I'm not sure how they would implement an ENY system for ords, if it were easy enough they'd already have it me thinks.
IMO, the best thing HTC could do is to allow the 250 lb and 100kg bombs and smaller to ALWAYS be available at every field regardless. Then, scale the effect based on the number of ord bunkers that are still left. 1 ord bunker down = no heavy ord including torpedoes. The second ord bunker down = no 1000 lb or 500 lb bombs. HTC would have to come up with another way to scale it though, there are either 4 or 2 ord bunkers on every field (mostly 2).
Then, I wish they'd INCREASE the penalty for having the fuel tanks destroyed down to a max of %50 fuel instead of %75. Obviously, there is no strategic value otherwise we'd see fuel tanks destroyed far more often.
Last but not least, I wish HTC would lower the hardness on the barracks. Why in the world HTC made it so easy destroy a concrete reinforced bunker, and so "difficult" to destroy a plywood and canvass barracks is a bit odd. There are at minimum FIVE barracks on a field. Case in point: there should be different hardness levels.