Author Topic: need fuel burn multiplier turned up a notch  (Read 2400 times)

Offline Toad

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need fuel burn multiplier turned up a notch
« Reply #15 on: August 15, 2001, 05:07:00 PM »
Once again it's coming down to "historical accuracy" vs "gameplay concession."

By now most of you realize I'll probably end up playing either way, without handwringing.

It would be nice to see a little consistency in the arguments, however.

One can't be "for" historical accuracy when it is a benefit and then cheer for gameplay concessions when historical accuracy would be detremental.

Can one?   ;)
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline R4M

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need fuel burn multiplier turned up a notch
« Reply #16 on: August 15, 2001, 05:11:00 PM »
Toad, what is me I'd love to see a 1/1 scaled map of the zone of the Channel map  :) That way there should be no arguments about fuel multiplier  :D

Of course then we would have the same problem as with the Norway map...so you are right that we will have to make some concession, one way or another  ;)

Offline GRUNHERZ

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need fuel burn multiplier turned up a notch
« Reply #17 on: August 15, 2001, 07:26:00 PM »
There is nothing realistic about SpitV pilots taking 25% fuel on their "missions".

I think the following should be in effect:

Minimum of 75% gas load with no DT.

Minimum of 100% gas load if DT is selected.

No perk points if no RTB/succesful landing on FRIENDLY FIELD.

LAST POINT, JUST MAYBE, PROLLY TOO HARSH?

No kills awarded/reported/recorded to your kill chart at all if you die or are captured.

Comments?

Offline jihad

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need fuel burn multiplier turned up a notch
« Reply #18 on: August 15, 2001, 08:16:00 PM »
The ETO terrain is close to a 1-1 scale.

Offline AKDejaVu

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need fuel burn multiplier turned up a notch
« Reply #19 on: August 15, 2001, 08:26:00 PM »
Thought the channel was 70miles across at the narrowest point.  Looks to be about 35 on our map.

AKDejaVu

Offline -ammo-

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need fuel burn multiplier turned up a notch
« Reply #20 on: August 15, 2001, 09:16:00 PM »
Quote
Originally posted by GRUNHERZ:
There is nothing realistic about SpitV pilots taking 25% fuel on their "missions".

I think the following should be in effect:

Minimum of 75% gas load with no DT.

Minimum of 100% gas load if DT is selected.

No perk points if no RTB/succesful landing on FRIENDLY FIELD.

LAST POINT, JUST MAYBE, PROLLY TOO HARSH?

No kills awarded/reported/recorded to your kill chart at all if you die or are captured.

Comments?


mercy on me, for that matter a 109 pilot too should take 100%

You can ask my squadies, I take 100%..even in a heavy Jug. Every sortie. But thats just a personal thing with me.
Commanding Officer, 56 Fighter Group
Retired USAF - 1988 - 2011

Offline Sancho

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need fuel burn multiplier turned up a notch
« Reply #21 on: August 15, 2001, 09:20:00 PM »
Quote
Originally posted by AKDejaVu:
Thought the channel was 70miles across at the narrowest point.  Looks to be about 35 on our map.

AKDejaVu

Na it's like 34-35 miles or somethin.  Don't you remember the scene in "Battle of Britain" when Goering is looking in the binoculars from France at the white cliffs of Dover??  :)

Offline Fester'

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need fuel burn multiplier turned up a notch
« Reply #22 on: August 15, 2001, 10:19:00 PM »
wrong

fuel burns off to slowly for the size of the map.

planes should need to bring more fuel if they want to stay longer.

currently you can fly for a long time on very small amount of fuel.

Offline Nifty

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need fuel burn multiplier turned up a notch
« Reply #23 on: August 16, 2001, 11:00:00 AM »
What's the actual range of a Spit V (real life)?   I flew maybe 200 miles (total guess) and had about 50% fuel left when I landed.
proud member of the 332nd Flying Mongrels, noses in the wind since 1997.

Offline SKurj

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need fuel burn multiplier turned up a notch
« Reply #24 on: August 16, 2001, 01:55:00 PM »
I dunno, but I thought the channel was around 21 miles across at its narrowest...

SKurj

Offline AKSWulfe

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need fuel burn multiplier turned up a notch
« Reply #25 on: August 16, 2001, 01:57:00 PM »
Isn't the map scaled down?
-SW

Offline Regurge

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need fuel burn multiplier turned up a notch
« Reply #26 on: August 16, 2001, 04:41:00 PM »
Fuel burn mult should be whatever it was in the last TOD frame. Assasins took 109s 100%+dt from a7. That let us climb to alt, cruise to a43, a few minutes of combat/loiter, cruise back to a7 and land on fumes.

Offline Nashwan

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need fuel burn multiplier turned up a notch
« Reply #27 on: August 16, 2001, 05:20:00 PM »
Range on Spit V around 450-500 miles.

Offline Nifty

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need fuel burn multiplier turned up a notch
« Reply #28 on: August 17, 2001, 09:30:00 AM »
Quote
Originally posted by Nashwan:
Range on Spit V around 450-500 miles.

Then 50% left after 200 miles or so sounds right to me.  However, since we find fights a lot sooner and more often than the real WWII fighters did, increasing the modifier makes sense from that perspective.  Also, both sides probably didn't use airfields that were right on the coast of the narrowest point of the Channel (though they might have...)

Jihad worked on the map and he said it's basically 1/1 scale, SWulfe.
proud member of the 332nd Flying Mongrels, noses in the wind since 1997.

Offline janjan

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need fuel burn multiplier turned up a notch
« Reply #29 on: August 20, 2001, 01:36:00 AM »
yup, fuel should burn a bit quicker - now it lasts forever with full power. Maybe people would even throttle back a bit if faster burn rate.