Author Topic: Contrails  (Read 1700 times)

Offline Zacherof

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Re: Contrails
« Reply #15 on: December 01, 2013, 02:12:54 PM »
In this case I agree with Semp. I would rather see more cloud cover in the MA.
Remember when we winged up that one time? cloud(more like a diamond) came outa no where and i immidiatly lagged into a hill. :furious
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Online JimmyD3

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Re: Contrails
« Reply #16 on: December 02, 2013, 12:03:10 AM »
+1
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Offline Debrody

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Re: Contrails
« Reply #17 on: December 02, 2013, 12:12:15 AM »
HTC said they will now use the shaders 3.0 which will enable them to redo the clouds in a more elegant way, hopefully they will redo the smoke as well, and maybe contrails to go with it  :x
Thats some good news  :aok
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Offline wpeters

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Re: Contrails
« Reply #18 on: December 02, 2013, 03:08:43 PM »
Make it easyer to see if the bombers are under 20k and easier to spot. But I am all for it.
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Offline asterix

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Re: Contrails
« Reply #19 on: December 03, 2013, 06:14:59 AM »
20k for contrails seems too low. Based on the information on the net, the common altitude of contrails seems to be 26000ft and up. Otherwise I am not against this wish unless it affects the frame rate too much.
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Offline Megalodon

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Okay..Add 2 Country's at once, Australia and France next plane update Add ...CAC Boomerang and the Dewoitine D.520

Offline XxDaSTaRxx

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Offline HornetUK

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Re: Contrails
« Reply #22 on: December 03, 2013, 04:01:42 PM »
26000fty sounds good to me 20000ft was a figure I just picked out of my head
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Offline Brooke

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Re: Contrails
« Reply #23 on: December 03, 2013, 05:58:32 PM »
It's interesting, but contrails didn't always form.  They are dependent on atmospheric conditions, so I wouldn't be in favor of them always being present.

Also, if it's a lot of work to put them in, I'd rather see the work done on other things.