Author Topic: Scoring and Ranking  (Read 891 times)

Offline SmokinLoon

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Re: Scoring and Ranking
« Reply #15 on: November 02, 2012, 11:07:54 AM »
Does anyone like the idea of having a sortable stat page. Somthing so you can browse around and see how you compare in other categories. I know you get a number now like "#1 for bomber damage points" but what about making it a table so you can see everyone around you. Similar to the squad rankings you can click on the diff categories for them now like fighter, bomber, attack etc and it sort the squads as you click on each one. Im saying take that idea and expand it to include players individually but have a lot more sortable categories i.e. a category for every stat that is tracked for each overall component (Bombers, Fighters, Attack etc.).

And yes Fix the weighting of how your ranking is determined and the value of the stats

It would be neat to see on 1 page who is the most accurate shot, who has the most kills per sorte, kills over all, etc.  Same goes for bombing (highest %, most damage, etc).  Like I've said before once those who equate their score/rank to the self worth figure out the system it is real easy to manipulate what your ranking is going to be. 
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Offline 9thAFE

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Re: Scoring and Ranking
« Reply #16 on: November 07, 2012, 08:35:22 AM »
Is there not anymore interest in this topic at all thats fascinating ive talked to a few people in the MA that have issues with the Scoring and Ranking yet noone is voicing an opinion on here.....     :bhead
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Offline Chalenge

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Re: Scoring and Ranking
« Reply #17 on: November 07, 2012, 10:19:41 AM »
You could have gotten #1 bomber points without flying 166 sorties. Your hit percentage is very low. You have no field captures.
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Offline The Fugitive

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Re: Scoring and Ranking
« Reply #18 on: November 07, 2012, 11:21:32 AM »
Is there not anymore interest in this topic at all thats fascinating ive talked to a few people in the MA that have issues with the Scoring and Ranking yet noone is voicing an opinion on here.....     :bhead

Of the people playing the game, I'm sure less than 10% of them ever look at the boards. Of the people who do, they know how easy it is to manipulate the scores. Also most of the people who are on the boards know how useless it is to use the scores and ranking to compare one player/squad against another due to the ease of that manipulation.

The only thing the scores/rank are good for is to compare you to you. Even then you must be honest with yourself as to how you fly each month. If your a score watcher it is very easy to have a great first run of the month in one category and then avoid flying in that category again so as to not mess it up. It is easy to see.that if you spend anytime looking at other peoples scores.

I've been here over 10 years and these same complaints about the scores as always been around and they haven't changed it yet. So I wouldn't hold my breath to see it changed anytime soon.

Offline Tilt

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Re: Scoring and Ranking
« Reply #19 on: November 08, 2012, 05:31:34 AM »
Whilst many play for kicks rather than status........... as the snail says there is evidence that a proportion fly very much related to score.

This has some effect upon game play whether its good bad or indifferent I leave to others as their interpetation of this is usually related to how they want everyone to play.

I do like the idea (posted above) of differring "awards" given or challenges issued for differing tours.

"accuracy month" followed by "damage month", followed by "kill month", by "capture month" etc etc etc

It costs nothing yet adds some variety..............
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Offline 9thAFE

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Re: Scoring and Ranking
« Reply #20 on: November 08, 2012, 09:16:36 AM »
Yeah im not as concerned with the ranking so much I would like to see a sortable scoring page though maybe more stats included. Maybe add something like if you drop all the hangers ie FH or BH or Both at a field and its captured within the 10-15 min downtime that u get some sort of credit for a field capture after all this can be as important to the whole process as anything else almost even if its just for example a half credit.

Maybe also track the number of hangers that you dropped in a month like 200 FH's 100 BH 50 VH somthing like that just for giggles something that would be interesting to see just the highg number of buildings that are dropped by players even if its shown under the Attack sorties too # of Ack guns killed. Town building would not be necessary since it would be such a insanely high number. You could even track that as part of the capture count if you single handedly drop say 80-90% of the town and its captured within 10-15 mins of you doing that then it could count as a half capture.

I know my hit percent isnt great but if you look at the players that do mainly bombing and the ones that dont do constant milk runs I think you would see somewhat the same numbers. Part of it is the extreme sensitivity the FH and VH's have to the placement there are times when you know they should be dead but a sinlge salvo just doesnt do it  :bhead :bhead. So my accuracy may suffer because I salvo 2 on those hangers but I know that 99% of the time I dont miss. When i say im going ot drop somthing it usually gets dropped.

