Author Topic: public sight  (Read 1179 times)

Offline BluBerry

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Re: public sight
« Reply #15 on: March 13, 2013, 01:39:57 PM »












           

Offline BluBerry

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Re: public sight
« Reply #16 on: March 13, 2013, 03:26:22 PM »












           

Offline BluBerry

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Re: public sight
« Reply #17 on: March 13, 2013, 03:48:34 PM »












           

Offline titanic3

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Re: public sight
« Reply #18 on: March 13, 2013, 04:12:43 PM »
I still use this one.  :rofl


  the game is concentrated on combat, not on shaking the screen.

semp

Offline BluBerry

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Re: public sight
« Reply #19 on: March 13, 2013, 04:38:20 PM »
hahaha that was a challenge to make! thats hilarious that you still use it!  :lol

           

Offline BluBerry

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Re: public sight
« Reply #20 on: March 13, 2013, 04:39:34 PM »












           

Offline BluBerry

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Re: public sight
« Reply #21 on: March 13, 2013, 05:22:39 PM »












           

Offline lulu

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Re: public sight
« Reply #22 on: March 15, 2013, 06:56:48 PM »
 :aok
 :rock

 :salute
mobilis in mobile

Offline bacon8tr

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Re: public sight
« Reply #23 on: March 16, 2013, 04:54:44 PM »
I am really digging some of these sights Blu  :rock :cheers:

Offline LCADolby

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Re: public sight
« Reply #24 on: March 16, 2013, 07:14:55 PM »
JG5 "Eismeer"
YouTube-20Dolby10
Twitch - Glendinho

Offline titanic3

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Re: public sight
« Reply #25 on: March 16, 2013, 07:23:28 PM »
 :devil

It's hard to use (hard to gauge bullet drop without mil dots), but so satisfying. Then again, I fire mostly under 400 so it's no biggie.

  the game is concentrated on combat, not on shaking the screen.

semp

Offline BluBerry

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Re: public sight
« Reply #26 on: March 18, 2013, 05:32:52 PM »
:aok
 :rock

 :salute

I am really digging some of these sights Blu  :rock :cheers:


Thanks fellas!