Author Topic: Hanger Targets Question  (Read 551 times)

Offline Kingpin

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Hanger Targets Question
« on: March 02, 2013, 03:37:07 AM »

As this may be the only time I ever manage to hit a target in bombers...

Does the fighter-style hanger (Storch hanger), NOT count points-wise as a hanger.  I dropped a VH, Barracks and the other hanger (Storch hanger), so I am curious if that counts as one or two hangers.

 :salute
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For those of us playing this game for well over a decade, Aces High is more of a social club. The game just provides the framework. I keep logging in for the people and Pipz was the kind that you keep coming to meet again.

Offline SlipKnt

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Re: Hanger Targets Question
« Reply #1 on: March 02, 2013, 08:10:54 AM »
I would believe that the storch hanger counts as a separate hanger.  That SHOUL count as 2...

CMs???  Sound right? 
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Offline Kingpin

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Re: Hanger Targets Question
« Reply #2 on: March 02, 2013, 01:16:22 PM »
I would believe that the storch hanger counts as a separate hanger.  That SHOUL count as 2...

CMs???  Sound right? 

It looks like a Fighter Hanger and shows in the Field Status as a Fighter Hanger, so I targeted it as such.  It was destroyed on my bomb run, but the logs did not count it.

If the CMs say it's not a target, that's cool; this is not a gripe, just an FYI for future frames.

Thanks for a fun frame, all!

 :salute
RYno
Quote from: bozon
For those of us playing this game for well over a decade, Aces High is more of a social club. The game just provides the framework. I keep logging in for the people and Pipz was the kind that you keep coming to meet again.

Offline Scca

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Re: Hanger Targets Question
« Reply #3 on: March 04, 2013, 11:13:01 AM »
On this same vein...  The random buildings don't seem to show up as a "destroyed" object, but do we still get points for them? 

The reason I ask is one of my squaddies did some building clean up, but didn't get credit for any "objects destroyed"...
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Offline Bino

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Re: Hanger Targets Question
« Reply #4 on: March 04, 2013, 11:19:28 AM »
In this design, the target bases represent ground combat units.  Each hangar is worth 25 points.  This includes the Fighter (Storch) Hangar at a Vehicle Base.  :salute


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Offline Kingpin

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Re: Hanger Targets Question
« Reply #5 on: March 04, 2013, 04:27:38 PM »
In this design, the target bases represent ground combat units.  Each hangar is worth 25 points.  This includes the Fighter (Storch) Hangar at a Vehicle Base.  :salute


Thanks for the verification of this, Bino, however you may need to adjust the score, as the destruction of the Fighter Hanger did not score in the logs.  I believe I have film to verify its destruction if needed.

 :salute

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23:49:27 Departed from Field #21 in a Ju 88A-4
00:26:34 Destroyed a soft gun battery at base #97
00:26:34 Destroyed a barracks at base #97
00:26:35 Destroyed a vehicle hangar at base #97
00:36:01 Arrived Safely at Field #21
00:37:06 Departed from Field #21 in a Gunner-Observer
00:38:38 Arrived Safely at Field #103
Quote from: bozon
For those of us playing this game for well over a decade, Aces High is more of a social club. The game just provides the framework. I keep logging in for the people and Pipz was the kind that you keep coming to meet again.

Offline Bino

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Re: Hanger Targets Question
« Reply #6 on: March 04, 2013, 09:35:48 PM »
If you have film, yes, please do post a short little relevant snippet on some site where I can grab a copy. 

The raw CM logs behind the AH Events site logs also list you as having damaged - not destroyed - a Fighter Hangar (F97FTH000) at 00:26:34.

Thanks!   :salute


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Offline RedBeard

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Re: Hanger Targets Question
« Reply #7 on: March 16, 2013, 03:56:44 PM »
I did get credit last night for the VH and storch hangar at 48, so it looks to me it is working:

00:36:08 Destroyed a fighter hangar at base #48
00:36:08 Destroyed a vehicle hangar at base #48