Author Topic: Star Citizen  (Read 2099 times)

Offline Vudu15

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Re: Star Citizen
« Reply #15 on: June 05, 2014, 09:49:38 PM »
Vudu will be there hiding amongst the asteroids....... :noid
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Offline Gman

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Re: Star Citizen
« Reply #16 on: June 05, 2014, 10:05:16 PM »
I know for a fact that they are working on TrackIR support.  TrackIr even has Star Citizen listed as a supported game.  It just isn't out in this first alpha yet.  They are also supporting OccRift, I've seen videos of guys using it with in house Star Citizen testing alphas, but it isn't enabled in the alpha yet really either.

By the time the game goes live, next year some time I would guess, TrackiR will be working.  From what I've been told, it'll work with the targeting gimbals.  Right now, if you use the mouse to fly, you can more easily hit targets as not only does it control direction of flight, it also controls the moving gun gimbaled turrets when the cursor is closer to the middle.  Using a HOTAS, this doesn't happen, and you have to get your nose on target, and the gimbals don't really move that much to help targeting.  Well, trackIR with a HOTAS will fix that, so you can fly with a stick, and still use your trackIr/head to move the targeting gimbals.  So, hold on to that account, at least I would if I were you.

Offline Nathan60

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Re: Star Citizen
« Reply #17 on: June 07, 2014, 11:40:11 PM »
Man I was already loving my Freelancer but this is just too good  https://www.youtube.com/watch?v=vO7RxsZpcKc
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Offline BoilerDown

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Re: Star Citizen
« Reply #18 on: June 08, 2014, 01:05:13 AM »
Man I was already loving my Freelancer but this is just too good  https://www.youtube.com/watch?v=vO7RxsZpcKc

I'm feeling buyer's regret with my Constellation? This isn't possible! That was a great ad.
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Offline Wiley

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Re: Star Citizen
« Reply #19 on: June 08, 2014, 01:05:58 AM »
Man I was already loving my Freelancer but this is just too good  https://www.youtube.com/watch?v=vO7RxsZpcKc

ROFL when I heard the voice, I was immediately reaching to click past what sounded like a Ford commercial.  Well done on their part.

Wiley.
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Offline Bodhi

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Re: Star Citizen
« Reply #20 on: June 08, 2014, 08:27:05 AM »
Man I was already loving my Freelancer but this is just too good  https://www.youtube.com/watch?v=vO7RxsZpcKc

That's an awesome commercial they made.
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Offline Gman

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Re: Star Citizen
« Reply #21 on: June 13, 2014, 01:53:59 AM »
That "Ford" commercial was fantastic, completely agree with Bodhi.  If you haven't watched it, do so, it's probably one of the best videos of a coming game I've ever seen.  Some of the E3 videos that are out now are unreal as well.  They hit 46 million stretch goal yesterday as well.  They are likely going to crack 50 mil in short order.

So far as the pre alpha Arena Commander dogfight program they released, they already fixed a lot of stuff, and it's getting better for many players.  SLI is still an issue, but mine works with a bit of flickering in the hangar etc, but once I'm fighting, it goes away after about 10 seconds.  You can always just turn SLI off as well, I'm using the top end of the 680 4gb sli cards that are now discontinued since the 780 series came out, but a single 680 runs super well in terms of FPS and all the other stuff.  I've heard hardware wise if you have semi current stuff it runs great for everyone that has commented in terms of performance so far.  They ARE going to implement TrackIR and Occ Rift, which will be fun, as the guns are mostly on gimbaled turret mounts, so you can fly with your Hotas system, and target guys outside of your line of sight with you head and eyes.  Sort of like the joint helmet mounted Cuing System  our fighter guys (except the F22, haha) are using, but with laser pew pew weapons.  It'll be a blast for certain.  Using the mouse to fly (Like Lazer here, booo), you can use the gimbal turrets already to a certain extent, target and shoot guys that are not in your physical direction of flight, or in your fixed gunsight.  Again, it's going to be a lot of fun shooting with this system they've constructed.  

The game is going to be great IMO, a lot of fun with the AC program already, once we get to fight humans instead of AI, I think it'll be superb myself.  I always, ALWAYS wanted a little arena here at HTC that popped up say once every 2 weeks for a night, where we could all have fights with the CLAW.  What a blast it would be, and that's sort of what is happening for the moment over at RSI/Squadron 42/Arena commander/Freelance/etc/etc/etc.  

Again, well worth the $ while waiting for the new updates here.  Arena Commander has wet my whistle for sure, and it's made me think and hope and such a lot for the new stuff coming here.  Good times ahead for certain.   I'm still going to buy the 150$ beta access for Elite Dangerous.  Like most of us sim/space junkies here, I loved the first Elite when it came out, and I feel compelled and bound to support their new product as well.  Flossy et all have had great things to say about it, and I watched a few reviews and videos from the company about their game, and it looks like a lot of fun too.  I tried SO many times to get into Eve, I mean I really, truly put in a solid effort, 3 times, and I just couldn't get into it.  I even had help from a great and old corporation that Ruah here was in, and it just didn't take.  I love space sims, and I think that my problems are over with Wing commander ish games, and Elite.

