Water in particular. Doesnt seem to matter what the video settings are, whats enabled/disabled etc
5 and 6 are offline screenshots
1 and 2 are online beta arena
Drediock.On the water issue, it appears to me that mip maps are not being generated properly on the waves. This is done every frame , and AH does it directly.
My guess is you are seen a driver issue. But I have also put in a bunch of debug trapping code in the next patch, for any texture creation failure. I normally do not point at drivers, but you case seem to be very unique.
It could also be a timing issue so make sure you have VSync enabled. (once again may be a driver issue).
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On the issue of the trees showing over beach lines, it could be a few diffrent things.
First the Lines what you see are normal. That is what is actually drawn under the land before the land is drawn. What you are seeing is missing polygons of land that are some how not being drawn. And hence why you see the trees on top.
It could be a cull issue bug in AH or once again a driver. If you can recreate it, and send me a cmepos.txt file with .psave , it would help me a lot.
Thanks for the report
HiTech