Salute aces,
Ok, HT stated many times that the perk system was there to keep the things in balance (e.g. after introducing Ueberplanes). With Air-2-Air fighter perkies everythings alright, well you might argue about the different ENY values but there's a quite reasonable scale.
But all this balance is thrown over board by the OBJ value - every figher in the set has the same OBJ value from 202 to CHog; now think: how much more damage can a Chog do to some ground structure than a 202??? Why bother taking up a early war, underpowered and undergunned plane with highery ENY rating though, when you can get
80 (EIGHTY) perkies in one sortie by leveling the enemy training grounds??? People amass
fighter-perkies with Jabo sorties (see latest "Loose Rivets")... that's not the idea is it?
And once more LW is severly hampered with this strategy since our planes cannot carry more than one bomb (ridiculous) and gun effectivness against structures was downgraded severly... (ah yes WGr do not work against ground obj anymore - they were fun to deack before)
What I want to say is:
No fighter-perkies for ground objects!!! or at least apply a scale similar to the ENY rating...
------------------
~Kirin~
[This message has been edited by Kirin (edited 01-27-2001).]
[This message has been edited by Kirin (edited 01-27-2001).]