Author Topic: Terrain Editor  (Read 23951 times)

Offline mrmidi

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Re: Terrain Editor
« Reply #45 on: March 09, 2015, 06:32:31 AM »
I'm sure there will be more information for the editors released as we get further along.
In the mean time keep notes on things as you learn them and maybe we can put together another collection of "For Dummies" tutorials.

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Offline ebfd11

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Re: Terrain Editor
« Reply #46 on: March 10, 2015, 11:08:02 PM »
I'm sure there will be more information for the editors released as we get further along.
In the mean time keep notes on things as you learn them and maybe we can put together another collection of "For Dummies" tutorials.

 :salute
midi

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Offline JimmyD3

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Re: Terrain Editor
« Reply #47 on: March 11, 2015, 06:09:33 PM »
Like me?????

Or a newbie like me!  :D
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Offline bustr

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Re: Terrain Editor
« Reply #48 on: March 13, 2015, 03:43:05 PM »
Just wondering. Besides the UFO and lazer, spiral lazer beams I found with the new object editor. I found an under wind gun pod with twin barrels that looked an awful lot like the German under wing pods for the FW190. Or the pods for the A26.

There is some excellent 3D work in that long list of objects if you have some pare time......
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Offline ebfd11

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Re: Terrain Editor
« Reply #49 on: March 19, 2015, 06:49:43 PM »
I was wondering ... what is the difference in the milage on the squares???

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Offline hitech

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Re: Terrain Editor
« Reply #50 on: March 19, 2015, 07:45:22 PM »
Whit 1 red 4


Offline ebfd11

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Re: Terrain Editor
« Reply #51 on: March 19, 2015, 08:46:45 PM »
So if I am doing a map that is 256X256 I need to fill up 256 Red squares X 256 squares??

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Offline hitech

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Re: Terrain Editor
« Reply #52 on: March 26, 2015, 01:54:10 PM »
So if I am doing a map that is 256X256 I need to fill up 256 Red squares X 256 squares??

LawnDart

If you are referring to the grid you see on the terrain, it would be 256x256 white squares. But the terrain size is simply what is seen on the clip board map, the world is always 512 x 512.

HiTech

Offline mrmidi

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Re: Terrain Editor
« Reply #53 on: March 26, 2015, 07:26:58 PM »
To expand on what Hitech said.
All terrains are 512x512 the only thing you are really making 64, 128, or 256 in size is the clip board map. The terrain it's self is still 512x512
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Offline JimmyD3

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Re: Terrain Editor
« Reply #54 on: March 31, 2015, 10:34:38 AM »
A general overview of how Terrains are made in AH would be a good starting point for those of us trying to learn, what file types, free hand maps, maps based on existing elevations (real world). Haven't got a clue how to even start the process.  :ahand
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Offline JimmyD3

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Re: Terrain Editor
« Reply #55 on: May 04, 2015, 05:25:45 PM »
Anyone have an Outline of what it takes to create a new map?
Kenai77
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Offline MachNix

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Re: Terrain Editor
« Reply #56 on: May 07, 2015, 11:32:06 AM »
Possible error on the beta2 terrain that the TE should check for.
V28 has two spawns facing north.  If the clipboard map is set to show spawns, V28 shows 5 spawn arrows but there are only 4 spawn directions (+ hanger) showing.  Clicking the S spawn direction goes to the shorter arrow to the southwest.  To get to the southernmost spawn you have to type ".fly 1".  Remember the spawn direction is determined by the direction the spawn is facing and not the direction from the field.  I seem to remember that the TE would check spawn points, but it might not be working if the beta2 terrain was converted.
See: p54_TE_spawns.jpg

Offline USRanger

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Re: Terrain Editor
« Reply #57 on: July 04, 2015, 08:00:07 PM »
The Clutter On check box in the lower left of the screen has never worked.  All it does is check the Trees on/off box next to it.  You can't even put a check in it.  It is acting simply as a secondary Trees On check box.
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Offline USRanger

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Re: Terrain Editor
« Reply #58 on: July 05, 2015, 03:58:47 PM »
When opening the TE, the box showing the textures is still black until you click on another tab, then come back for them to appear.

If you click on Settings in the top left, then Terrain Type Settings, then box that is supposed to have the name of the different terrain types is blank.  If you click on Change Ocean Color or Change River Color, the TE automatically CTDs every time.
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Offline USRanger

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Re: Terrain Editor
« Reply #59 on: July 10, 2015, 08:52:30 PM »
Patch 64 bug:

When you check the Animation box at the bottom, the tabs for Terrain, Objects, Elevations, etc. are no longer selectable.  If you uncheck the Animation box, the tabs go back to being selectable.
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