I understand the hit location thing, but does distance abs angle make so much of a difference that it can affect the number by more than a round or two?
Please understand, I'm not arguing, I'm just trying to make sure I understand things correctly.
Basically as I understand it, damage is calculated based on relative speed of impact. If you're shooting a guy who's moving away from you, his speed relative to the bullet will be less than if he's coming toward you in a HO, and he'll take less damage.
Knowing that, your highest damage will be on an oncoming aircraft, followed by high speed passes on a plane that's either stopped or maneuvering at 90 degrees to you, followed by trailing shots.
I've noticed it can make an enormous difference hitting bombers from the front or top at high speed as opposed to from the rear barely gaining. I've made 12 o'clock high passes that just threw up a few sparks on the wingroot and taken it right off, which experience has shown me would've taken a lot more shots from the rear/top rear.
That I know of, the angle of the hit doesn't affect damage beyond how the planes are moving relative to each other. I'd be curious to know if that is the case or if the angle affects damage/penetration like it does with tanks.
Wiley.