Author Topic: Alpha Patch 79 download (October 9,2015)  (Read 527 times)

Offline Skuzzy

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Alpha Patch 79 download (October 9,2015)
« on: October 09, 2015, 02:09:03 PM »
Welcome to the alpha Patch 79.  This was built and released on October 9, 2015.

Test goals:
------------------
Terrain Editor
Object Editor

Create a terrain with the europe terrain set , then unzip the following into your new terrain folder.

terrset00.zip

Restart the terrain editor, You should now see funny colored terrain.

Run the object editor, choose one of the bmp's by select (open terrain tile) in ah3terr/YourTerrain/terrset00/texsrc

Not choose the base name only bmp, not a bmp with an _ in the name.

You should be able to add trees or clutter buildings to your tile. Save the tile. run the editor and check if the tree/building now appear.

Create roads and rivers in the Terrain Editor.

Add one airfield to the terrain and build it.

Now go into the game, select the terrain and make sure it is as it should be with your tree objects.


Corrections/Updates:
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Action: Fixed some issues dealing with joining a flight in progress, dealing with your wing man being set, and your computer being notified about its current flight segment.
Action: The Terrain Editor object list is now cleared when creating a new terrain.
Action: The Terrain Editor no longer saves the '*.obb' file when saving.
Action: The terrsetxx folder is no longer created in the Terrain Editor, if it does not exist.
Action: The Terrain Editor and ahupload build process now removes the files it creates in the build process of terrains i.e (splat.htx hightmap.htx .obb ect)
Action: Added clutdef.txt to terrain set folder.
Action: Custom tree tiles now show in game correctly.
Action: Added a progress and cancel window to the build process in the Terrain Editor.
Action: Rewrote the map portion to work with D3D instead of window calls.
Action: Added a cross hair cursor position on the map. If zoomed out it updates 1 a sec, if zoomed in it updates 20 times a sec.
Action: Icons are again displayed on the map.
Action: Fixed an issue with the right click on the map not showing on the correct screen if 2 screens were being used.
Action: The "NEW" menu item now switches back to '*.til' mode  if you were editing a Terrain Tile '*.swa' file.
Action: Found an issue with the clutter system which may have been causing 715's CTD'S.
Action: Made a tone mapping adjustment to slightly less saturated, with post lighting enabled.

Additional Information:

Use the ".psave filename" command to save your position in the terrain/world.  If you do not provide a file name, then file will be saved as "cmepos.txt" in the "settings" folder.  Thank you!


State of the Dev Cave!
-----
We have a few items left for us to convert / rewrite to the new system.

1) Road/ train system.


Thanks for the help with the creation of AH3.

HiTech & Crew

THE ALPHA TEST IS OPEN TO FORUM MEMBERS ONLY, ANY REDISTRIBUTION OR POSTING OF THIS LINK ELSE WHERE IS PROHIBITED.

Patch File from previous version to this one:
Alpha Version Patch 78 to Patch 79
If you need the full install, then use:
Full Version 0.01 Patch 79.
« Last Edit: October 14, 2015, 11:41:02 AM by Skuzzy »
Roy "Skuzzy" Neese
support@hitechcreations.com