Author Topic: Hurrican II with 12 Machine Guns  (Read 744 times)

Offline Getback

  • Platinum Member
  • ******
  • Posts: 6456
Hurrican II with 12 Machine Guns
« on: April 20, 2013, 12:20:36 PM »
 :rofl :rofl :rofl :rofl :rofl

Didn't even know that option existed until last night's FSO. Almost 4,000 rounds of ammo and I ran out! It indeed was a fun plane to fly. I didn't do great but on one kill I must have shot every rivet off the enemy's craft.

  Created by MyFitnessPal.com - Free Calorie Counter

Offline Zacherof

  • Gold Member
  • *****
  • Posts: 3996
Re: Hurrican II with 12 Machine Guns
« Reply #1 on: April 20, 2013, 05:04:31 PM »
Tis plenty of ammo, you just need to fire when you know your going to nail em. Hi rate of fire means you need burst instead of holding down the trigger for 10 seconds
In game name Xacherof
USN Sea Bee
**ELITE**
I am a meat popsicle

Offline TOMCAT21

  • Silver Member
  • ****
  • Posts: 1648
Re: Hurrican II with 12 Machine Guns
« Reply #2 on: April 20, 2013, 06:06:31 PM »
found that out the hardway in FSO with the ammo.... :furious
RETIRED US Army/ Flying and dying since Tour 80/"We're paratroopers, Lieutenant, we're supposed to be surrounded." - Capt. Richard Winters.  FSO 412th FNVG/MA- REGULATORS

Offline ImADot

  • Platinum Member
  • ******
  • Posts: 6215
Re: Hurrican II with 12 Machine Guns
« Reply #3 on: April 20, 2013, 06:13:30 PM »
The .303's lose a lot of punch after around 300 yards. You late war guys need to remember to dial back your convergence to around 275 max and only shoot at convergence. There's plenty of ammo if you use it right.  ;)
My Current Rig:
GigaByte GA-X99-UD4 Mobo w/ 16Gb RAM
Intel i7 5820k, Win7 64-bit
NVidia GTX 970 4Gb ACX 2.0
Track IR, CH Fighterstick, CH Pro Throttle, CH Pro Pedals

Offline Zacherof

  • Gold Member
  • *****
  • Posts: 3996
Re: Hurrican II with 12 Machine Guns
« Reply #4 on: April 20, 2013, 07:04:50 PM »
  :noid I generally open up at 400 with every weapon. Bombers about 600
In game name Xacherof
USN Sea Bee
**ELITE**
I am a meat popsicle

Offline Volron

  • Platinum Member
  • ******
  • Posts: 5805
Re: Hurrican II with 12 Machine Guns
« Reply #5 on: April 20, 2013, 09:04:21 PM »
Those 12 .303's will definitely do the job, especially up close. :O  I was honestly surprised how well they did at the 300-400 range as well.  Though you really want to be inside 300 for them to be most effective.  Even a snap shot will sting within 300, especially at convergence. :D
Quote from: hitech
Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
HiTech
Quote from: Pyro
Quote from: Jolly
What on Earth makes you think that i said that sir?!
My guess would be scotch.

Offline Wiley

  • Plutonium Member
  • *******
  • Posts: 8095
Re: Hurrican II with 12 Machine Guns
« Reply #6 on: April 22, 2013, 11:37:04 AM »
Yep.  The 12 .303s do their job.  When I was in the main preparing for FSO, a corsair cooperated with me spectacularly as I was diving in on him, hanging on his prop in perfect planform in front of me.  I took the opportunity to shoot him in the middle of the fuselage, just to see if it would do enough damage to take him out.  It did, handily.  This is opening up starting around 400 on the way in to my convergence at 300.  He was in two pieces by the time I figure I was at about 200 yards.

Best results occur inside of 300 though for sure.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Squire

  • Aces High CM Staff (Retired)
  • Platinum Member
  • ******
  • Posts: 7683
Re: Hurrican II with 12 Machine Guns
« Reply #7 on: April 22, 2013, 05:40:50 PM »
They do blow off a garden hose of 30 cal tracers!  :lol
Warloc
Friday Squad Ops CM Team
1841 Squadron Fleet Air Arm
Aces High since Tour 24

Offline Spikes

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15834
    • Twitch: Twitch Feed
Re: Hurrican II with 12 Machine Guns
« Reply #8 on: April 22, 2013, 06:17:00 PM »
The .303's lose a lot of punch after around 300 yards. You late war guys need to remember to dial back your convergence to around 275 max and only shoot at convergence. There's plenty of ammo if you use it right.  ;)
Yep...only takes half a second to shear a wing off with that many guns.
i7-12700k | Gigabyte Z690 GAMING X | 64GB G.Skill DDR4 | EVGA 1080ti FTW3 | H150i Capellix

FlyKommando.com