Author Topic: Beating a dead horse ?  (Read 13145 times)

Offline Tumor

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Re: Beating a dead horse ?
« Reply #75 on: February 13, 2015, 09:27:20 AM »
HA!  Say's the guy who does his best work from F3 mode.  :old:

 Reinforcing HQ would be more gamey;  

There is something to say about HQ being "rebuilt" exactly the same (hardness) as it was before, and in the same location.  Gamey (or stupid) is how it is now, if you really get down to it.

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« Last Edit: February 13, 2015, 09:29:19 AM by Tumor »
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Offline cobia38

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Re: Beating a dead horse ?
« Reply #76 on: February 13, 2015, 11:21:53 AM »
Our Squad log-out last night after HQ went down for the second time.

This is gamers gaming the game like abusing F3 in bombers.
 

 HQ was dropped using cruiser guns,no bombers involved


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Offline Randy1

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Re: Beating a dead horse ?
« Reply #77 on: February 13, 2015, 11:41:45 AM »
 

 HQ was dropped using cruiser guns,no bombers involved

On the first downing a 234 bombed hq as we were resupplying.

Offline bustr

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Re: Beating a dead horse ?
« Reply #78 on: February 13, 2015, 12:17:11 PM »
Randy's country allowed a knights CV to get within 15k yards of their HQ. The POTW sat in the 8 inch and it took almost 10 minutes of 8 inch shelling to do the deed. You have to consider how long it took for a knight CV group to travel that far and never be seen........

I suspect AH2 will stay as it is. AH3 is in alpha with Hitech beating his fingers to nubs on his keyboard coding. I doubt Hitech will let anything out of the bag concerning game play until you guys get to play with the beta if he goes that way or, the AH3 release if he doesn't.

Most of you don't care as long as you are sticking it to everyone else making them whine at Hitech. The moment it's done to you. You log out and whine at Hitech.
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Offline Fox

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Re: Beating a dead horse ?
« Reply #79 on: February 13, 2015, 12:27:33 PM »
My suggestion would be to move all strategic targets off the main map.  Then at a set interval, such as every 30 minutes or hour, have a mission people can join.  The mission is played on an entirely different map.  Mission is a single life event.  Planes air spawn, many sectors apart.  There would be fields at the edges of the map where survivors can land.  The effect of these missions could be applied to the main map.

Offline Zimme83

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Re: Beating a dead horse ?
« Reply #80 on: February 13, 2015, 01:02:32 PM »
 Reinforcing HQ would be more gamey;   imo bombing precision in AH is designed for WW3, gbu laser, gps guided ;
Any noob can hit a small tgt like  HQ bldg.,from 30k ,running max speed, fully loaded  if  can read the instructions from F6 bombing mode,  ;
Bombing precision  should exponentially  decrease with speed and alt;  shouldn't be able to open bomb bay door and bomb max speed from 300+mph;   I understand the box formations used to carpet bomb @ 150 mph;  Most  bombers fully loaded are untouchable  running max speed over 25k,, with max load; I doubt this was possible;
 same vs CVs, 99% are sunk by level bombing in game?  how many were sunk in WW2 by level bombing? why did they use dive bombers and torpedo bombers ?
this photo comes in my mind,Arnsberg viaduct , shows the precision of WW2 bombing;  1000s of bombs wasted before the grand slam was used;

(Image removed from quote.)

Not that it matters but rhe whole formation dropped when the leader did  most planes didnt have a bomb sight onboard so precision where very low for that reason. On the other hand the 617th could place the tallboy/grand slam within 90 yards of the target
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Offline DmonSlyr

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Re: Beating a dead horse ?
« Reply #81 on: February 13, 2015, 02:40:32 PM »
Personally, I think the amount of bombs/amount of drones should be perked.

For example.. You want 10 1000 pound bombs. That will cost 100 perks if you die.
 This way bombers won't bail and will have to gun well in order to stay alive or fly with others, or fly very high. They will have to be experienced in bombers to gain enough perks to have 3 bombers and afford enough bombs to take out the HQ. Bombing is just too easy right now. And going around and killing everyone's FHs with no price to pay for getting shot down just kinda defeats the purpose of the battle aspect to the game. Especially when 90% of the time they don't actually capture the base.  
 
Also. Only a B29 should be able to mass effect the game with something like killing the radar HQ with 1 set of bombers. In real life 1 B29 destabilized half a country. But it wasn't cheap. And I don't think killing the the HQ should be cheap or easy.  

I def do think it is too easy to take down for the time it takes to resup or the amount of time it stays down for. It can be a real damper when it goes down every 30 mins when the fights aren't very big to begin with.
How about taking your squad Into the AvA instead of logging off. The bases are closer together and dar dots appear on the map at all times. All you need is about 3-5 guys on each side and you got yourself some good fighting action. There are no Icons so you can work on your SA skills, setting up attacks, and practicing maneuvers, and communicating as a squad. I simply just do not understand why more people or squads do not take advantage of the most realistic aspect to AH...

Both of my original statements seem to be passed over but as GHI said. I think bombing is too easy and to cheap for gameplay myself.
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Offline Zoney

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Re: Beating a dead horse ?
« Reply #82 on: February 13, 2015, 02:47:22 PM »
Our Squad log-out last night after HQ went down for the second time.

This is gamers gaming the game like abusing F3 in bombers.

That's easy to fix, get in a different squad.
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Offline ghi

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Re: Beating a dead horse ?
« Reply #83 on: February 13, 2015, 05:26:33 PM »
HA!  Say's the guy who does his best work from F3 mode.  :old:

There is something to say about HQ being "rebuilt" exactly the same (hardness) as it was before, and in the same location.  Gamey (or stupid) is how it is now, if you really get down to it.

