Author Topic: Landing Ship  (Read 2227 times)

Offline Tank-Ace

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Re: Landing Ship
« Reply #15 on: September 13, 2012, 10:12:06 PM »
Think about the massive gv fights that would come from landing an LST on a base with a VH up! :O I'm not much of a gv guy but I feel like these LST's would add a whole new dimension to the game with new tactics too!  :x

Any sort of GV swarm would be nothing but a turkey-shoot. Defenders hold all of the advantages but aircover (as per usual).

They have the advantage in the tanks they can use, they have the advantage of possition, and they have the advantage of lying in wait. Oh, and the 17lbers and 88mm's.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

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Offline Tinkles

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Re: Landing Ship
« Reply #16 on: September 16, 2012, 02:22:40 PM »
Any sort of GV swarm would be nothing but a turkey-shoot. Defenders hold all of the advantages but aircover (as per usual).   But we have airsupport... with bombs.

They have the advantage in the tanks they can use, they have the advantage of possition, and they have the advantage of lying in wait. Oh, and the 17lbers and 88mm's. But we have airsupport with bombs... and guns.


Pretty much if the CV is down the above would take effect.    :frown:
Then again if CV is still up, the enemy base is in trouble.   :D

+1  :aok I think it would be a great addition to AH.

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Offline Tank-Ace

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Re: Landing Ship
« Reply #17 on: September 16, 2012, 02:26:54 PM »
Not saying I don't want a landing ship, all I'm saying is that it won't be as beneficial to a base take as some might think.


I've seen v-bases hold for hours under heavy attack without any air support of their own. I think the record for what I've seen is 7hrs.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline Bammer

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Re: Landing Ship
« Reply #18 on: September 19, 2012, 09:26:53 AM »
Simple premise really....add a ship to the fleet...an AKA or LST, something capable of marginally defending itself with single 5" guns, 40mm twin, etc. So long as that ship is up, the fleet is capable of landing tanks.

From that ship, player can spawn LVTS like usual, or take a tank in from the same LVT spawn points in an LCM.

While in the water, the player controls the LCM and whatever weaponry was carried based on the version.

Once the LCM makes shore, player switches to his pre-chosen GV, and the LCM magically goes poof.

Personally, I wouldn't mind seeing an amphibious fleet developed in conjunction with the standard fast CV fleet.

It would involve (obviously) developing some new ships, AKA, LST, maybe even a DE (provided the advantage is getting it much closer to shore), and why not...maybe a CVE with a limited array of aircraft (historically the US flew F4Fs and FMs, TBFs, and the Brits flew TBFs, Seafires and Sea Hurricanes from them). They would depend on the CV group for shore bombardment and air support, making them sitting ducks otherwise....

+2

Offline alpini13

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Re: Landing Ship
« Reply #19 on: September 19, 2012, 02:16:34 PM »
+1 :aok :x

Offline bongboy1

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Re: Landing Ship
« Reply #20 on: September 19, 2012, 06:31:46 PM »
Right on Bammer  :cheers:

Landing Craft Tank, and these guys got a lot of action.
« Last Edit: September 19, 2012, 06:50:35 PM by bongboy1 »
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Offline matt

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Re: Landing Ship
« Reply #21 on: September 19, 2012, 10:23:49 PM »
+1

Offline 68EZPkns

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Re: Landing Ship
« Reply #22 on: September 21, 2012, 10:16:46 AM »
+1000000000000
 And a player controlled DE.These could be spawned like a PT boat.Just a smaller version of a destroyer,they had only 2 5 inchers and couple of quad 40mm and some 20mm guns.

Offline bongboy1

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Re: Landing Ship
« Reply #23 on: September 21, 2012, 03:05:50 PM »
 :pray
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Offline RngFndr

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Re: Landing Ship
« Reply #24 on: September 23, 2012, 09:02:17 AM »
+1 for the Crusader too!

Offline donna43

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Re: Landing Ship
« Reply #25 on: September 24, 2012, 06:03:28 AM »
Any sort of GV swarm would be nothing but a turkey-shoot. Defenders hold all of the advantages but aircover (as per usual).

They have the advantage in the tanks they can use, they have the advantage of possition, and they have the advantage of lying in wait. Oh, and the 17lbers and 88mm's.

Those can be taken out easily.
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Offline donna43

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Re: Landing Ship
« Reply #26 on: September 24, 2012, 06:05:24 AM »
+1  :aok   :cheers:
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Offline W7LPNRICK

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Re: Landing Ship
« Reply #27 on: September 25, 2012, 09:27:15 PM »
+2 because of It's extensive use in actual major battles it shouldn't be left out.  :salute
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Offline Skyguns MKII

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Offline pembquist

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Re: Landing Ship
« Reply #29 on: September 27, 2012, 05:31:00 PM »
:salute seems like i remember a few scenrios which lsts where used. any one remember them? :cheers:

Last night's snapshot had them as targets.
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