Author Topic: War Thunder  (Read 33982 times)

Offline zack1234

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Re: War Thunder
« Reply #90 on: July 25, 2013, 03:16:02 PM »
They produced "wings of Prey" which is poo!

There are no pies stored in this plane overnight

                          
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Offline SAJ73

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Re: War Thunder
« Reply #91 on: July 25, 2013, 03:33:19 PM »
I downloaded War Thunder the other night, just to try it out. Figured I should configure the joystick and the realistic settings, relying on my hours of flying experience from AHII.. What a blunder..  :rolleyes: First sortie I  went down like a tumbling stone. Second sortie, same deal.. Third or fourth attempt I finally managed to gain just enough control of the plane to barely go clear of the weeds and find something that looked like a level flight. More or less... But after trying to keep the dang plane level for about 2 minutes my hands were totally aking by constantly holding the stick pulled back and balancing the ailerons on the edge of a knife to prevent flipping to left or right.. I ended up setting the plane down onto a field, pulled it to a full stop, shut down the engine, logged out and never tried the silly game again!  :furious

Is it really supposed to be like this? If so this is really not for me! I am sure a realistic plane don't flipflop around into a total spin if you don't pull the stick fully back and keep it dead steady. If I moved as much as an eyeball the stick clearly picked up the motion and sent my plane tumbling to the ground.

And the views, I clearly messed up that part too.. Could not see over the instrument panel, had to use sideviews to figure out how I was flying relative to the ground.  :rolleyes:  Did someone mention feeling like a cat in a bag?!

Meow..  :uhoh
« Last Edit: July 25, 2013, 03:39:43 PM by SAJ73 »
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Offline gyrene81

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Re: War Thunder
« Reply #92 on: July 25, 2013, 03:50:36 PM »
ya SAJ, you had some serious stick setting issues going on there. in arcade mode it doesn't matter so much because it's not so sensitive, but if you got to historical or full realism with a bad stick setting, it's tough. the friggin game was designed for keyboard and mouse or console turds like a first person shooter, the joystick is like a red headed step child. i'm still tweaking my joystick settings.
jarhed  
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Offline Triton28

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Re: War Thunder
« Reply #93 on: July 25, 2013, 03:56:11 PM »
I downloaded War Thunder the other night, just to try it out. Figured I should configure the joystick and the realistic settings, relying on my hours of flying experience from AHII.. What a blunder..  :rolleyes: First sortie I  went down like a tumbling stone. Second sortie, same deal.. Third or fourth attempt I finally managed to gain just enough control of the plane to barely go clear of the weeds and find something that looked like a level flight. More or less... But after trying to keep the dang plane level for about 2 minutes my hands were totally aking by constantly holding the stick pulled back and balancing the ailerons on the edge of a knife to prevent flipping to left or right.. I ended up setting the plane down onto a field, pulled it to a full stop, shut down the engine, logged out and never tried the silly game again!  :furious

Is it really supposed to be like this? If so this is really not for me! I am sure a realistic plane don't flipflop around into a total spin if you don't pull the stick fully back and keep it dead steady. If I moved as much as an eyeball the stick clearly picked up the motion and sent my plane tumbling to the ground.

And the views, I clearly messed up that part too.. Could not see over the instrument panel, had to use sideviews to figure out how I was flying relative to the ground.  :rolleyes:  Did someone mention feeling like a cat in a bag?!

Meow..  :uhoh

I had joystick issues too.  I enabled FFB in the game and it felt like I was trying to steer a dumptruck without power steering.  I would think it has a setting to scale FFB, but admittedly I didn't check.  TrackIR wasn't right either.  Not nearly as smooth or accurate as in AH.  I suspect that has to do with my computer rather than WT, but I dunno.

My opinion:   all of the "AH will alienate a lot of it's players if it jacks the graphics up" line is probably true.  I can run AH with most everything turned down and stay between 40 and 60 fps.  I don't have the computer horsepower to run WT even on it's lowest settings.  I think I was getting 20 fps max.  TBH, AH looks better than WT when your settings are in the basement.   :lol

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Offline Rino

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Re: War Thunder
« Reply #94 on: July 25, 2013, 06:17:44 PM »
     I really appreciate all your input guys, sounds like I saved alot of time not trying WT out.
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Offline Citabria

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Re: War Thunder
« Reply #95 on: July 25, 2013, 11:03:58 PM »
War thunder IS IL2. Oleg Maddox sold his IL2FB software to Gajin when Gajin ported it to the console for him and retained rights to use all the software they ported.(xbox or PS I think). its IL2 in an online system with better online gameplay mechanics.

