Author Topic: Unrecoverable stall/spin in ta152  (Read 5945 times)

Offline Wiley

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Re: Unrecoverable stall/spin in ta152
« Reply #30 on: January 16, 2013, 11:11:55 AM »
Wicked ground loop  :devil

I'm sure some will argue the point, but this plane does it's best work @ 20K plus, killing bombers.

Absolutely.  I still prefer my jug at alt, but it's competent up there with the drawback of the glass jaw.

It can surprise people at low alt though if they're not expecting it.  If you're at corner speed, it comes around surprisingly quick.  To me it feels better than the D-9 to turn if you're at the right speeds.  I unfortunately haven't put the time in to determine those speeds, I've just noticed it when it feels right.

Wiley.
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Offline earl1937

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Re: Unrecoverable stall/spin in ta152
« Reply #31 on: January 16, 2013, 11:17:02 AM »
In my fall from 30,000 feet, I had time to try every single possible control combination and still simply fell tail first.
:airplane: The TA-52 had 3 different wings, intended for 3 different applications. One was for ground support, with heavier pilot protection from ground ack, one was for medium altitude's, 10 to 20,000 feet and the last model was the "H", which had a 3rd different kind of wing. The "H" had 3 degrees of "washout" in the wing from the wing root out to where the ailerons and flaps joined and was intended to increase the pilots stall recovery. First question is, "which TA-52 did Hi Tech model after? It sounds from your post, that you were in a flat spin! If so, if you were rotating to the left, full right rudder, full back stick and full left aileron should slow the rotation enough to then push your stick all the way forward and with a short burst of full throttle, you should recover OK. Interesting post though and from the other comments, should give guys in here food for thought.
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Offline PanosGR

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Re: Unrecoverable stall/spin in ta152
« Reply #32 on: January 16, 2013, 11:49:26 AM »
Happened to me also once or twice

Impossible to recover.


Well in a game like AH  that the FM actually forbids most stall situations and stall itself is a rare event –compare to RL- Ta152 stall sure is something noticeable.

Btw where is m00t?

Offline climber

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Re: Unrecoverable stall/spin in ta152
« Reply #33 on: January 16, 2013, 11:52:35 AM »
Another question:  Did you have combat trim on?  I've run across times where the CT will prevent the needed control surface deflection to counteract spins.  

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Offline Krusty

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Re: Unrecoverable stall/spin in ta152
« Reply #34 on: January 17, 2013, 04:12:40 PM »
The Ta152 defies the laws of physics in this game. It flies like there's no stabililzers on it in many cases, when in fact it's an absurd stall code. Even in low-fuel (low weight) situations the stall is outrageous and unsubstantiated for how AH portrays it.

Offline ink

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Re: Unrecoverable stall/spin in ta152
« Reply #35 on: January 17, 2013, 05:28:56 PM »
I have watched m00t fly that thing like a hurri.....

get to know the stall and use it..... :uhoh

Offline skorpx1

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Re: Unrecoverable stall/spin in ta152
« Reply #36 on: January 17, 2013, 05:50:25 PM »
The Ta-152 is an awkward plane. Its sometimes quirky in the way it handles. The tail to the ground fall is one of those times. Killing the engine and dumping flaps + full stick forward and opposite spin rudder tends to help. Once i'm level I turn the engine on and push it full throttle until I am able to regain control.

Also, send a PM to m00t, he can help you if you ever want to get to learn the Ta-152.

Offline ghi

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Re: Unrecoverable stall/spin in ta152
« Reply #37 on: January 17, 2013, 09:52:59 PM »
Burn AFT fuel first.

Offline Chalenge

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Re: Unrecoverable stall/spin in ta152
« Reply #38 on: January 17, 2013, 10:29:13 PM »
It is a real life effect known to occur to aircraft with vertical stabilizers that are on the small side. When you stall an aircraft nose high that suffers from spiral instability it acts just like the 152 in the game does. The same effect can bite you if you change yaw inputs during moments of cross control, like the slip I mentioned already. You might ask Lyric to ask Brown about it if he ever corresponds again. Not sure if he ever flew one or not, but if any allied pilot ever did it would have been him.
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Offline MrRiplEy[H]

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Re: Unrecoverable stall/spin in ta152
« Reply #39 on: January 18, 2013, 05:51:13 AM »
The same effect can bite you if you change yaw inputs during moments of cross control, like the slip I mentioned already.

I found this out the hard way when I was agressively sideslipping on approach. In 1 second the tail whipped to the direction of travel and I helicoptered down. After that I became very careful with the rudder on 152 :)
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Offline Wiley

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Re: Unrecoverable stall/spin in ta152
« Reply #40 on: January 18, 2013, 09:44:28 AM »
I found this out the hard way when I was agressively sideslipping on approach. In 1 second the tail whipped to the direction of travel and I helicoptered down. After that I became very careful with the rudder on 152 :)

To me, it usually looks like your nose just suddenly slips about 10 more degrees than it had been, and the nose immediately starts to wobble.  I find if you're looking for it, you can really see it happen and as long as you immediately reverse your rudder you can catch it.  You only have about a 2 or 3 second window before you're into 'spin down like a leaf' territory.

Wiley.
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Offline Krusty

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Re: Unrecoverable stall/spin in ta152
« Reply #41 on: January 18, 2013, 11:34:14 AM »
It is a real life effect known to occur to aircraft with vertical stabilizers that are on the small side. When you stall an aircraft nose high that suffers from spiral instability it acts just like the 152 in the game does. The same effect can bite you if you change yaw inputs during moments of cross control, like the slip I mentioned already. You might ask Lyric to ask Brown about it if he ever corresponds again. Not sure if he ever flew one or not, but if any allied pilot ever did it would have been him.

The absurd departures we find in-game with our 152 has never been reported by any 152 pilot nor encountered in any test flights or combat reports that I've read. Keep in mind the 152 stall fought at low level with success in WW2 without ever having the tail swing underneath it and start flying butt-first into the ground. In AH it does it almost every time you pull any kind of AoA.

Offline FLS

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Re: Unrecoverable stall/spin in ta152
« Reply #42 on: January 18, 2013, 11:49:14 AM »
The absurd departures we find in-game with our 152 has never been reported by any 152 pilot nor encountered in any test flights or combat reports that I've read. Keep in mind the 152 stall fought at low level with success in WW2 without ever having the tail swing underneath it and start flying butt-first into the ground. In AH it does it almost every time you pull any kind of AoA.

The adverse yaw would be felt and corrected by the pilots. In a sim where players ignore the "ball" it's more likely to cause problems.

Offline colmbo

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Re: Unrecoverable stall/spin in ta152
« Reply #43 on: January 18, 2013, 12:18:48 PM »
The absurd departures we find in-game with our 152 has never been reported by any 152 pilot nor encountered in any test flights or combat reports that I've read. Keep in mind the 152 stall fought at low level with success in WW2 without ever having the tail swing underneath it and start flying butt-first into the ground. In AH it does it almost every time you pull any kind of AoA.

Any airplane will almost always end up falling nose low for the same reasons an arrow will not fall fletching down. 
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Offline FLS

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Re: Unrecoverable stall/spin in ta152
« Reply #44 on: January 18, 2013, 12:56:44 PM »
Any airplane will almost always end up falling nose low for the same reasons an arrow will not fall fletching down. 

Once you take the wings off they will.  :D

I'm guessing the center of lift moves above the CG when the tail goes down in the TA-152 and Spitfire 1.