To me its more important to shut down a field then worry about my accuracy because in some ways I think the hit detection on the bombs is a little flawed when you can blow up and ack gun 1 inche away from the drop but have all 3 of ur bombs land inside of a 1/4 inch of the hanger and it doesnt pop there is somthing wrong there. Doesnt matter though thats not what im here to discuss.

Yes though you are right people dont pay attention to scores because yes they do know its flawed and that excatly my point in starting this thread. Why not fix it so that some of the people that do like the stats and things and get enjoyement from looking at them can have a little more of a sense of integrity about what they are looking at. I dont get frustrated by the ranking I know better than that. I would just like to see more to the stats more in depth, more information available, sortable tables just for some of us stat geeks out there  :rofl.

I dont have any intention of wanting to change how the game is played after all the stats and stuff really have no true bearing on the outcome of the maps nor would I ever want it to that would be ridiculous  :bhead. I just would like to see more to it more information available more accountability in the system that is in place. Just my thoughts.
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Offline 68EZPkns

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Re: Scoring and Ranking
« Reply #21 on: November 08, 2012, 10:40:53 AM »
So my accuracy may suffer because I salvo 2 on those hangers but I know that 99% of the time I dont miss. When i say im going ot drop somthing it usually gets dropped.

Try using 2000lb bombs and you wont have to use 2 salvos.Both lancs and 24s have tht option.

Offline gyrene81

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Re: Scoring and Ranking
« Reply #22 on: November 08, 2012, 10:53:40 AM »
sorry man but, you're taking all the fun out of it. none of that added information would be of any useful benefit other than one more thing for those who game the game to thump their twinkies over.
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Offline 68EZPkns

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Re: Scoring and Ranking
« Reply #23 on: November 08, 2012, 11:44:15 AM »
sorry man but, you're taking all the fun out of it. none of that added information would be of any useful benefit other than one more thing for those who game the game to thump their twinkies over.

 Please explain how using 4 2000lbs bombs instead of taking 8 1000lbs or 12 500lb bombs matter.If you object is to drop hangers it accomplishes the same thing.And if 9th is trying to improve his bomber ranking thn that is the way to go.
 Anyway whats with the gaming the game?I dont set the parameters.And if he didnt get a capture thn tht will hurt your ranking also.Is it gaming the game to get captures?

Offline gyrene81

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Re: Scoring and Ranking
« Reply #24 on: November 08, 2012, 12:07:34 PM »
gaming the game, i.e. doing whatever you can get away with to make yourself look good in the scores/stats. there is always a number of people who find a way.

your reading comprehension needs some fine tuning EZPkns...
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Offline 68EZPkns

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Re: Scoring and Ranking
« Reply #25 on: November 08, 2012, 01:03:22 PM »
gaming the game, i.e. doing whatever you can get away with to make yourself look good in the scores/stats. there is always a number of people who find a way.

your reading comprehension needs some fine tuning EZPkns...

 Get away with?So are implying that somehow I cheated?Like I said I didnt set up the scoring system.But I do know the ins and outs of it.That comes from playing this game for over 10 yrs.And out of over 100 tours I had a rank in the top 10 maybe 15 or 20 or times.Frankly to me its a pain in the azz.But I set a goal to try and do it and I did.Not to say there arnt players who could have beat my rank had they wanted to.But they didnt.9th posted that he wondered why his rank wasnt higher in bombing.I simply gave him a pointer.
 Never once have I claimed to be the best at anything.I know im not,but to rank high you simply have to do everything and do it reasonably well.Cant have any catagories with no score.You have to play with a certain mind set.Die as little as possible.Stats are stats,no more no less.Just like you can have a football game whr one team might have better stats and still lose the game.They dont always tell the whole story.
 

Offline 9thAFE

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Re: Scoring and Ranking
« Reply #26 on: November 08, 2012, 03:45:35 PM »
ok ok off topic a little here. TY EZ i get that i need captures thats true just never worried about it. My original thought was why not set a limit on sorties to be flown before the final ranking is set i.e. 100 sorties then you would have to put more work in if someone wanted to game the ranking then fine but they will have to work a little harder for it.

