Author Topic: Fuel burn multiplier  (Read 2139 times)

Offline Tank-Ace

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Re: Fuel burn multiplier
« Reply #30 on: January 27, 2014, 01:00:48 PM »
That sounds like the subject for a new wish thread.  :p

Hush you  :noid.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline Scca

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Re: Fuel burn multiplier
« Reply #31 on: January 27, 2014, 03:01:12 PM »
Maybe. Its got no formation, and no F3 mode. Gonna be hard to see GV's, and it won't level bomb so well.


TU now has formations.
Yes it will.  Hey,..I go with what I am told.  Initially, that is what I was told.  Hitech clarified it with Pyro and it is supposed to have formations.

We enabled it in the server.  All you have to do, from the TOWER", is type the following dot command.

.plane 134 0 0 3

and it will give you formations for the TU-2S.
Flying as AkMeathd - CO Arabian Knights
Working on my bbs cred one post at a time

http://www.arabian-knights.org

Offline morfiend

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Re: Fuel burn multiplier
« Reply #32 on: January 27, 2014, 04:05:01 PM »

Your plane stays light for a longer time as well.


   I understand what you are trying to say and if a player wants to train with 1/4 tank of fuel then that on them.however I usually tell the players I'm working with to put a certain amount of fuel in,usually 1 hours worth at a minimun as thats the length of the lesson.

  You can spin it anyway you want but the fuel burn at 1 will allow more time flying and less time wasted.

  As I said if it's so important to you make a custom arena and set the burn rate to whatever you like but as long as I'm a trainer the burn rate will stay at 1 in the TA.


    :salute