Author Topic: New funding model?  (Read 4250 times)

Offline Ack-Ack

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Re: New funding model?
« Reply #30 on: December 17, 2012, 09:03:22 PM »
EA really had no clue about the online/MMO gaming market,
ack-ack


Wow and accuse me of making assumptions about someone else's business. lol You really have no hubris at all

Considering I've been working in the gaming industry for close to 18 years now and 13 of those spent working on MMOs, I kind of think I know more about the business than someone with no experience in it.

ack-ack
« Last Edit: December 17, 2012, 09:05:00 PM by Ack-Ack »
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Offline hellwolf

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Re: New funding model?
« Reply #31 on: December 17, 2012, 09:14:23 PM »
I kind of think I know more about the business than someone with no experience in it.

ack-ack

Now you make an assumption that I have no experience.  Well stick with your assumptions. I will let this thread die, not interested in discussing my or your attributes just wanted to point out a POSSIBLE reason for the achievements.  But as usual you and your fellow verbose posters in the forums just want to beat down any new player any new idea any conversation that doesn't pander your ego, bye bye.

Offline caldera

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Re: New funding model?
« Reply #32 on: December 17, 2012, 09:16:29 PM »
Ok i give up you dont get it, ITS NOT MY IDEA. I just suggested that AH may be headed this way, stated some advantages to this system. I'm not here to defend that model, just saying that's the model that is most common now days and the reward/achievement is an integral part of the model and AH are trialing it. Was just putting 2+2 together is all. So far posts are just poo pooing the idea. Well I happen to agree that this model wont suit the present player base. However it may suit HT. The ad hominem attacks on my motives, the you haven't been here long enough to even suggest an idea, the what would you know about the gaming world, is exactly the attitude i expect from you guys and one of the reasons this game will eventually fail with customers like you calling the shots.

You are speculating that HTC will ditch a successful business model to go F2P because of the acheivement system (which is obviously just something to give newer players a direction and acheivable goals to keep them interested long enough until they become competent) and that is a big reach.  You are also getting very irritated in your nether regions from people disagreeing with your "bustr-esque" OP.  Don't post if you can't handle criticism.  With the other flashy F2P combat games already out, how could AH survive against them as a F2P?  The entire game would have to be scrapped because most of the plane graphics don't compare and the game can't be picked up in one sitting.  They would effectively ditch their current clientele and go after a million squeakers?  You are not going to see that happen unless HTC sells the company.
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Offline Ten60

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Re: New funding model?
« Reply #33 on: December 17, 2012, 09:23:46 PM »
"Maybe there are 5,000, maybe 10,000 Nazi bastards in their concrete foxholes before the Third Army. Now if Ike stops holding Monty's hand and gives me some supplies, I'll go through the Siegfried Line like %&# through a goose"

Offline Karnak

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Re: New funding model?
« Reply #34 on: December 17, 2012, 09:23:52 PM »
World of Warcraft has had a very robust achievement system for years now and shows no sign of going to a Free to Play, Pay to Win model.  Oh, I am sure it will eventually, when its subscriber base dwindles, but for now and the foreseeable future it will be a subscription based game.  I would be very surprised if Blizzard's Project Titan is not also going to be subscription based and have a robust achievement system.

In short, don't read too much into HTC's achievement system.
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Offline hellwolf

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Re: New funding model?
« Reply #35 on: December 17, 2012, 09:39:41 PM »
"...that is a big reach."

Probably is a big reach, that was the point of the thread, to discuss the idea.

"You are also getting very irritated in your nether regions from people disagreeing with your "bustr-esque" OP.  Don't post if you can't handle criticism."

Irritated because discussion is not about the idea but are ad hominem attacks on my skill, motives or real life experience.

 

Offline Tracerfi

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Re: New funding model?
« Reply #36 on: December 17, 2012, 09:50:24 PM »
All you guys are right just putting this out there i had tryed WOT and the pay to win thing sucked and my frame rate was only 3 so the games like that are just not a good idea. What HTC has now is sucessful and hopfully stays that way, and to elaborate on my view on pay to win it`s very unfair and for people who cant pay for that stuff, so the current perk system for this game is a very good idea. Btw wolf i do see that you were trying to help but it`s just not gonna work if HTC wants to they will <Salute> -Komet
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Offline hellwolf

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Re: New funding model?
« Reply #37 on: December 17, 2012, 09:56:54 PM »
All you guys are right just putting this out there i had tryed WOT and the pay to win thing sucked and my frame rate was only 3 so the games like that are just not a good idea. What HTC has now is sucessful and hopfully stays that way, and to elaborate on my view on pay to win it`s very unfair and for people who cant pay for that stuff, so the current perk system for this game is a very good idea. Btw wolf i do see that you were trying to help but it`s just not gonna work if HTC wants to they will <Salute> -Komet

thank you for such a nice, honest post. You put your idea and opinion across without a single sneer or snide remark. :salute

Offline The Fugitive

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Re: New funding model?
« Reply #38 on: December 17, 2012, 10:17:59 PM »
Now you make an assumption that I have no experience.  Well stick with your assumptions. I will let this thread die, not interested in discussing my or your attributes just wanted to point out a POSSIBLE reason for the achievements.  But as usual you and your fellow verbose posters in the forums just want to beat down any new player any new idea any conversation that doesn't pander your ego, bye bye.

