Author Topic: need fuel burn multiplier turned up a notch  (Read 2401 times)

Offline R4M

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need fuel burn multiplier turned up a notch
« Reply #30 on: August 20, 2001, 05:44:00 AM »
keep it realistic, please. If map is 1/1 then fuel multiplier must be 1

What I think is that we should NOT allow the use of DT in the CT without putting some limits to it.

 First, because one can load 25% fuel and DT and go a long way with a too much light plane. Historically if you loaded a DT was because you had 100% internal.

So delete the DTs or at least force a 100% internal load if you get a DT.

[ 08-20-2001: Message edited by: R4M ]

Offline Nash

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need fuel burn multiplier turned up a notch
« Reply #31 on: August 20, 2001, 06:55:00 AM »
Yup, what Regurge said (if you're trying to make it more accurate).

Fuel for the TOD is set to 1.5. Our escort 109s flew with our JU88s over England, and stuck around just a bit longer than they should have (maybe 10 minutes or so). They ended up as gliders approx half-way over the channel on their trip back home.

Offline R4M

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need fuel burn multiplier turned up a notch
« Reply #32 on: August 20, 2001, 07:37:00 AM »
Quote
Originally posted by Nash:
Yup, what Regurge said (if you're trying to make it more accurate).

Fuel for the TOD is set to 1.5. Our escort 109s flew with our JU88s over England, and stuck around just a bit longer than they should have (maybe 10 minutes or so). They ended up as gliders approx half-way over the channel on their trip back home.


Guys dont make the mistake of confusing the 109F4 with the 109E4. The 109E7 had an bigger range than the 109F4 because of the DT, and the 109F4 had even longer range than the 109E7 due its better aerodynamics and cruise speed.

A 109F4 with DT could have escorted day bombings well into England. The "20 minutes over London" Thing applied only to the 109E4s.

It is accurate as it is now.

[ 08-20-2001: Message edited by: R4M ]

Offline Redwing

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need fuel burn multiplier turned up a notch
« Reply #33 on: August 21, 2001, 04:45:00 PM »
The map covers 512x512 miles of northwestern europe, which is the maximum map size in AH. So no, it's not scaled down, it's a 1/1 map.

And I'm pretty sure about that, I created it  :)

Redwing
CM Terrain Team

Offline wells

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need fuel burn multiplier turned up a notch
« Reply #34 on: August 22, 2001, 02:32:00 AM »
Don't fly around at full power all the time.  Range can be increased (by about 25%) by climbing at a faster speed (around 200 mph for fighters), with little loss in climb rate.  Once at altitude, throttle *way* back to cruise between 150-200 mph.

Offline Wlfgng

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need fuel burn multiplier turned up a notch
« Reply #35 on: August 22, 2001, 11:17:00 AM »
my 2 cents.

Raise the fuel multiplier.

Since we use bases closer to the coast than RL and we tend to get into battles much quicker than in RL.
It would make fuel management a necessity instead of an afterthought.

That being said, no matter what the setting, it's the same for everyone so it's 'fair' in that regard.  I'd just prefer to making fuel management more important.

[ 08-22-2001: Message edited by: Wlfgng ]