Author Topic: Pt torpedos  (Read 361 times)

Offline ML52

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Pt torpedos
« on: July 15, 2014, 02:12:49 PM »
I'd like to have the torpedoes from a PT continue to run after the boat blows up, since a boat has to close to auto ack range to have a chance of hitting anything.

Offline Hetzer7

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Re: Pt torpedos
« Reply #1 on: July 15, 2014, 03:04:02 PM »
Well, they do as long as you stay in the tower. The timer idea someone had and a better way to aim would be good additions though <S> - Hetz

Offline kvuo75

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Re: Pt torpedos
« Reply #2 on: July 15, 2014, 03:04:06 PM »
they already do as long as you stay in the tower
kvuo75

Kill the manned ack.

Offline ML52

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Re: Pt torpedos
« Reply #3 on: July 15, 2014, 10:51:09 PM »
thanks didn't know that

Offline ONTOS

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Re: Pt torpedos
« Reply #4 on: July 16, 2014, 03:13:06 PM »
They still run, but do you credit if they hit a ship ? Do you know if they hit a ship ?

Offline Lusche

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Re: Pt torpedos
« Reply #5 on: July 16, 2014, 03:37:07 PM »
They still run, but do you credit if they hit a ship ? Do you know if they hit a ship ?


You will know as you still get the destruction messages, but you don't get any credit for it.
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Offline Volron

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Re: Pt torpedos
« Reply #6 on: July 16, 2014, 09:42:12 PM »
It used to be you could spawn in, launch your torpedoes then ditch.  Your torpedoes (and bombs) wouldn't disappear when you re-upped.  So all you had to do was Rinse and Repeat.  I'm glad they changed that, as it was gamey as hell.
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