Another possible reason could be that it's just another way to play the game. Some like to go for score, some like to win the war, some like to just fight until there is no fight left, other like to go for achievements. Of course something as simple as another avenue of game play couldn't be a possibility.... could it?

Offline bustr

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Re: New funding model?
« Reply #39 on: December 17, 2012, 10:34:59 PM »
from people disagreeing with your "bustr-esque" OP. 

Hey I resemble that. I've been cutting back. My brain hurts inventing some of this stuff...........you think green monkey's just fly outta my kester on cue??????

Drive-by texting style mental meth is as bad for your brain as building a tower of babel with no intention of supporting any part of it with real world data and linked peer review positions from the given industry. The OP cannot support his attempt to get god's attention and runs away accusing his questioners of "bad faith" when he's grilled over the specifics. That is too easy and he already knew what most of you would reply with at the start while creating an overly broad construct to hide his real intention in.

Why does he want Aces High  ported to Facebook and turned into a free app as his solution to a non existant subscription problem? Everything else is smoke and mirrors while he couldn't give a ratz kester if any of you are Hitech himself using a shade account to dialoge with him.

He is not "trolling" you. This is an exercise in offering you a red ball or green ball becasue he really wants you to take the blue ball later by agreeing to "an offer" as a first step in creating a following from his audience. Those who agree with him are labeled considerate and understanding and those whole challenge him are dismissed as disagreeable and of no consiquence to the conversation allowing him to avoid rigorous peer review. The Facebook construct of "free to play" is the blue ball.

Either he or other new players have asked HTC to consider the Facebook "free to play" in the last year in the Wishlist section and got a corus of crickets from HTC. This will probably not be the last attempt to get a "free to play" version of AH put up somewhere on the Internet in a virtual community. How many stragglers have we gotten still asking what happened to the free HtH arenas from the old days?
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Offline SmokinLoon

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Re: New funding model?
« Reply #40 on: December 17, 2012, 10:54:13 PM »
I'd pay a wee bit more if it meant hiring help for "coading" more aircraft and gv's.   :D  The flat fee for everything is what I prefer.

I think HTC is doing a good job as is.
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Offline BFOOT1

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Re: New funding model?
« Reply #41 on: December 17, 2012, 11:36:42 PM »
This is absurd.   :bolt:
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Offline BaldEagl

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Re: New funding model?
« Reply #42 on: December 17, 2012, 11:55:40 PM »
You all have said that HT is happy at this level, your own assumption that suits your own ends.

Really?

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HiTech Creations was founded with a simple philosophy by Dale "HiTech" Addink in 1999.  It's not to create a large corporation, a vast gaming network, or a line of online games.  It's just to create one game, but one that is better than any other like it.  Contrary to most companies, our goal is to keep the company small.  We know that with a singular focus and an experienced cohesive team that enjoys its work, the production, service, support, and overall level of satisfaction will be unmatched.

Link:  http://www.hitechcreations.com/HiTech-Creations/Customer-Relations/gameinfo-aboutus-art.html
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Offline Lusche

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Re: New funding model?
« Reply #43 on: December 18, 2012, 02:39:06 AM »
BUT the thing is, most people who are up for playing a f2p game do not have joysticks and I don't think many would be prepared to get one just to try out something new. So either we bump up the population with a bunch of GV players (bleh), or the gameplay has to be dumbed down for mouse users. 


I think you may point at one of the true issue of these days (and even more so in the future). The lack of a joystick, and a reduction of players genuinely interested in the WW2 air combat theme. How many players (I'm not talking about AH ones) still have a joystick sitting on their desk today?
The big change in GV controls last year was done to make this game more accessible to new players. And as any game, AH needs a constant supply of them.
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Offline -aper-

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Re: New funding model?
« Reply #44 on: December 18, 2012, 03:32:53 AM »
People that are against your business model aren't against it because we're afraid we will no longer be able to rank highly each month, most of us don't give a rat's arse about rank or score.  However, some of us that do know the gaming industry know that the majority of F2P games fail and aren't a guaranteed source of revenue or subscribers.  You're asking HiTech to ditch a proven business model with one that doesn't guarantee success or profit.

ack-ack

Two system can co-exist quite well. BTW HTC were working on the second system - remember Combat Tour and what HT told about it

The CT design was never secret. It encompassed 3 main components.

1. Is the RPG aspect in that your character would advance his skills.
2. Was the idea that there would be not be open arena play, all play would be mission based with multiple mission to choose from at any time, each starting at a regular interval, I.E. new missions would start at every at 1:00 1:15 1:30 1:45 ....
3. For every offensive mission there would be a defensive mission of the opposing side. Any spots not filled by players would be filled by AI.

HiTech

Now if you have a look at War Thunder Full Realism Arena - you see that is exactly what HT were talking about.

1. Advancing in ranks for players / getting access to better planes
2. Server assigns players to missions balancing sides. (Actually it takes only couple of minutes of waiting before you are assigned to mission, not 15 minutes)
3. If there are not enough players in the pool (after hours time) server assigns planes controlled by AI to mission on both sides to prevent people to stay for too long awaiting.

Add to this that it is full realism arena with no F3 view,  no icons for enemy planes (friendly icons only for less then 1k), no stall limiters - and you get quite challenging and interesting setup to play with especially if you feel bored with Main Arena. Similar system in AH could work pretty well even for quite experienced players.