Author Topic: Aces High 15v15  (Read 2616 times)

Offline SirNuke

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Re: Aces High 15v15
« Reply #15 on: October 27, 2013, 01:04:26 PM »
+1

Offline gyrene81

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Re: Aces High 15v15
« Reply #16 on: October 27, 2013, 01:05:46 PM »
We should retard AH so the retards don't get in. I guess that makes sense.
you play ah how many years and now you think there is a problem because someone tripped your adhd console sweet tooth? and you think the same gameplay model would make it better here, exactly how?
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline JimmyD3

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Re: Aces High 15v15
« Reply #17 on: October 27, 2013, 01:07:52 PM »
I like it just the way it is! :aok
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Offline Wiley

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Re: Aces High 15v15
« Reply #18 on: October 27, 2013, 01:10:54 PM »
Aces High with a WT setup would be the perfect game. With the new AI it wouldn't be hard to implement. If it could be guaranteed that every sortie I would run into a few red guys within a reasonable amount of time like I can in most other video games, it would make all the difference. Aces High MA runs at a slow pace, winning can take weeks. It would be nice to have a fast passed, instant action setup that involved some sort of objective.


So... a custom arena running a staged mission?  Cool.  Another wish granted.

Wiley.
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Offline JunkyII

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Re: Aces High 15v15
« Reply #19 on: October 27, 2013, 01:19:06 PM »
you play ah how many years and now you think there is a problem because someone tripped your adhd console sweet tooth? and you think the same gameplay model would make it better here, exactly how?
You trying to fill the gap from Coombzies PNG?

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Offline gyrene81

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Re: Aces High 15v15
« Reply #20 on: October 27, 2013, 02:05:11 PM »
You trying to fill the gap from Coombzies PNG?
he couldn't fill my shoes most of the time...  :neener:
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline lengro

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Re: Aces High 15v15
« Reply #21 on: October 27, 2013, 02:54:28 PM »
If it could be guaranteed that every sortie I would run into a few red guys within a reasonable amount of time <snip>

+1

I don't care if it's a WT like setup or something else, but anything that makes the above a reality would make me consider a resub.
"When you have to shoot, shoot, don't talk!" Tuco - The Good, the Bad and the Ugly.

Offline John Galt

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Re: Aces High 15v15
« Reply #22 on: October 27, 2013, 03:01:03 PM »
I have a simple solution go play WT.
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Offline Changeup

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Re: Aces High 15v15
« Reply #23 on: October 27, 2013, 04:14:12 PM »
I have a simple solution go play WT.


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Offline sunfan1121

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Re: Aces High 15v15
« Reply #24 on: October 27, 2013, 05:20:17 PM »

So... a custom arena running a staged mission?  Cool.  Another wish granted.

Wiley.
The infrastructure is already is place, we just need some kind of matchmaking system.
you play ah how many years and now you think there is a problem because someone tripped your adhd console sweet tooth? and you think the same gameplay model would make it better here, exactly how?
I sense a little passive aggression.Take a deep breath.

 It would ensure I have something to shoot at. If i can't find a fight, whats the point of flying with hundreds of people? Gameplay is a issue, hop on off peak hours if you don't believe me.
A drunk driver will run a stop sign. A stoned driver will stop until it turns green.

Offline gyrene81

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Re: Aces High 15v15
« Reply #25 on: October 27, 2013, 05:34:59 PM »
It would ensure I have something to shoot at. If i can't find a fight, whats the point of flying with hundreds of people? Gameplay is a issue, hop on off peak hours if you don't believe me.
:rolleyes:  i have a job and other responsibilities, no time to stay up late just so i can play cartoon hero.
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline Fox

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Re: Aces High 15v15
« Reply #26 on: October 27, 2013, 06:57:19 PM »
I think something like this could work like a mission.  You join the mission and are automatically put into play, just like now.  The one area that I would like to see utilize this setup is some sort of high altitude combat.  I think it would be fun and interesting to have high altitude fights, but I don't find the current setup in the MA conducive to them, both because of the number of other players at alt and the time required to climb.  The only way I can think this would work is for everyone to air start at the same time some distance apart.  To avoid the current gv spawn point concept, everyone would need 1 life per round.  The map where this combat occurs doesn't have to be the same map in the MA.  I would like the option to join this round of combat available from the MA though.

Offline LCADolby

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Re: Aces High 15v15
« Reply #27 on: October 27, 2013, 07:06:17 PM »
:rolleyes:  i have a job and other responsibilities, no time to stay up late just so i can play cartoon hero.

Your off peak hours are other countries peak times...  Think a little about that.
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Offline gyrene81

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Re: Aces High 15v15
« Reply #28 on: October 27, 2013, 09:22:45 PM »
Your off peak hours are other countries peak times...  Think a little about that.
then someone needs to do some legwork and get more people to play in those other countries...some of you guys just keep looking at the candy through the window rather than looking around inside to see the dirt attached to it. the "i want candy" mentality without thinking of the consequences is how you get the crap you will find over in wt and wowp.
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline LCADolby

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Re: Aces High 15v15
« Reply #29 on: October 27, 2013, 09:52:45 PM »
My particular needs are filled by flying both games. I like my candy, it has both flavours.
JG5 "Eismeer"
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"BE a man and shoot me in the back" - pez