I wish the machine gun tracers were dipicted acurately, just as the fighters are. That generic, pulsing stream, that seems to have no origin, seems more like a rain storm than bullets. Why shouldn't I know as an attacking pilot how close the bullets coming at me actually are? Shouldn't I see if the gunner has lead figured out or not? Shouldn't I be able to correct course and change angle of attack when required? I think so.
If all the guns are too big a frame rate hit to animate, how about an acurate stream of tracers, originating from the gun position that the gunner is in?
thank you.