Author Topic: Thoughts on missions  (Read 4779 times)

Online The Fugitive

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Re: Thoughts on missions
« Reply #30 on: July 29, 2014, 11:08:22 AM »
To be honest I love to attack missions more than I like to take part in them. :old:

That is certainly another good point about missions. More missions, more fights.

Offline Randy1

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Re: Thoughts on missions
« Reply #31 on: July 29, 2014, 12:43:21 PM »
That is certainly another good point about missions. More missions, more fights.

Fugitive, you should setup a few missions.  I would be glad to join when you do.  I am sure a lot of others would too.

Offline zack1234

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Re: Thoughts on missions
« Reply #32 on: July 29, 2014, 03:17:18 PM »
I have drop two bombs on mission waiting to take off  :)

The pms were bad :rofl

I logged after a bit :rofl
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Offline Naughty

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Re: Thoughts on missions
« Reply #33 on: July 29, 2014, 04:54:26 PM »
Maybe to you.  I once ran a mission with 30 light Spit IX's to clear an area that was being hoarded.

    isn't a MISSION to CLEAR AN AREA OF A HORDE   a plan ? with a Target ? and an objective ?   I fail to see your argument. if anything you confirmed my statement.
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Offline bustr

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Re: Thoughts on missions
« Reply #34 on: July 29, 2014, 05:33:00 PM »
Missions for better or worse are taking something with overwhelming numbers and force. Fighter sweeps and strange fun missions with say 30 Ju-87D with 4000kg bombs are rare from the mission app. Those Ju-87 missions are usually hilarious with 20-30 guys though. My squad POTW has enough members the CO calls a fighter sweep and we attack giant red dar bars for the fun of it.

When a mission is put up, there is a player personal risk comfort bias to not join unless a hoard has joined before them.

Large Numbers = safety and the illusion of success and free kills.

Low Numbers = failure and too much effort and risk to achieve anything.

Jayro's method works because he is a name brand now and his style of mission has a history of success. Missions are a personality contest to be known for running successful missions which attract numbers to join. Each country has squads who don't run missions. When they up on a runway and announce we are going to base A to enact pain B, all are welcome. They have the game cred and others follow.

You wanna run missions, become a game personality who players will follow because you have name recognition. And a lot of energizer bunnies on country text getting out the word.
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Offline jeep00

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Re: Thoughts on missions
« Reply #35 on: July 29, 2014, 06:43:12 PM »
I never have the patience to wait and up with a mission. Sometimes I will jiin one if it looks like fun or is hopeless and again that can be fun. Mostly I like to send my whole squad at the biggest red dar around. And nothing better than finding a goon due to "extending" cons. And also when they hang their goon out to dry and don't provide any cover. Way too common now. And to all those who scream spies and cheaters when your goon is spotted lurking, you aren't the first person to hide a goon and you probably are on the same flight path as someone who has done it before.  :aok

Offline BaldEagl

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Re: Thoughts on missions
« Reply #36 on: July 29, 2014, 11:50:04 PM »
Jayro's method works because he is a name brand now and his style of mission has a history of success. Missions are a personality contest to be known for running successful missions which attract numbers to join.

I had no trouble getting 20 guys to sign up for a JU-87/Bf-109E4/F4 mission.  I also ran a "Blue Plane" mission from a carrier that got out of control when 50 people joined.

I plan a mision every couple of years and have no game cred whatsoever.

    isn't a MISSION to CLEAR AN AREA OF A HORDE   a plan ? with a Target ? and an objective ?   I fail to see your argument. if anything you confirmed my statement.

Yeah yeah.  You were making it sound like all missions had to be base takes.  I was pointing out that's not the case.
« Last Edit: July 29, 2014, 11:52:56 PM by BaldEagl »
I edit a lot of my posts.  Get used to it.

Offline glzsqd

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Re: Thoughts on missions
« Reply #37 on: July 30, 2014, 12:05:21 AM »
Just update pretty successful P40 raid. Heavy P40Ns escorted by p40Es and Cs. Their were even survivors! :x
See Rule #4

Offline thndregg

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Re: Thoughts on missions
« Reply #38 on: July 30, 2014, 01:23:16 AM »
I sorely miss doing our "meat grinder" mass B17 runs.
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Offline Someguy63

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Re: Thoughts on missions
« Reply #39 on: July 30, 2014, 01:27:44 AM »
I have drop two bombs on mission waiting to take off  :)

The pms were bad :rofl

I logged after a bit :rofl


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Offline DubiousKB

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Re: Thoughts on missions
« Reply #40 on: July 30, 2014, 09:50:43 AM »
I'm not big for gv missions, but 49Merlin ran an artillery mission last night which turned out to be very cool. Only 5 of us with m3's JUST about took town down to WF status in an epic barrage of HE.  :noid

Usually I'd rather join bomber missions, but it always seems that each pilot is 3-6 minutes apart from being able to even join a pickupmission. Even if it's a flight of 2-3 pilots, I find those to be more enjoyable than the classic pearl necklace into enemy territory. (i know thats not a mission, but at least with same a/c and loadout one can stick together easily...

a big  :salute to anyone who has the patience to post a pickupmission 5-10 minutes from launch.
56th Fighter Group -  Jug Life

Offline BnZs

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Re: Thoughts on missions
« Reply #41 on: July 30, 2014, 10:09:04 AM »
To be honest, I don't understand what motivates people to make a sleek fighter into a wallowing pig by strapping on bombs in order to attack buildings in the interest of "winning teh war for da team" and all that. This is a game where you are basically allowed to play aerial chess and hunt other humans in some sense, and you want to spend your play time moving mud? Mindless collectivism at its finest, IMO. However, it does give the hunters some nice targets.  :aok
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Offline Skyyr

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Re: Thoughts on missions
« Reply #42 on: July 30, 2014, 10:16:50 AM »
To be honest, I don't understand what motivates people to make a sleek fighter into a wallowing pig by strapping on bombs in order to attack buildings in the interest of "winning teh war for da team" and all that. This is a game where you are basically allowed to play aerial chess and hunt other humans in some sense, and you want to spend your play time moving mud? Mindless collectivism at its finest, IMO. However, it does give the hunters some nice targets.  :aok

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Offline kvuo75

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Re: Thoughts on missions
« Reply #43 on: July 30, 2014, 10:17:23 AM »
you want to spend your play time moving mud?

it's called "fighting the scenery"

 :aok
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Offline Chilli

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Re: Thoughts on missions
« Reply #44 on: July 30, 2014, 10:27:52 AM »
To be honest, I don't understand what motivates people to make a sleek fighter into a wallowing pig by strapping on bombs in order to attack buildings in the interest of "winning teh war for da team" and all that. This is a game where you are basically allowed to play aerial chess and hunt other humans in some sense, and you want to spend your play time moving mud? Mindless collectivism at its finest, IMO. However, it does give the hunters some nice targets.  :aok

You must be royally disappointed that Rooks won the SMPizza map and allowed over 100 players a first glimpse of a new map rather than waiting another week.  :rolleyes:

This is one time that I believe all 3 countries were in agreement, that Rooks needed to win the war. :rofl

Also, with the new Fester map, you should have plenty of opportunity to do whatever you please..... except re write history.  FYI, HTC never models any ordinance load that wasn't in use during the length of WW2.