Bustr, while I would appreciate an airspawn, I would just end up camped, regardless of where it was... lol. v85 is a great example of how some folks can sit idle for hours just pointing and clicking.
The point of this thread, is not to solicit a change to the overall manner in which bombers are employed, but to incentivize the strats and deincentivize the towns. I fail to see a code argument, since the buildings in the town are town objects, strats are strat targets, in my mind it is a simple number entry. Lets take a couple of seconds to look at players:
Fast fun guys: They don't up bombers. The only bombers they want to see are lancs at 6k so they can quickly kill them and be on their way. What do they really care about a bomber discussion other than crap, if they all go to the strats I will actually have to kill bombers in my K4 like the real ones, at the correct altitudes....
Score guys: Well, they have all of the math figured out and understand how to game the game. Me, for example in bombers this month. I just looked at the score breakdown and figured what was the optimal way to achieve that. Hell, you can be top 20 fighters just by parking at the HQ in a 163 and waiting. Probably have a high KD, low kill per time, and high accuracy%.
Perk farmers: Guys who want to try out different airplanes in the planeset. Or... guys who feel some satisfaction is being rewarded for and investment of time.
Historical guys: Guys who fly at operational alt, fly as accurately as possible, try to land because the thrill is getting in and out of trouble, not just get into trouble, tower, rinse repeat. (Fast fun guys hate these guys)
I imagine this discussion of changing strat values has been discussed at HTC. I think it needs to be revisited. The paradigm of the game has become singular in nature. In my mind the console guys are winning. Fly the shortest possible time and be rewarded with the greatest possible points. Sounds like it belongs at gamestop.