I would maybe wait a week or two if anyone is interested in Arena Commander, they are working on the Hotas issues, and that's one of the big problems right now, and once that gets a little polishing and work, it's going to be tons of fun for guys like all of us.  

Once things move forward enough to form teams and squads, I'm hopeful all of us here can form an HTC squad together.  We could pitch this game here and probably get some new blood, once HTC gets their beta for the new things up and running, it'll be a really good opportunity, at least IMO, for a AH team over in Arena Commander/Sq 42/etc to pitch our beloved Aces High to other players there.  I'm amazed at how many guys have really good HOTAS systems on the bbs over at RSI, I mean tons and tons of guys with the new Saitek x55, lots with everything else as well, and most haven't even heard of Aces High.  They've got the equipment, and the idea already in their heads of flying around and pew pew pew'ing stuff, so again, I restate that it'll be a good opportunity for us AH players to introduce some guys there to this game here.  Talking about another game on HTC's bbs, I think it's the least we all could do, to try and mention this game in passing as often as the chances arise, and get some new blood here from there.  I'm going to be doing so, and I know many others will.

Check it out if you haven't already, I'm going to post some vids in the next couple days of the Vanduujl swarm AI fights I've had with 3 different ships.  Great stuff.
« Last Edit: June 13, 2014, 01:58:59 AM by Gman »

Offline GScholz

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Re: Star Citizen
« Reply #22 on: June 13, 2014, 02:49:40 AM »
There is another game to be on the lookout for: No Man's Sky

Looks very interesting to say the least...

https://www.youtube.com/watch?v=RRpDn5qPp3s

https://www.youtube.com/watch?v=MZO40WBNA60


The scope of this game is mind blowing!
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Offline Rich46yo

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Re: Star Citizen
« Reply #23 on: June 13, 2014, 09:22:24 AM »
Is this like an "Eve" type game?
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Offline Wiley

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Re: Star Citizen
« Reply #24 on: June 13, 2014, 09:45:32 AM »
Is this like an "Eve" type game?

Not so much Eve, think more along the lines of Freelancer MMO, would probably about sum it up.

Realtime combat, allegedly going to be a fairly deep economy, although it's not going to be like EvE where a corp will actually be able to monopolize a resource, or stuff along those lines.  Exploration, piracy, bounty hunting, trading.  The one caveat I'll put on it is combat will be instanced, they're hoping to be able to have around 100 ships in a battle at once, but that's all still kind of up in the air.  That's my one biggest disappointment with what they're planning to do with the game, but I think it'll be alright.

I'm jazzed about this game.  Until it supports TIR and has a bit more control customization I can't really get into it, but I'm really looking forward to it.  I backed in early October 2012, when all it looked like we might get out of it was a next gen Freelancer.  Everything beyond that has been gravy for me.

I'm kind of wondering if there are people over there who might be interested in AH as well, as there's a fairly sizable contingent of people who seem to want WWII airplane combat as opposed to space combat.  Probably a lot of eye candy requirement from them though.

Wiley.
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Offline Karnak

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Re: Star Citizen
« Reply #25 on: June 13, 2014, 11:07:14 AM »
There is another game to be on the lookout for: No Man's Sky

Looks very interesting to say the least...

https://www.youtube.com/watch?v=RRpDn5qPp3s

https://www.youtube.com/watch?v=MZO40WBNA60


The scope of this game is mind blowing!
PS4 exclusive though.
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Offline GScholz

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Re: Star Citizen
« Reply #26 on: June 13, 2014, 12:02:19 PM »
PS4 timed exclusive is what I've heard. Other platforms comes later.
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Offline Rich46yo

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Re: Star Citizen
« Reply #27 on: June 13, 2014, 01:16:53 PM »
Well Eve was a graphically beautiful Universe but I didnt feel like being a space trader and learning all that economic crap so I passed on it.
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Offline Wiley

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Re: Star Citizen
« Reply #28 on: June 13, 2014, 02:16:30 PM »
Well Eve was a graphically beautiful Universe but I didnt feel like being a space trader and learning all that economic crap so I passed on it.

I'm figuring on hunting bounties as my primary activity.  You won't get 'rich' ingame, but it's intended to be a way of making a living I believe.  Depending on how much fun it is, I might wind up trying my hand at 'space trucker' too.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

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Offline Skuzzy

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Re: Star Citizen
« Reply #29 on: June 13, 2014, 02:41:37 PM »
I'm figuring on hunting bounties as my primary activity.  You won't get 'rich' ingame, but it's intended to be a way of making a living I believe.  Depending on how much fun it is, I might wind up trying my hand at 'space trucker' too.

Wiley.

Space trucker could be a blast as you would always have to be ready for pirates to attack and attempt to raid your cargo.
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