+1 on the wish for some torpedo revamping.
+1 for the actual torpedo sights used in aircraft - if you can put the bombsite in a TBM, how about the bloody torpedo site guys? I'm tired of launching them by figuring the angle vs my canopy view.
How about also the LATE WAR launch parameters for altitude and speed for both Allied and Axis torps, plus some provision for adjustment of torpedo game speed vs the CV game speed. If you are going to have the
CVs running around at 30+ knots in game all day long, it would seem a good idea to adjust the speed of a game torpedo up by that same percentage vs the speed of the actual torpedo. At least that way the actual
effectiveness of the weapon is modeled.
Couple that with the 40mm ack detonating at 4500 yards and that will be an epic AH film.