Second im not THAT concerned with the ranking its just a observation on the matter.

Reason i dont take 2000 lbers is because i dont always have to drop all the little hangers i like having option of more bombs at disposal with 1000 lbers BH are easy to drop with 1 salvo of 1000 so if FH or VH is already down then it gives me more options so maybe i can have something left over for the town as well.

I only want the extra stats for more stuff to look at its pretty plane jane on the stat side of things compared to what the possibilities are. It does add to value of game for some people out there not purely from a ranking standpoint but just general information. Also as a CO of my own BG which is 20 members strong it gives me more stuff to look at from say a evaluation standpoint of my troops. Not that I am hardcore about it but its nice to know whos doing what and who is good at it too beyond the small standard set of stats that are there now.

I fully understand the ranking thing and that people will always game it. if you look back over some of my responses on this thread i have pointed out some ways to combat it at least a little. Not ranking people that are gaming it its easy to spot the people that game the scores. haveing the minimum sortie value higher for ranking at the end of the month like 100 sorties as a bomber qualifies you for a ranking at the end of the month. Takeing things like captures out of the equation giving them theyre own category seperate from vehicles and bombers. I cant remember off top of my head what else i have thrown out there but I have given some good ideas i think.

Stats plain and simple more stats and SORTABLE stat tables. Example if i click on total sorties it ranks players by total number of sorties, I can then look at the players around me on the table and compare myself to people that fly say 500-800 bomber sorties if there is anyone that flys as many as me i assume there is and probably even more than that. I would then be able to judge myself in comparison to them maybe see where i need to improve from serious bombers that have been playing longer than me. Just a thought and example of what im getting at with the stat thing and having more available and something a player can sort through and see for himself.

The way its set up now all i see is a number my rank which has no integrity to it because people do game it so easily. So make it a little harder to game that might help, add ways that people can sort around the gaming and see stats side by side with other players. Dont rank the people that are obviously gaming the stats dont rank them so that you can give a little more integrity to the ranking. Everyone knows the ranking is a little off but if steps are taken to try and give it some more integrity and more value and more information to EASILY compare then maybe some of the few of us that do enjoy looking at this stuff will pay more attention to it and not dismiss it so easily.
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Offline SlipKnt

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Re: Scoring and Ranking
« Reply #27 on: November 08, 2012, 06:32:35 PM »
I like the idea of separating a base take vs. bombers or GVs.  A separate stat for taking the base with troops and add it to the overall average for your ranking would make a more well rounded score I think.  If you are gaming the game and never have ran troops, then you should never be #1 in the rankings IMHO.  I think that the well rounded player that plays every aspect of the game in the MAs and does well, should be rewarded. 

I also like someone elses idea of perking heavy bombs (different thread).  If you are in a fighter and in attack mode, then you can score perkies for the ord.  I'd venture to say, however, if you are flying bombers, then perks for ord shouldn't be applied. 

Score doesn't mean anything to me.  If you review my score, you will see why.  LOL

I also think it would be cool to separate the damage based on the type of object (i.e twn buildings vs. hangers).  Yes, I agree that it takes more skill to drop a hanger.  Calculating minimum ord for max impact can at times  be a skill especially if you lose a drone from a defender.  Sometimes, I am changing my salvo for this reason in flight.

But to add to your wish, I agree to score the bombing differently so long as we were set back up to manual calibration.  Then true bombing skill will be applied.   

Gotta say, I like it.  Not too sure how it would effect the programmer's sanity sorting it out though, but I like the concept of it...

I agree in narrowing down the stats for accuracy in bombing if we went to manual bombing and somehow separating the hangers from the town.  My 2 cents.

 :aok
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Offline 9thAFE

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Re: Scoring and Ranking
« Reply #28 on: November 08, 2012, 09:07:05 PM »
Well said Slip. Not to sure about the manual bombing though lol that would take some getting used to again I have gotten spoiled with the set up now :x. I like that you at least agree and see kind of what I was getting at with the whole thing. It would be a bit of a programming change especially if you add more statistical categories but my feeling is that it would add even more value to the game not even just a ranking stand point but just having more to look at and soak in on occasion. I often find myself looking at my own stats to see how they were effected during the day of "work" or even after a particular sortie. Give me more stats and that would make me even more happier like i said im a baseball junky and stats are baseball  :rock.
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