there a way to replace the HTC standard smoke in the MA with this?
:D
(I have been craving for better FX for 2 years or more now even made a wishlist thread in 2010)
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Offline Volron

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Re: New smoke effect
« Reply #29 on: September 03, 2012, 02:17:46 PM »
The way I see it, the flames shouldn't trail behind THAT far. I know it's an AH thing, but of all the photos I've seen of planes on fire, I don't recall seeing them trailing that far back.

As is, the smoke does appear a little thick towards it's tail, and may do for a little thinning.  If you are going to stick with the AH Default fire, the transition between the flameballs and the smoke needs a little more attention.  Not much, but a little more "poofy" between the two could make it a more smooth transition.  In your 3rd shot, right where your LA is at, that is where I think you could add a little more "poofy". :aok  Kind of like a smokey fire thing. :)

Either way, VERY nicely done. :cheers:  Hey HiTech, could you make this the new smoke? :D

Ranger, I know you had played with fire before, have you thought about combining that with what you have done with the smoke?  Or will you stick to the default fire?
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