It would not help in a 1v1... hence my last post..
I'd bet a majority of good 1v1r's would back me on this.. Take 2 even opponents.. force one to fly F3.. they will not be even any longer.. The F3 guy will lose majority.. I'm not saying one couldn't learn to do well in F3 mode.. I'm just saying prolly more that 98% of the crowd I'm referring to wouldn't bother.. In F3 view they would lose all feelings of timing, position, and angles..
You or I would, because every trained instinct we have is orientating the fight from inside the cockpit. Someone accustomed to using F3, I am not so sure this is true. Of course, they would be lost themselves as soon as they were forced into a locked cockpit.
I've done the base defense with buff things a bit, and it seems to me like F3 has some potentials that just don't exist in a locked cockpit such as 1. Being able to simply "fly around" where their nose is aiming for gun defense in a manner difficult or impossible from the cockpit. (Difficult one to explain clearly, but a lot of guns defense in the furball lake in fighters certainly consists of exactly this) 2. Being able to track EXACTLY where they go during an overshoot, even if it would be in a "blind spot" from a locked cockpit view 3. Being able to keep sight of the bandit even when they are in cold-side lag/low six positions-this is what makes #1 possible, and 3. Being able to keep sight of both the bandit and the tracer stream in extreme blind-lead shots.
So, no external views for the MA, and I don't really see why they exist in the DA.