are you pulling crap out of your rear end 
Is that your term for logic? You said you like to fight superior numbers of enemies, I presume for the challenge of the thing. But if people did not attack you in superior numbers ("gangtarding") you wouldn't get to enjoy this challenge. So if you denigrate people for gangtarding, (I don't know whether you do or not, truly), then you would be denigrating people for handing you the sort of play you say you enjoy. And IMO, that would be a bit mental. But hey, I'm not a doctor or anything.
I laugh at the way people fly...I laugh at the fact people play a combat game and avoid combat....
I rarely have trouble finding people who try shoot me down. Often I find players going out of their way to attack me. And often they succeed!

If players really are avoiding tangling with you, there could be several reasons. Maybe they don't like their chances against what amounts to a Japanese Spixteen in performance and maneuverability, especially if it is above them

You could try flying something less intimidating to draw them in. This would work especially well if it was something really fast, such as a P-51D or 190D so that you could also run them down if they attempt to flee. These planes are rather worse in turning dogfight performance than a Ki-84, but that shouldn't matter with all your skillz, right Tiger?
now I am laughing at you...for comparing a game to real life...
I hate to keep bringing this up, but I clearly remember you "laughing" at me when I pointed out that all aircraft have the same turn performance at the same airspeed and G-loading. A notion you found laughable but which turned out to be exactly in accordance with the laws of physics. What I"m saying is, my data indicates that there seems to be a direct correlation between you "laughing" at something I type on this forum and what I type turning out to be absolutely correct.

This is a game that has been built to simulate flight physics and fighter combat with a great deal of fidelity. Logically then, there is much cross-over between what works for real fighters and and what works in Aces High. In the Aces High Main Arena, the situation usually involves groups of planes fighting with other groups of planes. Therefore, studying and applying wingman and section tactics to win these sorts of fights is just as logical as studying such aspects of real world fighter combat that apply to 1v1 fights in here, such as merges and pursuit courses. If you do not find multi-vs-multi tactics interesting and only find 1v1 combat to your taste, that is just fine but you can't blame your fellow players if they disagree with you on that.