I find war thunder very enjoyable on historic and full realism. historic is more fun for there they are kill them stuff and frb is more fun for max realism hunt the enemy and then kill them action. The flight physics are fine to me overall but individual performance data is pretty bad for many planes, f4u and n1k2 being the worst offenders. takeoffs and landings are actually more realistic in WT from what i have experienced in real life flying T-6 Texans and various other planes.

you must have trackIR if you want to look around well.

avoid headons and roll through any shot taken at you and all the mouse aimers flying with an instructor are free kills as they follow their little arrow while you rolling scissors behind them and pop them.

in full realism everyone has joysticks etc and the good ones are using head tracking so expect a hard fight if they are good and an easy kill if they are trying to use their mouse too look around while they fly with joystick.


tail control cables are a great spot to hit on fighters. aim right where the vert stab and elevator joins for a good chance at jamming the tail mechanism.

the damage system is displayed differently based on a different ideaology than AH. In WT you are primarily trying to damage internal components of the airplane such as the pilot, gunners, control cables, engines, fuel tanks etc. when you damage the wings and fuselage they lose their ability to function incrementaly but instead of being show as blown off they are shown as being shot up worse and worse until with enough hits or a really big shell like 30mm or 37mm they will be blown off. but for most ammunition you want to hit components or pilot for fastest kill.

its not a better sim than AH by any means. but it is a fun game and it has me hooked at the moment.

I don't see it holding my interest like AH has for over a decade but for a couple months of dweeby fun it seems like a nice diversion till my AH itch needs to be scratched more and I click the fly AH icon instead of the WT icon instead.

Fester was my in game name until September 2013

Offline Citabria

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Re: War Thunder
« Reply #96 on: July 25, 2013, 11:33:18 PM »
also another thing to consider is the gameplay mechanic of WT is not persistent battle but a deathmatch of 12-30 or so players last plane flying wins the match. I doubt they will ever be capable of AH big arena programming.

to me it feels like flying a mini 30 minute FSO event with random players that can be good or very bad and if they are bad your side loses ussually.

also I think of WT as a third party knock off really. they are using years of work done for IL2. its so obvious as all the cockpits and planes available are all IL2 stock. It is in my opinion done by people who are good at making fun games but if you look at the planeset and compare it to the IL2 series you will see almost nothing new and begin to wonder if they even know how to actually code new planes with realistic performance or if it all really is just some flight sim amatuers sitting on IL2's shoulders and concentrating on making the game mechanics fun and hoping the IL2 software will be enough to make it realistic because they have no idea how to do what companies like HTC and 1C have spent so many years doing.

Fester was my in game name until September 2013

Offline zack1234

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Re: War Thunder
« Reply #97 on: July 26, 2013, 02:07:39 AM »
Rise of Flight shoot off bits and plane well reacts to it  :)

All these people discussing Pro and Cons of Flight Combat sims is funny :)

If its any good people who are interested will play it :)

In ROF forums I read once saying AH people were clannish, the fact is AH people were not interested in ROF because they were "Not interested" nothing more :rofl

If AH did not interest me I would not play it nothing more :)

All I can say about developers of flight sims is that they cant get the basics right, Controls,Interfaces and graphics, AH and ROF seemed to have the right ideas in this respect :)

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Offline Bruv119

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Re: War Thunder
« Reply #98 on: July 26, 2013, 02:55:37 AM »
a pretty fair assessment from Fester,   

in summary an old boxed game that has been out for years, re-dressed up as something new and shiny.   Then conning lots of people to pay for added "extras" to improve their online chances over the poor boys sim pit.   

What happens when the interest and fresh money dries up?    You'll have a bunch of guys who think they are hot stuff with all their planes levelled to the max and they will get bored and move onto the next game that feeds their needy attentions.
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Offline gyrene81

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Re: War Thunder
« Reply #99 on: July 26, 2013, 06:17:52 AM »
a pretty fair assessment from Fester,   

in summary an old boxed game that has been out for years, re-dressed up as something new and shiny.   Then conning lots of people to pay for added "extras" to improve their online chances over the poor boys sim pit.   

