Ok, I'll try to be more specific.
This is the layout of the terrain I'm building:
http://cppcms.com/files/makeahmap/images/isrv1.pngTake a look on the area of 11,10; 12,10; 12,11.
Only 5 of 13 are air bases - Tel-Nof (12,11,9,4), Qastina (12,11,5,9), Ruhama (12,10,8,8), Beer Sheba (12,10,2,8) and Gaza Strip (11,10,4,4). Bule - IAF/IDF and Greed are REAF and EEF (Egyptian Expeditionary Force)
They are very close, for example Ashdod(12,11,7,3) and Ashelon (12,11,4,2) are about 9 miles apart. Should I put spawns between them or just let the players drive? In real life driving between these two towns takes some boring time (especially with traffic jams) but how would it be in game. It looks like GVs are moving quite fast there.
On the other hand for example Rafah (11,10, 1,9) and El Arish (10,9,8,1) have some distance to drive.
The expected missions would be capture these GV bases and airfields by Shermans and M-8 with support of air force.
So I wonder what distance would be best... Finally I don't want players to get bored during endless driving. And I don't expect that there would be not enough fighter as finally the primary goal is to capture key bases.
I'm not a GV guy. Yesterday I got killed maybe 30 times trying to fight in GVs (also get few kills in M8
) so I have no experience in telling what is the appropriate setup.