Author Topic: staged mission now running  (Read 1954 times)

Offline captain1ma

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Re: staged mission now running
« Reply #15 on: September 24, 2013, 09:52:55 PM »
what happened to the terrain mission? it wasnt there?

Offline jimson

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Re: staged mission now running
« Reply #16 on: September 25, 2013, 02:17:09 AM »
Had to do some work on it

Offline jimson

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Re: staged mission now running
« Reply #17 on: September 25, 2013, 10:15:50 AM »
*(from about 1K back, i.e. he didn't fall behind to the 1.5K ignore distance)


The structured mission we tested yesterday had some attack segments with 3K engage distance. The AI patrols we enable throughout the day are usually set at 1.5K since it's only you against AI, and I don't want them to be quite as aggressive. Patrols are flying now in AvA.

Offline 715

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Re: staged mission now running
« Reply #18 on: September 25, 2013, 11:59:45 PM »
I'm beginning to get the hang of dealing with the AI.  Here are some thoughts:

AI Bombers: 

Attack head on; a brief burst into the bomber will often kill it.  (Bombers seem to die much faster, like they give up easily for some reason.)  After the HO use slashing attacks only.  With a slashing attack you can do some damage yet take very few hits.  If you attack from the rear it is like a switch is turned on and you will be shredded in a second.  It is truly night and day.

AI Fighters: 

As Blooz mentioned they are not very good on the deck.  Not only are they likely to auger, but even if they don't they don't seem to fire on you if you are very very low.  You can outlive them until a friendly AI comes around, or the enemy AI just gets distracted or bored, or, and I've had this happen a couple of times, they actually overshoot you and end up in front of your guns.  In open air at altitude, however, it is nearly impossible to get them off your six.

As I mentioned before they have terrible target fixation so I often try to extend briefly from the fight then come back while the AI enemy is fixated on another AI.

AI fighters never take collision damage even when it's their fault.  Several times, on the deck, I've had them overtake me and hit me from behind.  They fly on undamaged while I take all the collision damage.

Offline jimson

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Re: staged mission now running
« Reply #19 on: September 26, 2013, 12:07:11 AM »
We had some fun tonight, had 5 or 6 guys on, so we stopped the AI patrols and ran the staged mission several times.

Offline jimson

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Re: staged mission now running
« Reply #20 on: September 26, 2013, 09:34:45 AM »
I recieved a PM from the Bot AirForce Commander:

Your puny human pilots are wimps! Can't you send me someone who is an actual challenge?
« Last Edit: September 26, 2013, 10:24:14 AM by jimson »

Offline captain1ma

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Re: staged mission now running
« Reply #21 on: September 26, 2013, 12:15:25 PM »
wow what a..........richard!!!

Offline jimson

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Re: staged mission now running
« Reply #22 on: September 26, 2013, 12:31:20 PM »

Offline 715

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Re: staged mission now running
« Reply #23 on: September 26, 2013, 01:38:28 PM »
Forgot to mention some bugs (tell me if you're tired of hearing from me, I'll stop ;) ). 

A Staged Mission ended abruptly and I was put in tower with my engine noise still going.  Even getting out of the arena didn't stop the engine noise.  Had to exit the entire program.

Died in a Staged Mission.  Unassigned myself.  Tried to up free flight and it repeatedly put me to the side of the runway at an enemy field (A1 at the time) with the ack firing at me.

Offline jimson

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Re: staged mission now running
« Reply #24 on: September 28, 2013, 01:13:17 AM »
Forgot to mention some bugs (tell me if you're tired of hearing from me, I'll stop ;) ). 

A Staged Mission ended abruptly and I was put in tower with my engine noise still going.  Even getting out of the arena didn't stop the engine noise.  Had to exit the entire program.

Died in a Staged Mission.  Unassigned myself.  Tried to up free flight and it repeatedly put me to the side of the runway at an enemy field (A1 at the time) with the ack firing at me.

Forgot to answer. No it's fine. The more info the better.

Offline jimson

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Re: staged mission now running
« Reply #25 on: September 28, 2013, 01:34:44 AM »
In these AI patrol missions, you need to get within 1500 for the AI to peel off and engage you, but I found it difficult to even get that close because the bombers tore me up.

I moved the fighters back about 200 yards from the bombers so that it might be easier to engage them without exposing yourself to the bomber guns.

Offline bacon8tr

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Re: staged mission now running
« Reply #26 on: September 28, 2013, 11:26:52 PM »
Gave it a spin tonight, AI pilots aren't push overs  :O.  AI's I ran into had their wingman tactics down pretty well and are crack shots.  Had a blast, will be back again  :cheers:

Offline Molsman

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Re: staged mission now running
« Reply #27 on: September 29, 2013, 12:53:53 AM »
I did a run or 2 tonight in AvA I have a Question are the AI's Planes supposed to have Tracer's off? I dove in on the Buff's after I saw the 38's dive off to defend but as soon as that happened  I was in the Tower after doing a Top End 3 to 9 attack and was sent to the Tower........... My Question is are the AI planes Tracer free?

I like AvA when I am there but this no tracer stuff will keep me out of there

<S>
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Offline jimson

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Re: staged mission now running
« Reply #28 on: September 29, 2013, 01:37:02 AM »
I don't know I seem to see AI tracers. The buffs will kill you so quick you might miss the tracers.  In any case, we can't do a thing about whatever the AI tracer settings are.

Offline Molsman

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Re: staged mission now running
« Reply #29 on: September 29, 2013, 05:13:49 PM »
Ahhhhhh I will give it another try tomorrow night and see
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