Author Topic: Spawn from any Motor Pool at a vehicle base  (Read 999 times)

Offline uptown

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Re: Spawn from any Motor Pool at a vehicle base
« Reply #15 on: October 15, 2013, 11:14:58 AM »
A player showed me this a couple of years ago and I used to have the commands written down. Trying to remember where I put them  :headscratch:

I'm thinking it's a .move code.
« Last Edit: October 15, 2013, 11:22:49 AM by uptown »
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Offline Mano

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Re: Spawn from any Motor Pool at a vehicle base
« Reply #16 on: October 15, 2013, 11:49:29 AM »
I have used the  .fly "x"  , but that only spawns you N, NW, H, ect.    :headscratch:

If there is a .move "X"  that would be great. wish granted


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Offline JunkyII

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Re: Spawn from any Motor Pool at a vehicle base
« Reply #17 on: October 15, 2013, 11:52:23 AM »
There is a .move command. Takes you to whatever base number you plug in.
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Offline uptown

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Re: Spawn from any Motor Pool at a vehicle base
« Reply #18 on: October 15, 2013, 11:55:28 AM »
I can't seem to remember how to code it. I know I'm not losing my mind and am damned near positive we used to have the option of moving from one VH to another. Whether or not it's still an option is the question. Hopefully Lusche or Skuzzy will help us out here.
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Offline uptown

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Re: Spawn from any Motor Pool at a vehicle base
« Reply #19 on: October 15, 2013, 11:57:00 AM »
There is a .move command. Takes you to whatever base number you plug in.
I'm thinking it'll be a .fly command to move around the base.....from gun to gun for instance.
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Offline JunkyII

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Re: Spawn from any Motor Pool at a vehicle base
« Reply #20 on: October 15, 2013, 12:46:18 PM »
Yea I know of the one for picking runways and guns without actually clicking them.....I didn't think  this worked for GVs unless they had a spawn.
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Offline ImADot

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Re: Spawn from any Motor Pool at a vehicle base
« Reply #21 on: October 15, 2013, 01:00:20 PM »
Each VBase has only one spawn point built in - the well-known "spawn hangar". You have no choice if you spawn to "H". If the map designer created extra spawn points away from the base, you can spawn there; we all know this. I doubt the terrain editor would allow you to create extra spawn points on or near the base to allow what is being asked for here.

HTC would have to change the VBase object to add extra spawn options.
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Offline 1WILDCAT

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Re: Spawn from any Motor Pool at a vehicle base
« Reply #22 on: October 15, 2013, 05:14:13 PM »
I have thought for several years, the 'SPAWN' Hanger being the #1 target, should take away the ability to spawn OUT while allowing GV;s to roll out to defend the Base, but NOT being able to jump over to the Target base till the #1/spawn Hanger has been repaired. this would keep an ENY from being able to continuously 'POP' out after being destroyed.
The same would be applied for AC if the #1 Hanger ixs down, this would force those attempting TO to have to use a runway!
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