Author Topic: oh so wet (new water)  (Read 2027 times)

Offline Karnak

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Re: oh so wet (new water)
« Reply #15 on: March 03, 2014, 02:24:19 PM »
Are you guys aiming to have whitecaps in the final version of the water?
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Offline Randy1

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Re: oh so wet (new water)
« Reply #16 on: March 03, 2014, 02:54:06 PM »
As it is now, i turn off the detailed water and use Bump map to give an easier to see water when fighting over water. 

I sure like the look of the new water if that contrast can be seen from the plane like during a split S to keep it from becoming a splat S.  NOEs would be neat.

Offline save

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Re: oh so wet (new water)
« Reply #17 on: March 03, 2014, 03:07:51 PM »
seagulls !?
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Offline Chilli

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Re: oh so wet (new water)
« Reply #18 on: March 03, 2014, 03:27:32 PM »
seagulls !?

Nope, it was gonna be a surprise, but actually floating miniature sheep  :bolt: 

Based on this plus all the previews of the upcoming terrain changes, (but mostly based upon the pile of sick   :uhoh next to my computer after viewing) I shall dub the next version Aces High Dramamine  :rolleyes:  Excellent work fellas and thanks for sharing.  :aok

Online Lazerr

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Re: oh so wet (new water)
« Reply #19 on: March 03, 2014, 04:55:54 PM »
Guys I think these graphics updates are being demonstrated on a very basic system.  Skuzzy posted that comment in one of the earlier preview threads.

Dont be scared  :D

Offline Banshee7

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Re: oh so wet (new water)
« Reply #20 on: March 03, 2014, 04:58:38 PM »
Guys I think these graphics updates are being demonstrated on a very basic system.  Skuzzy posted that comment in one of the earlier preview threads.

Dont be scared  :D

There's a difference between basic and ancient!  :rofl
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Offline ReVo

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Re: oh so wet (new water)
« Reply #21 on: March 03, 2014, 05:00:26 PM »
Guys I think these graphics updates are being demonstrated on a very basic system.  Skuzzy posted that comment in one of the earlier preview threads.

Dont be scared  :D

BUT WILL I STILL BE ABLE TO PLAY ON MY COMMODORE 64? IF NOT IT'S NOT FAIR AND NOBODY SHOULD HAVE ANY UPDATES.  :cry
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Offline Devil 505

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Re: oh so wet (new water)
« Reply #22 on: March 03, 2014, 05:18:42 PM »
I think the new water system is going to make a big splash.  :bolt:
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Online Lazerr

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Re: oh so wet (new water)
« Reply #23 on: March 03, 2014, 05:24:15 PM »
It sounds like HT is coding graphics differently that will call for less resources.  This update may run better on your machine than the current version does.  :aok

Offline BFOOT1

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Re: oh so wet (new water)
« Reply #24 on: March 03, 2014, 05:32:51 PM »
It sounds like HT is coding graphics differently that will call for less resources.  This update may run better on your machine than the current version does.  :aok
I was scared! I play on my laptop I have the terrain and water turned all the way up and I get 50-60 FPS.
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Offline CASHEW

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Re: oh so wet (new water)
« Reply #25 on: March 03, 2014, 05:41:49 PM »
Yep. i know the games gonna know one player. that is...me. Haha cant afford a new computer
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Offline Skyyr

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Re: oh so wet (new water)
« Reply #26 on: March 03, 2014, 05:47:57 PM »
BUT WILL I STILL BE ABLE TO PLAY ON MY COMMODORE 64? IF NOT IT'S NOT FAIR AND NOBODY SHOULD HAVE ANY UPDATES.  :cry

That's pretty much the attitude around here.
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Offline bustr

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Re: oh so wet (new water)
« Reply #27 on: March 03, 2014, 06:09:54 PM »
If the new graphics is leveraging Shader 3.0. All DX9c compliant video cards can run this. If you look around on the internet there are many water demo's showing the abilities of Shader 3.0. I'm hoping what Hitech is doing will reduce the load on our graphics cards.
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Offline Mano

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Re: oh so wet (new water)
« Reply #28 on: March 03, 2014, 06:12:15 PM »
Down periscope !!!!!


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Offline Tinkles

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Re: oh so wet (new water)
« Reply #29 on: March 03, 2014, 06:26:49 PM »
I see why HiTech was getting sick  :lol

Very nicely done.   :aok
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