I think most of us would agree that Aces High is primarily designed to be a flying simulation.
Tonight I logged in to see a familiar theme, the 85/86 camp. Not much going on, the occasional enemy spawning in, too often the same player time after time. The rest of the map pretty much devoid of any action.
I have a suggestion that may just cure this situation: Limit the number of gv spawns allowed from the same base.
If, for example, only five gv's could spawn from any one base then the battle would be pushed back into the air where it belongs.