Author Topic: Ohhhh.... Pretty Terrain!!  (Read 6079 times)

Offline Karnak

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Re: Ohhhh.... Pretty Terrain!!
« Reply #30 on: November 15, 2013, 08:54:44 PM »
I paused the video and moved it around while at 720p and the texture resolution and tree detail levels are orders of magnitude above the live game's trees.  Also, at the end, it looked like the trees were visible at a greater distance perhaps.
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Offline gyrene81

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Re: Ohhhh.... Pretty Terrain!!
« Reply #31 on: November 15, 2013, 09:23:31 PM »
You can hit a peanut at 30k?    :rock
no he's dropping a peanut...
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Offline Dragon Tamer

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Re: Ohhhh.... Pretty Terrain!!
« Reply #32 on: November 15, 2013, 09:33:33 PM »
Are those shadows on the trees dynamic?

Offline Karnak

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Re: Ohhhh.... Pretty Terrain!!
« Reply #33 on: November 15, 2013, 09:45:59 PM »
Are those shadows on the trees dynamic?
They looked dynamic and I can't imagine HTC doing otherwise.

I am hoping the hills cast shadows too.
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Offline fuzeman

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Re: Ohhhh.... Pretty Terrain!!
« Reply #34 on: November 15, 2013, 10:30:42 PM »
I guess it will make some happy.   :confused:



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Offline Brooke

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Re: Ohhhh.... Pretty Terrain!!
« Reply #35 on: November 15, 2013, 11:09:44 PM »
I saw a Larch.

Offline USRanger

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Re: Ohhhh.... Pretty Terrain!!
« Reply #36 on: November 15, 2013, 11:39:07 PM »
I guess it will make some happy.   :confused:



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Offline SmokinLoon

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Re: Ohhhh.... Pretty Terrain!!
« Reply #37 on: November 15, 2013, 11:50:26 PM »
Very nice. Guess I will have to pony up for a new PC build. I was just waiting for a good reason.

Looks good  :cheers:

I was thinking the same thing.  I'm not sure from which angle I'll go though: set a budget or buy a screamin' machine.   :aok
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Offline cactuskooler

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Re: Ohhhh.... Pretty Terrain!!
« Reply #38 on: November 16, 2013, 01:21:26 AM »
Hi-res sheep?
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Offline Bruv119

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Re: Ohhhh.... Pretty Terrain!!
« Reply #39 on: November 16, 2013, 01:23:57 AM »
As the video raced towards that hill in the distance I was hoping to see it up close.

Will the new terrain engine address the elevation changes between squares so they look 100% smoother?  

Kids these days also want destructible terrain, will Tanks be able to blow them up and the terrain start to look like WW1 countryside after a long spawn battle?  
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Offline zack1234

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Re: Ohhhh.... Pretty Terrain!!
« Reply #40 on: November 16, 2013, 01:30:27 AM »
Excellent looking terrain HTC.  :O

Did anyone else notice that the farm had outhouses? Finally, Midway doesn't have to use channel 200 for spewing his crap!  :devil




Pipz is awesone at missing the radar and hitting the out house :)
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Offline Debrody

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Re: Ohhhh.... Pretty Terrain!!
« Reply #41 on: November 16, 2013, 05:58:42 AM »
awesomeness  :aok :aok :aok :aok
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Offline jollyFE

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Re: Ohhhh.... Pretty Terrain!!
« Reply #42 on: November 16, 2013, 06:19:04 AM »
I can't wait to see what ranger comes up with when this hits the street.
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Offline XxDaSTaRxx

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Re: Ohhhh.... Pretty Terrain!!
« Reply #43 on: November 16, 2013, 08:35:19 AM »
I think people who play on HiRes textures and do are going to have to re-download them. I don't like multiple hour downloads  :uhoh
« Last Edit: November 16, 2013, 08:37:07 AM by XxDaSTaRxx »
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Offline Karnak

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Re: Ohhhh.... Pretty Terrain!!
« Reply #44 on: November 16, 2013, 08:56:03 AM »
I think people who play on HiRes textures and do are going to have to re-download them. I don't like multiple hour downloads  :uhoh
Dialup?

Ouch.
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-