Author Topic: A possible solution  (Read 1544 times)

Offline Tinkles

  • Silver Member
  • ****
  • Posts: 1501
Re: A possible solution
« Reply #30 on: December 14, 2013, 12:37:22 PM »
I'm sure HTC has read your post, they are very good at keeping up with whats going on on the boards..... replying.... not so much  :D

When I was unemployed for a bit I made a number of flash videos like this one http://trainers.hitechcreations.com/fugitivesflashtutorials/split_s.swf . I had always hoped to build an interactive on where a player would be able to click and move through the video learning things as they go like many of the games have today. It would be a huge project and take a lot of time to get it done.

The problem is this game unlike many has so much more to it than a bunch of button pushes. A training tutorial like the walk troughs other games have only teaches that, button pushes. This game has more in that you have to control your plane in 3 dimensions WHILE fighting someone else who is doing the same. The dynamics and the control is so much more. This is where most people have to come to grips with continuing or quitting. A short tutorial isn't going to help people over that. And yes it would have to be short as if you had it long enough to really help most people would have quit out of it to move on to a game they could "play" instead of learn.

I don't see HTC "forcing" people into a training tutorial. At best I can see the first screen opening up with links to the training pages, the BBS, and the "YouTube" channel they are making. At least this way new players are made aware that there IS a trainers page, there IS a BBS with help, and there ARE videos posted to see how some of these things are done. 

I see your point.  I was just thinking it would be easier to make a basic flying tutorial mission-type thing.  But even if they acknowledge what you said (training pages, BBS and Utube), that would be a fair to me. At the very least more than what any of us had when we started out.

But I still think a 'tutorial mission' or some sort would still be cool to have  :D
If we have something to show we will & do post shots, if we have nothing new to show we don't.
HiTech
Adapt , Improvise, Overcome. ~ HiTech
Be a man and shoot me in the back ~ Morfiend

Offline icepac

  • Platinum Member
  • ******
  • Posts: 7310
Re: A possible solution
« Reply #31 on: December 14, 2013, 12:38:31 PM »
Some stickies in the "help and training forums" complete with screenshots to help new players set up the program, stick, and views would be super helpful since any flying techniques they learn will ultimately be squandered if they don't have a good setup.


Offline The Fugitive

  • Plutonium Member
  • *******
  • Posts: 18267
      • Fugi's Aces Help
Re: A possible solution
« Reply #32 on: December 14, 2013, 12:42:51 PM »
I see your point.  I was just thinking it would be easier to make a basic flying tutorial mission-type thing.  But even if they acknowledge what you said (training pages, BBS and Utube), that would be a fair to me. At the very least more than what any of us had when we started out.

But I still think a 'tutorial mission' or some sort would still be cool to have  :D

oh I agree that tutorials are great, I did make a number of them :) The problem is the time and effort verses the gain and also the chance of chasing away customers is what would hold it back as a "start screen".  The pop up on game opening I think would be good to let players KNOW there are options for help IF they want it. This leaves the control in their hands, and doesn't force anyone. Should a video be made that has the full walk through it too should be added as a link on a the start screen, but not forced to be used.

Offline Tinkles

  • Silver Member
  • ****
  • Posts: 1501
Re: A possible solution
« Reply #33 on: December 14, 2013, 01:44:20 PM »
oh I agree that tutorials are great, I did make a number of them :) The problem is the time and effort verses the gain and also the chance of chasing away customers is what would hold it back as a "start screen".  The pop up on game opening I think would be good to let players KNOW there are options for help IF they want it. This leaves the control in their hands, and doesn't force anyone. Should a video be made that has the full walk through it too should be added as a link on a the start screen, but not forced to be used.

Works for me. 

If we have something to show we will & do post shots, if we have nothing new to show we don't.
HiTech
Adapt , Improvise, Overcome. ~ HiTech
Be a man and shoot me in the back ~ Morfiend