Author Topic: Anyone else...  (Read 7510 times)

Offline Arlo

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Re: Anyone else...
« Reply #15 on: August 12, 2013, 02:02:28 PM »
In what way so smash and grab hordes benefit game play?

One of the oldest whines in the game, sir. I bet, to them, it was a hoot.

It may even been more a hoot if people watched the map, on occasion,
and used it to surmise the oncoming 'smash and grabbers.'

Offline skorpx1

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Re: Anyone else...
« Reply #16 on: August 12, 2013, 02:02:48 PM »
So...


You're complaining about easy kills? Just find the darbar and bring them down. Its not like they'll ever fight anyways.

Offline Dragon

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Re: Anyone else...
« Reply #17 on: August 12, 2013, 02:08:15 PM »
In what way do smash and grab hordes benefit game play?

Depends on what game you're playing. 
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Offline Tank-Ace

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Re: Anyone else...
« Reply #18 on: August 12, 2013, 02:13:26 PM »
Skorpx that assumes I'm bored looking for a fight. Or at the very least, that I'm not in combat.

Arlo, the question stands. Their fun is not of higher priority than anyone else's, and thus it does not improve game play.

If we can keep the base captures but drop the flash hording, that would be ideal. Maximize fun for all sides.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline surfinn

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Re: Anyone else...
« Reply #19 on: August 12, 2013, 02:17:05 PM »
It does get boring seeing the same raid over and over again. Yes it works so they are sticking with it but man I wish they would mix it up a little bit with some ju87, p47d25s, ju88s, raids etc.

Offline Arlo

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Re: Anyone else...
« Reply #20 on: August 12, 2013, 02:23:46 PM »
Arlo, the question stands. Their fun is not of higher priority than anyone else's.

Nor is yours. The difference being, they are playing the game within it's parameters to have some.
Your frustration, if it's know to them, probably enhances theirs. I, and most of the players I fly
with, have certainly known frustration, as well, but we deal with it and our fun is apparently not as
diminished as yours. This makes it a Tank-Ace problem, not a community one. You came here to
vent. So be it, you vented. But there is not one single 'behavior' complaint on the forum that is
really a game problem unless it's breaking HT's rules ..... not my rules, not your rules ... HT's.

Offline coombz

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Re: Anyone else...
« Reply #21 on: August 12, 2013, 02:28:00 PM »
a whine has been recorded
Did you see my dad on dogfights yet?
I'll be seeing you face to face possibly next month.

Offline skorpx1

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Re: Anyone else...
« Reply #22 on: August 12, 2013, 02:28:15 PM »

Their fun is not of higher priority than anyone else's, and thus it does not improve game play.


But your's is?


Go ahead. Explain.

Offline Tank-Ace

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Re: Anyone else...
« Reply #23 on: August 12, 2013, 02:33:55 PM »
Considering the griefing going on on range, nobody was enjoying it

Isn't not a me problem, it's a "nobody likes to just drop what they're doing to frantically try to defend" issue.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline pembquist

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Re: Anyone else...
« Reply #24 on: August 12, 2013, 02:42:20 PM »
Is your idea that if you make it impossible for a group to shut down a base with heavy fighters that they will enjoy the game more? If so I don't agree. I am assuming that for the most part the reason this happens is because "they" don't have the skill to maintain a cap on a field so in order to have a chance at capturing a base, EG fun, they use the strategy that works for them.  Taking that away would probably make the game worse for them than it would make it better for you, if you see what I mean.

Pies not kicks.

Offline skorpx1

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Re: Anyone else...
« Reply #25 on: August 12, 2013, 02:42:40 PM »
Isn't not a me problem, it's a "nobody likes to just drop what they're doing to frantically try to defend" issue.

"Isn't not a me problem"

Er... What?



Anyways, that last part about defending is true but IRL you had to do exactly that just to defend something. Its not like we're gonna tell the enemy when they should defend against us or vise versa so they can plan ahead.

Offline Ack-Ack

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Re: Anyone else...
« Reply #26 on: August 12, 2013, 02:43:20 PM »
Improving game play is THE most important thing we can do.

The attackers aren't doing anything that the game play doesn't allow them to do.  Attacking and defending bases are a part of this game, and in this instance it appears the defenders weren't at the top of their game and failed to defend their base.

Perking heavy ordnance loads wouldn't be a bad option. Say, 1000lb and larger bombs are perked?

An ordnance update along with it wouldn't be bad.

Ahh...the true crux of your post.  You and your country mates were unable to defend a base being attacked so you now wish to introduce perks as a way of limiting other's game play behavior so you don't have to worry about having to defend your base under attack.  

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Offline Arlo

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Re: Anyone else...
« Reply #27 on: August 12, 2013, 02:45:10 PM »
Isn't not a me problem, it's a "nobody likes to just drop what they're doing to frantically try to defend" issue.

'Nobody' and 'everybody' are exaggerations, more times than not.

If you don't like defending (whether it's due to the effort it takes to anticipate or cooperate) and you choose
not to, move on with whatever you think you like more. You can't mandate what other players do. You may
want to spread that on to whomever else was whining about it on text and vox.

Offline Debrody

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Re: Anyone else...
« Reply #28 on: August 12, 2013, 02:47:08 PM »
Once i ran into one of theese missions in a jet. They were around 6k and were just flying straight, so i could shoot them down one after another. Bagged like 18 kills 'til i have finally crashed into my last victim  :rofl
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Offline waystin2

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Re: Anyone else...
« Reply #29 on: August 12, 2013, 02:48:53 PM »
Watch the dars, intercept.  Fun fun fun....
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