Author Topic: A way to discourage Bomb'N'bail/Suicide jabos.  (Read 4750 times)

Offline kvuo75

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Re: A way to discourage Bomb'N'bail/Suicide jabos.
« Reply #75 on: July 04, 2014, 06:03:33 PM »
bnz's:

how is forcing people to RTB encouraging combat? if they are rtb'ing they are not fighting.

I agree with you avoiding combat is silly in a combat game.. but I think suicide lawn darting ord porkers and radar heroes aren't the main problem
kvuo75

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Offline BnZs

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Re: A way to discourage Bomb'N'bail/Suicide jabos.
« Reply #76 on: July 05, 2014, 03:45:56 AM »
bnz's:

how is forcing people to RTB encouraging combat? if they are rtb'ing they are not fighting.
A guy attempting to survive his jabo or bombing sortie is available as a target.

I agree with you avoiding combat is silly in a combat game.. but I think suicide lawn darting ord porkers and radar heroes aren't the main problem
They are a clear example of people not participating in combat in the LW MA, not even fighting to survive.
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline kvuo75

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Re: A way to discourage Bomb'N'bail/Suicide jabos.
« Reply #77 on: July 05, 2014, 02:27:24 PM »
A guy attempting to survive his jabo or bombing sortie is available as a target.

they are also available when they are coming back in a new plane :)

and they're coming to you, don't need to chase!
kvuo75

Kill the manned ack.

Offline DREDIOCK

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Re: A way to discourage Bomb'N'bail/Suicide jabos.
« Reply #78 on: July 06, 2014, 09:49:46 AM »
Havent read through all 6 pages but perhaps this has been suggested.

 to a certain extent perk ordinance.

Small ord should always remain free. But assess perks to the heavier stuff.
Then have it so crashing would mean you only get 1/3 of what it would cost for more heavy stuff, not landing your mission (getting shot down) be half of what it would cost to get more heavy stuff, ditching within range of a friendly base would get you the full amount. and landing your mission be twice what it would cost.

In this way it would take 3 augered flights or ditches in enemy territory to get 1 more load heavy ord.
2 flights where you got shot down to get 1 more load.
1 flight where you managed to ditch in friendly territory to get another load of ord
But actually  surviving and landing the big reward of getting enough ord for two  flights

To offset any problems in field defence you  can make it where anything you drop within the dar ring of a friendly base be free and a net gain/loss of zero regardless of how your flight ended.
This would allow for taking bombs up by mistake and just wanting to loose them. Or in bombing attacking GVs
Death is no easy answer
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Offline BnZs

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Re: A way to discourage Bomb'N'bail/Suicide jabos.
« Reply #79 on: July 06, 2014, 01:15:54 PM »
 :aok :aok :aok


Havent read through all 6 pages but perhaps this has been suggested.

 to a certain extent perk ordinance.

Small ord should always remain free. But assess perks to the heavier stuff.
Then have it so crashing would mean you only get 1/3 of what it would cost for more heavy stuff, not landing your mission (getting shot down) be half of what it would cost to get more heavy stuff, ditching within range of a friendly base would get you the full amount. and landing your mission be twice what it would cost.

In this way it would take 3 augered flights or ditches in enemy territory to get 1 more load heavy ord.
2 flights where you got shot down to get 1 more load.
1 flight where you managed to ditch in friendly territory to get another load of ord
But actually  surviving and landing the big reward of getting enough ord for two  flights

To offset any problems in field defence you  can make it where anything you drop within the dar ring of a friendly base be free and a net gain/loss of zero regardless of how your flight ended.
This would allow for taking bombs up by mistake and just wanting to loose them. Or in bombing attacking GVs
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline EagleDNY

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Re: A way to discourage Bomb'N'bail/Suicide jabos.
« Reply #80 on: July 06, 2014, 01:31:58 PM »
Not a bad idea to perk the heavy ord a bit - I'd +1 that.

I still think the ammo bunkers are ridiculously soft - the hardened concrete bunker full of ordnance is easily destroyed with a load of .50 caliber slugs, and destruction by 20mm cannon isn't even a question.
I really would like to see it take a least a 500 lb bomb hit to take one out, and have small ordnance be as ineffective against them as they are against tanks.  Strafe it all you like since the ammo is  UNDERGROUND all you should do is pockmark the concrete. 

Offline guncrasher

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Re: A way to discourage Bomb'N'bail/Suicide jabos.
« Reply #81 on: July 06, 2014, 01:38:04 PM »
Not a bad idea to perk the heavy ord a bit - I'd +1 that.

I still think the ammo bunkers are ridiculously soft - the hardened concrete bunker full of ordnance is easily destroyed with a load of .50 caliber slugs, and destruction by 20mm cannon isn't even a question.
I really would like to see it take a least a 500 lb bomb hit to take one out, and have small ordnance be as ineffective against them as they are against tanks.  Strafe it all you like since the ammo is  UNDERGROUND all you should do is pockmark the concrete. 

there really is no ammo in the ammo bunker.   if there was the pixels would show a awesome explosion.  that's what I think anyway.


semp
you dont want me to ho, dont point your plane at me.