What happens when the interest and fresh money dries up?    You'll have a bunch of guys who think they are hot stuff with all their planes levelled to the max and they will get bored and move onto the next game that feeds their needy attentions.
:lol  that's pretty much happening now and it's not even out of beta yet. from all the whines in the forums, the pay to win thing isn't happening, even though a lot of morons thought that's what they would get by spending money on premiums. if they ever get the fms figured out, it could be a decent flight sim once you get away from arcade mode. i'm enjoying the way they have the battles set up. not a lot of choices to be made so all you have to think about is flying and surviving the battle. you can get into a battle with up to 3 buddies and wing up, if they know what they're doing, it wouldn't be difficult to win.
jarhed  
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Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline -aper-

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Re: War Thunder
« Reply #100 on: July 26, 2013, 06:58:14 AM »

Then conning lots of people to pay for added "extras" to improve their online chances over the poor boys sim pit.   


Newbies will buy extras (it is good as they will feed developers). Smart people will buy TrackIR instead. It is also good as it will make Full Real Battle arenas populated.


What happens when the interest and fresh money dries up?    You'll have a bunch of guys who think they are hot stuff with all their planes levelled to the max and they will get bored and move onto the next game that feeds their needy attentions.


Newbies will end up paying lots of cash  to level up to the top (which is good) and may end up leaving (who cares as they did their role and  more will come on their place) or finally they will decide getting TrackIR. :)

It is win-win situation especially if you compare it to what is happening now with AH.


Offline zack1234

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Re: War Thunder
« Reply #101 on: July 26, 2013, 07:42:14 AM »
Newbies will buy extras (it is good as they will feed developers). Smart people will buy TrackIR instead. It is also good as it will make Full Real Battle arenas populated.

Newbies will end up paying lots of cash  to level up to the top (which is good) and may end up leaving (who cares as they did their role and  more will come on their place) or finally they will decide getting TrackIR. :)

It is win-win situation especially if you compare it to what is happening now with AH.



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Offline tunnelrat

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Re: War Thunder
« Reply #102 on: July 26, 2013, 08:59:59 PM »
It's free, download it and play FRB.

It's a completely different game that Aces High... it is indeed a beta... and you aren't going to get a valid review from an Aces High fanboy.

That being said, while their MAY be 3 million accounts, the VAST majority of these play Arcade which is absolute horse balls.  The next major slice plays "Historical" (B/S) Battles, which are basically horse balls that have been washed... then the RAZOR thin less than a tenth of a percent that are left play FRB.

FRB is really, really fun... it reminds me of FSO, where it gets white knuckle fast, and you're coming down off an adrenaline high for the next 15-20 minutes.

That being said, it's not at all a replacement for Aces High... and there is no way that they could make it a replacement for Aces High any time soon...

You are missing:

1.  One Big Arena

2.  A tight knit community - you get the mouthpieces on the forums, and the jerkbags, but you don't get the same we-all-on-the-same-retard-bus-family that you have here, and you never will

3.  The Integrity that HTC has maintained to an extremely high degree for over a decade... I LIKE seeing prototypes modeled, part of me loves that these planes are flyable somewhere... but it is no Aces High and it will never be.

If you are sneering at it because of the fanboy hate and outright misleading statements of a few here, go try it for yourself.  Once you get your johnson knocked in the dirt a few times in FRB, come share your thoughts.  Because you can piss on arcade all you want, very few AH pilots are going to roll right into FRB and do anything at all without icons/map locations/clouds you can duck into/etc.

It's a nice diversion for a flight or two every now and then, but it'll never be Aces High.

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Offline Tracerfi

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Re: War Thunder
« Reply #103 on: July 27, 2013, 11:15:36 AM »
Its the same thing as Birds of steel which is a game i have for the Xbox 360
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Offline Arlo

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Re: War Thunder
« Reply #104 on: July 27, 2013, 11:25:48 AM »
... and you aren't going to get a valid review from an Aces High fanboy.

Actually, you have a much better chance of this that getting one from a WT 'fanboy.' My opinion can kick your opinion's arse.  ;) :aok