It's very dangerous to form an opinion of a map, or any change in the game for that matter, until one has used it for a couple of weeks. However, I am at a bit of a loss re understanding the philosophy of the "tank town" in the center. I really can't see what tanks are supposed to do there. There is no town.. just a lake to sink in. There are no vehicle bases to capture (they are all uncapturable) and they are a long drive around the central lake. And the single (in this evenings case enemy to me) airfield in the center leads me to believe this isn't really a tank "town" per se, but actually a bomb-griefer "town". And that is what happened- a bunch of planes bombing tanks with the tanks having pretty much nothing to do except get bombed. If the goal is to try to capture the central airfield the defenders in tanks can just sit with perk tanks on the rearm pads and pick enemy off at long range with impunity, while players in planes can bomb enemy tanks (also pretty much with impunity as there is no air cover present because there is only a single airfield). It seems extremely asymmetrical.
Clearly I am missing something. Can somebody instruct me on how this is supposed to work please?