Author Topic: Spit16 Fly by Wire  (Read 3772 times)

Offline BaldEagl

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Re: Spit16 Fly by Wire
« Reply #60 on: March 14, 2013, 11:24:44 PM »
this one might put to rest "no person could handle the G's like that"

http://www.youtube.com/watch?v=AtpUhKSFcnc



That certainly exceeds any stick stirring we see in AH although he did say the 7G manouver hurt.
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Offline Perrine

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Re: Spit16 Fly by Wire
« Reply #61 on: March 15, 2013, 12:07:12 AM »
who here thinks 109G-14 is also a decent match against the XVI?


my input: 109 flaps do wonders while XVI will have to make do with airbrakes :lol

emmmmm....no

this

in fact I think we had a fight once, ink, with you in a G-14 with some alt, and me in my dweeb16...that i actually won...which would never normally happen



I don't recall the exact time and day I played but I got down lo & slo with a XVI while flying a G14.  Forced it in left biased turnfight... dumped some flaps... careful throttle mgmt... and killed it.

Before I get down low, slow & dirty (in DA) I set my trims for 350 IAS, then turn off autotrim and put ailerons in neutral.

109 G14 feels like the earlier G's (to me, in a good way) but with higher boost and monster torque... so no boost when locked in stall fights (at least in my experience in DA).

I dunno about you guys but I feel more confident turning with XVI and kill it... in any F4U variant,109 variant (except K4), and ki-84.


But the VIII that's low on fuel in the wings is more troublesome than XVI.


« Last Edit: March 15, 2013, 12:09:23 AM by Perrine »

Offline Noir

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Re: Spit16 Fly by Wire
« Reply #62 on: March 15, 2013, 01:53:08 AM »
would you guys think the n1K is a good spit killer?
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Offline ink

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Re: Spit16 Fly by Wire
« Reply #63 on: March 15, 2013, 03:08:14 AM »

I don't recall the exact time and day I played but I got down lo & slo with a XVI while flying a G14.  Forced it in left biased turnfight... dumped some flaps... careful throttle mgmt... and killed it.

Before I get down low, slow & dirty (in DA) I set my trims for 350 IAS, then turn off autotrim and put ailerons in neutral.

109 G14 feels like the earlier G's (to me, in a good way) but with higher boost and monster torque... so no boost when locked in stall fights (at least in my experience in DA).

I dunno about you guys but I feel more confident turning with XVI and kill it... in any F4U variant,109 variant (except K4), and ki-84.


But the VIII that's low on fuel in the wings is more troublesome than XVI.




one fight means nothing, honestly, that guy obviously had no clue how to use the 16 :neener:, pilots skill is the deciding factor on the outcome of a fight, the closer the pilot skill, the more important the plane becomes.

trimming does not amount to much when it comes right down to it, its not like the stall converter, IE 2 guys fighting the one who has combat trim on and never touches his trim will be at a disadvantage.

the 8 is a monster with full fuel  :D

Offline Nath[BDP]

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Re: Spit16 Fly by Wire
« Reply #64 on: March 15, 2013, 07:57:24 AM »
Careful, agreeing with me will destroy any reputation you have. :devil

Honestly I have gone to some pretty low depths.  It would be hard to destroy any of my rep.
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Offline Dead Man Flying

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Re: Spit16 Fly by Wire
« Reply #65 on: March 15, 2013, 09:54:40 AM »
Careful, agreeing with me will destroy any reputation you have. :devil

It's pretty tough to destroy any further the reputation of a guy who flew around with the handle Gonorrhea for a year.


Offline Nath[BDP]

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Re: Spit16 Fly by Wire
« Reply #66 on: March 15, 2013, 12:35:25 PM »
Damn.  I forgot about that one.  I've had so many aliases trying to.avoid the law.
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Offline MK-84

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Re: Spit16 Fly by Wire
« Reply #67 on: April 04, 2013, 07:46:54 PM »
The Spit16 is THEE crutch plane of AH.  There is nothing it cant do and do very well, save for maybe a 500 TAS dive.

My issue with the 16 is the lack of perk cost.  For everything it does better and only the 1 thing it does worse than the Spit 14, I'm still perplexed that it doesn't have a small perk cost (2-4?)

People will mention that "there are planes that are faster, roll better, turn better, climb better, etc", but the thing most forget about that even though the P51 is faster all the 16 has to do is match speeds with the P51 (say 300 TAS) in any maneuver and it is over for the P51.  All the Spit 16 has to do vs a Hurricane or zeke is not get in to a tight 130 TAS turn, and if it does simply be climbing and it will leave the others behind.  Or, if and when they catch up in that tight turn all the 16 has to do is roll °180 and out roll, accelerate, and climb away. Easy peasy.  If the 16 gets in to a scissors vs its only equal in the roll (the Fw190), it has the luxury of being more forgiving, better handling at slower speeds, turning, acceleration, etc, so it can rely on far more things than just the roll rate.  Point being is that if and when the Spit 16 goes up against a plane that can do something "better" than it, it is hardly worth mentioning because it is not eclipsed by much and all of the other superb attributes make up for any deficiency or "disadvantage" it may have vs a particular plane.  It truly is the best dog fighter in AH.  

Oh, and the 16's ability to carry 1000 lbs of ord (1186 lbs dmg) is often over looked.  It was after all meant to be used as a ground attack plane.  Instead, AH has it as its best fighter.  :)  

I personally view spits as good at everything but not great at anything.  I feel that most of the time whatever plane I'm in I have an advantage in at least one category which I can exploit.
I also very much dislike its low ammo load, poor range, and the very fragile wings.