Author Topic: 2.5+ hours for dar down?  (Read 720 times)

Offline Pepe

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2.5+ hours for dar down?
« Reply #15 on: March 06, 2001, 09:36:00 AM »
Mighty,

I agree 100% that off-the-map dweebs should be taken as a serious threat to this game. This is, in my list, the worst and dirtiest trick in this game. I did it once, back in 1.02, or something like that. No fun at all. Just a sense of cheating.

Personally, I would rate these gamers lowest in my respect scale. At least hackers have to show their skills. These people don't. They even lack the decency (most of them) to admit that this is a dirty trick. It will be fair to fix this, I would say bug, instead of alter Radar settings.

Anyway, I still think the same. Radar settings are OK in my book, except for sector bars for NOE flyers.

Radar down for hours meas that my country just let the town go down, and then, let the Radar go down too. I take 2.5 no radar time as a punishment. Same when I seldom fly a C-Hog (always on a Jabo role), I obligue myself to fly Zeke for double the time   .

Cheers,

Pepe

Ice

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2.5+ hours for dar down?
« Reply #16 on: March 06, 2001, 09:59:00 AM »
I offered a suggestion that would provide relief, but no one seemed to pay it any attention.

Chain the radar, each base providing a zone similar to what it does now. Take out a base or multiple base radar causing blind spots in a countries defense...this losing the entire dar by one lancaster or one sortie is not very realistic...I could be wrong, but what countries radar is facilitated through one structure?

In addition, strat might be enhanced by this configuration. Large attack forces could be flown thru these dead zones undetected...might be fun.

Dar is in this sim to help us find the fights so we can have fun...it's a good thing, perhaps it needs a tweak

Ice


Offline Fishu

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2.5+ hours for dar down?
« Reply #17 on: March 06, 2001, 10:55:00 AM »
I couldn't care less of radar...  it could be as well turn off totally.

or only sector bars left, with bigger sectors.
25 mile sectors bothers me, too small when you can see almost from edge to edge when being in the middle.

Or get back to that WarBirds model - point red arrow to closest bunch of enemies from each field and white arrow to friendlies.

Offline wizzer

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2.5+ hours for dar down?
« Reply #18 on: March 06, 2001, 11:01:00 AM »
Rip, you remain a constant in your virtual world.

I usually work all day and get home around 7:00 pm with an hour or two to fly. The numbers be Damned, it's sometimes just not worth the effort if you can't tell where anyone is at, in the entire southern hemisphere of the map. For me furball island is not the answer. Nor is the full blown "march in step" squad pack mentality. The FTs are a  pretty loose squad, and we have loads of fun flying together and yes even taking bases occasionally. But I'll sleep that night even if we don't.

I do like Ice's chained dar idea, without total loss of Dar (sector counters). I don't know if that's a problem for HTC to program or not.

wizzer

Offline Kieran

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2.5+ hours for dar down?
« Reply #19 on: March 06, 2001, 11:11:00 AM »
I don't care one whit about the dar.

If some bad guys knock it out it means one of two things:

[list=1]
  • They are intent on hitting your resources and don't want you to know it, or;
  • They want to fly the bombers into your forward fields, drop the hangars, and get the goon in undetected.[/list=a]

    #1 is no prob- they can have my resources too if they like. #2 can be a prob if the bad guys run away from any fight. If they are intent on playing "Stratego" without "Risk" then I take the "Chutes N Ladders" out of the arena for the night...  

Offline Westy

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2.5+ hours for dar down?
« Reply #20 on: March 06, 2001, 11:15:00 AM »
"Chain the radar, each base providing a zone similar to what it does now. Take out a base or multiple base radar causing blind spots in a countries defense...this losing the entire dar by one lancaster or one sortie is not very realistic...I could be wrong, but what countries radar is facilitated through one structure?"

 I missed that the first time. I agree 100% with this.  No central radar for a country, please.

 Or make being a bombardier a hell of alot more difficult than it is now.

 Screw that.

 I vote for putting in ICE's idea AND make bombing a learned skill with some complexity.

 -Westy

Offline Pepe

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2.5+ hours for dar down?
« Reply #21 on: March 06, 2001, 11:32:00 AM »
From the zillions of times this issue has been debated here, I assume Htc. will take, sadly, no action.

I really miss the navigation skills needed in brand W buffs, due to the nature of Norden sights. Besides that, no jinking allowed if you are to have a chance to make an accurate drop.

It is really (from my point of view) a pity that this otherwise excellent sim lacks in this field a minimum of pilot skill.

I'm not flying buff missions if I can possibly avoid them, because they are utmost boring. Waipoints are mostly useless here. No big difference either you are a careful, accurate navigator, or you are a point and click gamer. Mission Planner is only a way of putting planes together, while waypoint utility severely hampered.....

With this difficulty modelled, I could even pass with the buff defensive system power, or whith the stratobuffs. Without it...oh well.

Cheers,

Pepe.

lazs

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2.5+ hours for dar down?
« Reply #22 on: March 06, 2001, 11:33:00 AM »
ice... your idea is better than nothing (or what we have now).

wizz... I agree.   I fly for an hour or two at nite and am not the least bit interested in "paying em back" or joining in some boring (to me) mission.   I want to have fun for my short  time online.   I believe that newer guys and guys who don't read or participate in this board mostly feel the same.

I sometimes feel the the "vets" are the most boring part of this game.   I guess I am the perennial newbie of flight sims.   A veritable omega dweeb....  I just want to know where the biggest fite is and go there.    The rest of the stuff just seems.... anal.
lazs

Offline Lephturn

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2.5+ hours for dar down?
« Reply #23 on: March 06, 2001, 01:00:00 PM »
I like the idea of "chaining" the radars.

Make bombing the HQ do something, like remove total coverage, or increase down time when you bomb the radars at bases.  But being able to deprive players of all radar with one sortie is just not cool IMHO.  It's relatively easy to do.

I like that idea Ice!  You should post it in Gameplay & Feedback forum.  

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Offline 2Late4U

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2.5+ hours for dar down?
« Reply #24 on: March 06, 2001, 11:48:00 PM »
The problem is simple: Its no fun to play when you cant PLAY.  You end up talking all over country channel begging for info on NME activity, and the next thing you know, by the time you get there, nothing.

I find it very unrealist, Non-Fun, and frustrating when I log on at night, and find zero dar, zero counters, ZERO FUN.

Just what am I supposed to do....guess where to fly?