Tumor

You have 0 kills in Me163 ,you did zero to defend your HQ/ radar, and most of the guys complaining in this thread except Snailman;  Why me and Snail can do it without F3?  :neener:  don't need skills, just perks for fly it at 30k in 1 min; shot down the bombers, and it's the best fun in the game;
The HQ hardness was 18,000 lbs before in AH1, for total destruction; The damage was better set up, step by step  4500lbs for every radar feature; enemy friendly dot/ enemy /friendly darbar; but bombing was more difficult, required skills;  I remember only 3 bish good bomber pilots capable of taking down HQ down with 1 set of B17s;   Turbo, Lynx and AKCurly ;
It take months years to gain skills in Fighter even GVs , but bombing is way too precise and easy ;, read the instruction bomb the HQ; no need to use brain to remember, it's always there when you press f6 mode; any new player can do it;
 imo 38,000 lbs is already gamey, too much even for the largest building/structure above the ground today;


« Last Edit: February 13, 2015, 05:31:01 PM by ghi »

Offline LilMak

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Re: Beating a dead horse ?
« Reply #84 on: February 13, 2015, 06:18:19 PM »
This is stupid. I'm SOOOOOOOOOOOOOOOOOOOO tired of logging in to find HQ down. Fix it Dale!
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Offline Chilli

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Re: Beating a dead horse ?
« Reply #85 on: February 13, 2015, 06:19:35 PM »
The good news here is most HQ resupplies are done in much less time then the attackers have invested in striking HQ.  If no one spends time on 200 squeaking about the HQ then these guys will not get their 200 fix, then get bored.  Instead of time on 200, grab a plane or gv and get the resupply done as quickly as possible.

Keep this off 200 and the problem will probably go away.  No squeakie- no fixie.





HUH?  Okay, let's just make up our own facts about this..............   C'mon Randy......   seriously how much time did u spend resupplying a HQ that is down for 163 minutes at 4 mins a pop?   I can hit HQ anytime I feel like it and enjoy my sandwich that I made while flying there.

I agree that I don't see this being a problem in the next version............ but I am committed to this version at the present .... (well, actually I am posting on the BBs at the present ..... because................... THE DENG KNIGHT HQ IS DOWN FOR THE NEXT 163 MINUTES).

Offline Dragon Tamer

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Re: Beating a dead horse ?
« Reply #86 on: February 13, 2015, 06:47:23 PM »
You have 0 kills in Me163 ,you did zero to defend your HQ/ radar, and most of the guys complaining in this thread except Snailman;  Why me and Snail can do it without F3?  :neener:  don't need skills, just perks for fly it at 30k in 1 min; shot down the bombers, and it's the best fun in the game;
The HQ hardness was 18,000 lbs before in AH1, for total destruction; The damage was better set up, step by step  4500lbs for every radar feature; enemy friendly dot/ enemy /friendly darbar; but bombing was more difficult, required skills;  I remember only 3 bish good bomber pilots capable of taking down HQ down with 1 set of B17s;   Turbo, Lynx and AKCurly ;
It take months years to gain skills in Fighter even GVs , but bombing is way too precise and easy ;, read the instruction bomb the HQ; no need to use brain to remember, it's always there when you press f6 mode; any new player can do it;
 imo 38,000 lbs is already gamey, too much even for the largest building/structure above the ground today;




Contrary to what you may believe, many of us don't want to have to take the 163 out every 20 minutes to defend an HQ; in fact, most of us don't want to defend the HQ at all. You don't care because you are in love with it, you would have it's babies if you could. Here's an astounding thought though, why don't you put the 163 away whenever you see someone coming in and take off in something like a 109K-4, 152 or P-47 and try to defend you HQ using those planes. Once you've done that, then you can come back and lecture us about how "easy" or "fun" it is to defend HQ. Players shouldn't have to sit in the tower and watch the HQ for hours on end just to be ready to defend it from one guy who is attacking it. They shouldn't have to stop what they are doing to rush and intercept one guy who was probably AFK looking at porn his whole climb out. It's bull excrement.

I logged on, saw the HQ was down and seriously thought about just logging back off for the night. The next time it goes down I probably will.

Offline SilverZ06

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Re: Beating a dead horse ?
« Reply #87 on: February 13, 2015, 08:32:29 PM »
They shouldn't have to stop what they are doing to rush and intercept one guy who was probably AFK looking at porn his whole climb out.

Did I leave my skype cam on again?  :uhoh

Offline Randy1

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Re: Beating a dead horse ?
« Reply #88 on: February 13, 2015, 09:36:18 PM »
HUH?  Okay, let's just make up our own facts about this..............   C'mon Randy......   seriously how much time did u spend resupplying a HQ that is down for 163 minutes at 4 mins a pop?   I can hit HQ anytime I feel like it and enjoy my sandwich that I made while flying there.


I bet though you could not eat a sandwich before it is backup again.  Chili last night I made 2 runs taking just a few minutes to make the trip but the third was not necessary.  Most of the time I just get one in before it is back up.  Keep in mind there is several people running at the same time, not just me. 

It takes less time to get it backup than it would to defend it from all the different attack methods would be my guess.



Offline Bruv119

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Re: Beating a dead horse ?
« Reply #89 on: February 14, 2015, 02:26:22 AM »
on a more serious note resupply is killing the game off hours rather than take off and engage people just grab supps instead.   

Can we go back to removing DT commands (I do love them but it removes any fog of war we had)  defenders and attackers have it all to easy.
remove all resupply to town buildings / ack.
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