Author Topic: The qualities of a great AH pilot  (Read 5225 times)

Offline Zerstorer

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Re: The qualities of a great AH pilot
« Reply #120 on: August 19, 2014, 12:55:33 PM »
:O CHEATER!!!

Funny what different people see as an 'unfair' advantage.

I don't consider it unfair, but IMO a 3 monitor setup is one of the bigger advantages a person can get in this game over others that don't have it.  Different priorities in what people think helps most I guess. :)

Wiley.

I have one.  It has its advantages as well but takes time to really grasp them.  Looks cool tho'!   :aok
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Offline DmonSlyr

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Re: The qualities of a great AH pilot
« Reply #121 on: August 19, 2014, 01:16:56 PM »
I think just getting in the DA and dueling/filming with anyone is some of the best practice and learning experience for this game.

If Anyone ever needs advanced help or defense training, E training, stall fighting, what to do when someone is on your 6. Give me a PM or give me a shout in the game. I'm always down to help out!
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Offline waystin2

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Re: The qualities of a great AH pilot
« Reply #122 on: August 19, 2014, 04:04:12 PM »
This player would disagree...it seems that using rudder pedals elevates ones skills beyond measure.

(Image removed from quote.)

ack-ack

LOL  Foul mouthed little turkey isn't he?  By the way, what is a ruddel pedal?  :lol
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Offline Zerstorer

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Re: The qualities of a great AH pilot
« Reply #123 on: August 19, 2014, 04:05:57 PM »
By the way, what is a ruddel pedal?  :lol

I think its a kind of pastry....Damn Ack Ack and his cheating advantages using pastries!
The Once and Former Fulcrum

In my experience, nothing is ever what it seems to be, but everything is exactly what it is.

Offline Oldman731

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Re: The qualities of a great AH pilot
« Reply #124 on: August 19, 2014, 04:08:32 PM »
I think its a kind of pastry....Damn Ack Ack and his cheating advantages using pastries!

He has the Power Pastries...and he knows how to use them!

- Flesh Oldman

Offline Ack-Ack

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Re: The qualities of a great AH pilot
« Reply #125 on: August 19, 2014, 04:32:23 PM »
I'd have to disagree with some of this.  How can one possibly apply ACM effectively without possessing SA, especially given the importance of timing?

I should have said this...ACM is more important to make a player go from good to great.

A player with average to below average SA but is above average or better in his ACM knowledge isn't going to be all that successful and will have a tougher time going from good to great without the SA to back it up.  A person with average SA and ACM skills will have the advantage because he would be able to process the information and act on it quicker then the guy with good ACM but lousy SA and will be the one eventually that goes from average to good to eventually great.

There is more to situational awareness than just knowing what enemy planes are around you. 

I think Latrobe nailed it pretty much on the head but I wouldn't characterize it as what makes a player great, but rather what makes a player successful. I'd change "over all fighting skills" to "tactics" but Latrobe could have meant the same thing.

1. Knowledge of ACM and overall fighting skills; fighting the angles and E. Doesn't matter if you're a crack shot if you can't maneuver for a shot.
1. Gunnery. You can out fly your opponent all day long but if you can't shoot him then you can't kill him.
1. SA. Even if you're a crack shot and have hotshot ace piloting skills you can still be killed if you aren't aware of your surroundings.

There is no order of importance, they are all equally important.

Personally, I think a lot of players place a ranking of importance to ACM, SA and gunnery with ACM usually being what is ranked #1 when again, Latrobe is correct is that there is no order of importance, they are all equally important.  A player has to work just has hard on their gunnery and SA skills as they do with their ACM and become equally proficient in all three. 

ack-ack
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Offline lunatic1

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Re: The qualities of a great AH pilot
« Reply #126 on: August 19, 2014, 04:36:23 PM »
i didna read all 9 pages of this post:::i think the qualities of a great pilot-in this game is a pilot no matter how good or bad, can get shot down and not cuss said player on 200 or send nasty or cruel pm's
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Offline Aspen

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Re: The qualities of a great AH pilot
« Reply #127 on: August 19, 2014, 05:01:56 PM »
I stink, but get a kill once in awhile.  I use an old loose logitech 3D, a crappy PC with graphics turned down and have serious frame rate issues.

When I do get one of you guys with your highfalutin set-ups, you basically took your Bugatti to the track and got smoked by a stock Pinto with a K&N filter and a Monster sticker on the side.


*Hey, I almost sorta trash talked!!!  I'm heading to the other thread :x
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Offline matt

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Re: The qualities of a great AH pilot
« Reply #128 on: August 19, 2014, 05:22:18 PM »
 :devil

Offline Arlo

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Re: The qualities of a great AH pilot
« Reply #129 on: August 19, 2014, 05:30:15 PM »
Was that pastries or pasties? Most 38* pile-its wear counter-rotating pasties (or so I've heard).  :t

*Edited - found glasses. ;0)
« Last Edit: August 19, 2014, 08:06:31 PM by Arlo »

Offline SkyRock

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Re: The qualities of a great AH pilot
« Reply #130 on: August 19, 2014, 05:31:19 PM »
SkyRock<---- owns Nomak, Nomak pwns Morpheus, Morpheus pwns TC, TC pwns Nomak, Nomak owns -----> SkyRock   :D  :bolt:  guess no one has figured it out yet! batfink said it on these boards a long time ago!

 :cheers:  ( always loved that movie, Arlo ROFL )

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Offline Nath[BDP]

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Re: The qualities of a great AH pilot
« Reply #131 on: August 19, 2014, 07:33:30 PM »
he who can pull the stick far enough back without stalling out

that's all that really matters
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