« Reply #91 on: February 22, 2014, 02:06:02 AM »
Makes sense Mak. Although to be fair, I do think the ease of wing removal and such is upped a bit in AHII to make up for the simpler damage model. I mean, you can trim parts off airplanes with .303s with sustained bursts as well, I think that might be an indication.
In a nut shell. Yes.
It's the damage model that makes the 1/2 inch round so anemic outside of convergence. Because the bullets fan out, they make contact with all kinds of surfaces on the plane instead of all hitting the in localized area it takes to break something off in AH. The reason they do zero to little damage is because they're hitting a virtually hollow aircraft. If a plane took 10+ rounds in the real world it might shrug it off and be able to fly home or even continue to fight but it's ability to fight may be diminished for an infinite number of reasons that aren't accounted for by the AH damage model.

Logged
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."