Author Topic: radar shows altitude  (Read 2085 times)

Offline XxDaSTaRxx

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Re: radar shows altitude
« Reply #30 on: October 29, 2013, 10:41:17 PM »
way to exaggerate...i mean really.

with a little training and a piece of paper, even a backwoods farmboy like yourself could learn to approximate altitude and distance...
Well excuse me. I just hate the idea of having radar show alt. I'm already constantly checking my guns due to paranoia  :noid
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Offline Tinkles

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Re: radar shows altitude
« Reply #31 on: October 30, 2013, 12:34:29 AM »
way to exaggerate...i mean really.

with a little training and a piece of paper, even a backwoods farmboy like yourself could learn to approximate altitude and distance...

Point being, that you wouldn't be able to instantly know the altitude that they are at. It would take time.  Personally, I think that we don't need to have altitude shown. I like the mystery.   

Just too many variables to argue over what is worth while and what isn't. Personally, I don't think that it would be a beneficial thing overall.

To the OP, fair idea, but I don't think it would be good for this game.

If we have something to show we will & do post shots, if we have nothing new to show we don't.
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Offline RotBaron

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Re: radar shows altitude
« Reply #32 on: October 30, 2013, 04:25:23 AM »
I'll make a compromise. You can have altitude sensing tech, if I can have an A-bomb.  :P

I have thought that the A-bomb should be included in the game, and as a crucial piece. Make it available only when one base on each side is necessary for the win, can be dropped only by a B-29, can be destroyed, only three available say per hour and must be dropped on a specific base/town highlighted and known only to the country which possesses it.  :noid

If all three fail, well I haven't thought it through that far...

But I think it would make a great addition, and certainly add a new dimension. I'm sure it's been thought of rejected and re-wished for time and time again...would be fun though, no?

Oh and a heavy perk price, which only be lost if you died.
« Last Edit: October 30, 2013, 04:27:47 AM by RotBaron »
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Offline XxDaSTaRxx

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Re: radar shows altitude
« Reply #33 on: October 30, 2013, 05:58:02 AM »
I have thought that the A-bomb should be included in the game, and as a crucial piece. Make it available only when one base on each side is necessary for the win, can be dropped only by a B-29, can be destroyed, only three available say per hour and must be dropped on a specific base/town highlighted and known only to the country which possesses it.  :noid

If all three fail, well I haven't thought it through that far...

But I think it would make a great addition, and certainly add a new dimension. I'm sure it's been thought of rejected and re-wished for time and time again...would be fun though, no?

Oh and a heavy perk price, which only be lost if you died.
:noid 3 Atomic bombs every hour?  :uhoh NO
« Last Edit: October 30, 2013, 06:00:31 AM by XxDaSTaRxx »
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Offline gyrene81

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Re: radar shows altitude
« Reply #34 on: October 30, 2013, 07:01:02 AM »
I have thought that the A-bomb should be included in the game, and as a crucial piece. Make it available only when one base on each side is necessary for the win, can be dropped only by a B-29, can be destroyed, only three available say per hour and must be dropped on a specific base/town highlighted and known only to the country which possesses it.  :noid

If all three fail, well I haven't thought it through that far...

But I think it would make a great addition, and certainly add a new dimension. I'm sure it's been thought of rejected and re-wished for time and time again...would be fun though, no?

Oh and a heavy perk price, which only be lost if you died.
jarhed  
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Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline Tinkles

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Re: radar shows altitude
« Reply #35 on: October 30, 2013, 07:08:06 AM »
If we have something to show we will & do post shots, if we have nothing new to show we don't.
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Offline Nathan60

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Re: radar shows altitude
« Reply #36 on: October 30, 2013, 07:26:18 AM »
-1

No need to drive bombers even higher.
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Offline save

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Re: radar shows altitude
« Reply #37 on: October 30, 2013, 08:02:03 AM »
-6 I say turn off radar in the Main all together :cheers:

Then radar bar has to go too, without radar - no radar-bar.

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Offline matt

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Re: radar shows altitude
« Reply #38 on: October 30, 2013, 10:53:25 AM »
-no

Offline earl1937

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Re: radar shows altitude
« Reply #39 on: October 30, 2013, 02:21:26 PM »
-no
:airplane: I think that Aces High has it about right for this type of sim!
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Offline XxDaSTaRxx

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Re: radar shows altitude
« Reply #40 on: October 30, 2013, 02:47:12 PM »
Quote from: Latrobe
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Offline RotBaron

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Re: radar shows altitude
« Reply #41 on: October 30, 2013, 03:27:37 PM »
Ahhh the typical responses to changing the game.  :rolleyes:

Why don't you give some examples why it would be bad for the game. As I said the bomb would have to be used on the highlighted base.

It was necessary to use to defeat Japan, so why not be used here, after all it is realism we're after, no?   
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Offline gyrene81

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Re: radar shows altitude
« Reply #42 on: October 30, 2013, 03:34:33 PM »
Ahhh the typical responses to changing the game.  :rolleyes:

Why don't you give some examples why it would be bad for the game. As I said the bomb would have to be used on the highlighted base.

It was necessary to use to defeat Japan, so why not be used here, after all it is realism we're after, no?   




changing the game for the better is usually the goal. it's already easy to roll bases (at least for bish and rooks). no one needs a cartoon retard device to winz de warz. an atom bomb would not make the game better. and it would really not be realistic, there are no japanese cities to drop one on.
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Offline Tinkles

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Re: radar shows altitude
« Reply #43 on: October 30, 2013, 03:37:27 PM »
Ahhh the typical responses to changing the game.  :rolleyes:

Why don't you give some examples why it would be bad for the game. As I said the bomb would have to be used on the highlighted base.

It was necessary to use to defeat Japan, so why not be used here, after all it is realism we're after, no?   

If that were the case we would have guns randomly jamming, reloads for some vehicles etc.  The atomic bomb - even if limited - would still be a cheap way of getting kills, and would ultimately result in people leaving. Imagine, with no limits, 2+ players could level ALL the strats in 1 pass.   The only thing it could be used on, where the player would receive the atomic bomb's full potential would be at the strats. But, even then, it's still too powerful.

The Atomic Bomb would be akin to the "noob tube" grenade launcher in Modern Warfare.   I don't think the game is currently designed in a way that would utilize the atomic bomb in an effective way anyways, strats would be the only ideal target (and probably the only target HTC would allow to be bombed, for anything else would be overkill).

The system itself would have to be changed.  

Respectively,

Tinkles

P.S.    If it were to be added, no less than 2500 perks per atomic bomb. No more than 1 bomb per map per side (so 1 AB per side per map rotation). And perks aren't refunded, whether you get to the target or not.   At least.. that's how I would do it    :cool:

If we have something to show we will & do post shots, if we have nothing new to show we don't.
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Offline asterix

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Re: radar shows altitude
« Reply #44 on: October 30, 2013, 04:06:41 PM »
How did radar altitude suddenly change to atomic bomb?  :headscratch:
-1 for nuclear weapons.
If it ever arrived then I would take it straight to the tank town or into a place of most intense fighting.
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