If Aces High ever changed their pricing model similar to War Thunder, they would bet setting up a class system of gameplay. Those who can afford to spend the money to upgrade quickly can and always will be ahead of the curve. Those who cannot afford the constant death-of-a-thousand-cuts payments, will be constantly behind the curve of those with money.
And unfortunately, when it comes to a 'level playing field' - there isn't one with WT is there? I mean, you could earn your own way through with the free stuff - just like a lot of games with Apple - micro transactions. $1 for a chest of 10 diamonds. 5 diamonds per upgrade.
If I have say, $200 disposable income a month to spend on the game, that's a whole lot of upgrades. If I have say $15 a month, then it's not really a level playing field is it? 8 million subscribers -
Does this kind of system reminds you of the old CompuServe days where you paid $$$ for your connection time? I remember paying a lot of money to get connected to Air Warrior that way (or was it Warbirds). The more money you had, the more time in the air, the better the pilot.
Here at AH - $15 a month. Everyone is the same. I like that better. And perk points are earned - not purchased. But with all games, I'm open to a better experience if it'll cost $5 -10 more a month...
Just saying...