I've not played for about two years now i reckon. For me it was mechanics of the game becoming less and less "fun". Sure i was a land grabber and the game was heading away from that, but the problem with making it harder to land grab was, instead of thinking smart about attacks, it just ended in MASS hordes which isnt fun.
Back in 2003-2008 a group of 5-10 of you could easily take a base or create a nice little battle before it fizzled out, but in 2012 it was 30 fighters 10 carpet bombers and 5 goons, and as soon as a few people upped everyone gave up.
If i wanted a quake style flight sim i would play IL2 or whatever it is these days, but i wanted a "war" simulator, something AH become less and less of.
Meh im not important anymore as i dont play it...
Yeah, base grabs in Warbirds were much more fun. A single -38L could de-ack a small field in one pass. The smoke billowing up from the dead ack pits was awesome to see.
Here a puffy ack can kill you with one ping at 15k and more than a dozen miles. Kinda ridiculous.
And ENY kills good fights in off-peak hours. We had a great furball in tank town. Even though my squadron was outnumbered 20:3 In our area, ENY took all the rides away and it got boring... Mass log offs after that from both sides. Dead arena.